How important is spell saves (+ saves versus spells)?

Aelastiar

Well-known member
How important is it to have spell saves/insightful spell saves on gear? In addition, what does it work against? Only spells from the caster list in the strictest sense, or anything "magic" related?

Thanks.
 

Oriathim

Member
+8 resistance augment on high will save class (wizard), and +8 wis tome is almost always fail against instakill and petrification from prismatic spray/ray in new content (used by demonlord Baphomet and his cultists). If you don't have immunities to those effects it's not a bad idea to pick +spell saves on top to get some chance to avoid those.
 

Bjond

Well-known member
I never go out of my way to include "spell saves". I do include saves (resistance) and insightful saves (parry, riposte, etc). The only time I ever include spell saves is on CC gear when there's absolutely nothing else to pick that might provide a benefit. This is typically insightful spell save on a CC swap ring in the extra slot.
 

Sarlona Raiding

Well-known member
It depends on the build. If your saves are really high or really low it may not even matter.

I will always try and fit it in on most builds. it's not available as an augment and it's not not a high # of good items so sometimes you just can't fit it in and I won't force it if that's the case.

It's pretty rare that I have insightful spell saves at end game. It's just not on many pieces of gear.
 

l_remmie

Well-known member
I see it as low possibility but high impact. I don't think the saveble spells are doing much of the killing but when they get through they will kill you. A few seconds of CC or some champion caster with the right buff will be lethal on higher reaper.

Spell saves are 10+ at 30ish that is a lot.
 
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