%HP bonus per individual Class level

EvilDragon

Well-known member
Well, PnP has a different HP bonus per class. (although we have too, but not that effective)

(From 5e)
Hit DieClasses in D&D 5e
d6Sorcerer, wizard
d8Artificer, bard, cleric, druid, monk, rogue, warlock
d10Fighter, paladin, ranger
d12Barbarian

I think DDO can have hit die as a percentage bonus as well.


-example:
d6 = 0.3% per class level (total 6%)
d8 = 0.4% (total 8%)
d10 = 0.5% (total 10%
d12 = 0.6% (total 12%)

so, 20 barbarian will automatically have 12% hp bonus
If you are 10 barb, 10 wiz, it will be 6% + 3% = 9% bonus


and then, this bonus should be adjusted based on your fighting style or enhancement
-example:
* "Paladin Tier 5: you get the same percentage value as the value of your class HP percentage bonus as competence bonus"
* "Fighter Tier 5: your class HP percentage which is from spellcasting class is doubled. The minimal increase is 5%. (20 fighter will get 5% anyway)"
* "Cleric Warpriest Tier 5: your HP percentage bonus 0.1% is added to each cleric level. This bonus becomes 0.2% if your favoured weapon is melee two-handed."



Very draft at idea level, so don't take the numbers seriously.
 
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