Hybrid Dragon's Disciple

redhwanict

Casual Player
Hello guys, anyone doing melee/caster combo Dragon's Disciple so far? Any good feat(s) suggestion? Advice and suggestion would be great since I'm gonna do one soon. Thanks in advance.

My usual Feat(s) for TWF (prolly going deathnip x2):
0. (going human will give me extra general feat here)
1. TWF
2. ITW
3. GTW
4. IC: Piercing
5. ?
6. ?
7. ? (to put whirlwind attack here that required dodge & mobility feat)

Dragon's Disciple's bonus feat(s) limited to spellcasting stuff according to DDO wiki thus make melee/caster combo seems feat starved to me. Maybe my horizon of view is not wide enough. Any input, insight & suggestion are most welcome and once again - Thanks in advance.
 

Rogue

UI Editor
IDK, I went with knight's training because I felt like messing around with centered battleaxes. I'm just doing a 1-20 for racial and trying wacky things.
qPRF6ta.jpeg
 
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Wyrmdirt13

Active member
Thinking about centered with dual Deathnips just for fun. Could splash some Pally for saves and LOH. Not sure about how powerful the spellcasting will be, gonna focus on melee for now.
 

Geezer

Well-known member
If youre going pure monk, maybe fit in max and empower for spells? I would think it would be hard to land spells with only 4 levels of spells though. Then you only get 2 spells per level. Does look to me like it would be mainly melee using spells for buffs (like displace) Of course, dragon breath is always cool to throw out there for more damage, even if it isnt all that great.
 

Rogue

UI Editor
Thinking about centered with dual Deathnips just for fun. Could splash some Pally for saves and LOH. Not sure about how powerful the spellcasting will be, gonna focus on melee for now.
Low heroics, I've been able to kill monster packs with the 2 burst SLAs from DD and what remains I melee to get me ki back for next SLA rotation. The SLA breathe takes down most of a pack too. Breathe as I'm running in, burst while I'm in the pack of mobs.
 

redhwanict

Casual Player
IDK, I went with knight's training because I felt like messing around with centered battleaxes. I'm just doing a 1-20 for racial and trying wacky things.
qPRF6ta.jpeg
Battle axe, interesting idea. but my collected weapon mostly shortsword and heavy/light pick. I'll check more about Knight's Training feat. Thanks @Rogue

Thinking about centered with dual Deathnips just for fun. Could splash some Pally for saves and LOH. Not sure about how powerful the spellcasting will be, gonna focus on melee for now.
Interesting, I might go Aasimar for healing hands. Thinking about going pure this time. Thanks @Wyrmdirt13
If youre going pure monk, maybe fit in max and empower for spells? I would think it would be hard to land spells with only 4 levels of spells though. Then you only get 2 spells per level. Does look to me like it would be mainly melee using spells for buffs (like displace) Of course, dragon breath is always cool to throw out there for more damage, even if it isnt all that great.
Melee/caster hybrid seems feat starved but will have to sacrifice other martial feat for emp/max. spellcasting mostly for support I guess. Thanks @Geezer for suggestion.
 

redhwanict

Casual Player
Low heroics, I've been able to kill monster packs with the 2 burst SLAs from DD and what remains I melee to get me ki back for next SLA rotation. The SLA breathe takes down most of a pack too. Breathe as I'm running in, burst while I'm in the pack of mobs.
If the SLA is as good as u said @Rogue I may go full caster at low heroic just to see how far the SLA will perform. lvl 1 & 3 feat will be max/emp then.
 

glass_jaws

Well-known member
If you try to fit in the SLAs, you gotta have quicken. The breath weapons are very bad without it. The character is locked out of actions much longer than the animation.
 

Rogue

UI Editor
If the SLA is as good as u said @Rogue I may go full caster at low heroic just to see how far the SLA will perform. lvl 1 & 3 feat will be max/emp then.
Note that I am playing on my uber toon and flying though r1-3 content. Milage may vary. I also have the dragon breathe boosts from dragonborn, so that helps boost them landing.
If you try to fit in the SLAs, you gotta have quicken. The breath weapons are very bad without it. The character is locked out of actions much longer than the animation.
Yeah, I didn't take quicken at 1 and it was horrid. I would recommend it be the first thing you take.
 

Mokune

Well-known member
First 6 levels of casting focused DD life.
1: Dodge & Quicken
2: Mobility
3: Maximize
6: Spring Attack & Empower

9, 12, 15, 18 to taste.

SF, GSF, WW (for Ki) PL: Wiz
or
Scepter and Orb SWF x3 + WW or w/e
or
QStaff THFx3 + Swords to Plowshares
or
TWFx3 of w/e variety + WW, IC or w/e.
 

Rogue

UI Editor
I am level 12 now and I will say that I moved away from the battleaxes. I found punching things was faster.

Feats that I have right now and order I would have taken them: (Note I am Dragonborn for higher DCs on breathe attacks)
1. Quicken
. TWF
. Draconic Ancestry: Black (Acid)
2. Precision
3. Maximize
. Philosophy: Path of Harmonious Balance (I wanted the healing for heroics)
6. Weapon Focus: Bludgeoning
6. Spell Focus: Conjuration (Depends on element)
9. ITWF
12. IC: Bludgeoning

My enhancements look like this atm:
R3EndCg.png


My next AP is to be spent on Perfect Disciple (T5 DD, middle one) and then the breathe attack enhancers in the racial tree. Main other thing I want is the haste boost from Ninja Spy.
 

droid327

Hardcore casual soloist
For a pure DD human hybrid I'd go

Fighting stylex3*, ic, s2p or prec or kt, max emp quicken, dodge* mob* wwa (* for MA feats)
 

Mokune

Well-known member
I opted to forego taking any IC, KT or S2P and play Mainly as a caster since it IS the theme of the build.

3x Fighting Style is an arguable necessity since we do need some Ki (it is technically a hybrid class) and the HP bump from Heroic Durability is grrreat.

I have all the relevant PLs and gear to make a caster shine w/o any SF or GSF.

If I am on a primarily melee monk, I will take WWA. However, Spring Attack is the absolute BOMB and great as an opener to get some KI.
 

The Blonde

Catalogues Bugs
The 3 feats for WWA is a big ask. Do you guys think it really is that much of a staple that the sacrifice is worth it? You could grab any 3 from the following list instead:

Power Attack/Precision
Spell Focus
Greater Spell Focus
Stunning Fist
Weapon Focus
Deflect Arrows

Would love to hear your thoughts (always assuming a Human hybrid).
 
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redhwanict

Casual Player
For a pure DD human hybrid I'd go

Fighting stylex3*, ic, s2p or prec or kt, max emp quicken, dodge* mob* wwa (* for MA feats)
So I decided to go Human Hybrid for that extra feat. Human Racial enhancement don't have good synergy with DD though but since this is my 1st take on DD I'll see what should I Improve for my next 2 DD life.
I am level 12 now and I will say that I moved away from the battleaxes. I found punching things was faster.

Feats that I have right now and order I would have taken them: (Note I am Dragonborn for higher DCs on breathe attacks)
1. Quicken
. TWF
. Draconic Ancestry: Black (Acid)
2. Precision
3. Maximize
. Philosophy: Path of Harmonious Balance (I wanted the healing for heroics)
6. Weapon Focus: Bludgeoning
6. Spell Focus: Conjuration (Depends on element)
9. ITWF
12. IC: Bludgeoning

My enhancements look like this atm:
R3EndCg.png


My next AP is to be spent on Perfect Disciple (T5 DD, middle one) and then the breathe attack enhancers in the racial tree. Main other thing I want is the haste boost from Ninja Spy.
My enhancement will be likely look like yours. I'd go almost full caster but not neglecting the melee bit. Light path healing is great to have. Thinking of going Dragonborn for life #2 DD.
I opted to forego taking any IC, KT or S2P and play Mainly as a caster since it IS the theme of the build.

3x Fighting Style is an arguable necessity since we do need some Ki (it is technically a hybrid class) and the HP bump from Heroic Durability is grrreat.

I have all the relevant PLs and gear to make a caster shine w/o any SF or GSF.

If I am on a primarily melee monk, I will take WWA. However, Spring Attack is the absolute BOMB and great as an opener to get some KI.
Ya based on your suggestion I decided to go fully casting (almost) since clearing mobs with 1 or 2 buttons feels satisfying. Also going SWF with Orb for the attack speed is nice when fighting hp bloat boss/champs.
 

Mokune

Well-known member
The 3 feats for WWA is a big ask. Do you guys think it really is that much of a staple that the sacrifice is worth it? You could grab any 3 from the following list instead:

Power Attack/Precision
Spell Focus
Greater Spell Focus
Stunning Fist
Weapon Focus
Deflect Arrows

Would love to hear your thoughts (always assuming a Human hybrid).
WWA is great if your main source of AOE is melee attacks. DD gets AOE spell attacks so WWA would be useful for generating a lot of KI quickly in a group of mobs.

SF and GSF if you don't have 3 cleric and 3 sorcerer PLS

Stunning Fist for single target CC but I am using GSC from Feydark Illusionist so didn't take it.

Power Attack/Precision mainly for melee focused. I always choose Precision before PA for Fort Bypass and to hit bonus on a melee cause grazing hits are the worst.

Weapon Focus. waste of a Feat unless on a Kensai melee build

Deflect Arrows is good. I don't usually take as a Feat but will pick up if available in Enh trees.
 

Amideus

Active member
The 3 feats for WWA is a big ask. Do you guys think it really is that much of a staple that the sacrifice is worth it?
From my experience with dragon disciple so far, the only major strength it has is the large amount of free imbue dice and damage it gains. The imbue felt the strongest of any melee I have tried so far. While the ki spells felt like useless garbage. I'd say that WWA would overall perform better for the melee DD than bothering with the ki spells. But that's just me.
 

droid327

Hardcore casual soloist
The 3 feats for WWA is a big ask. Do you guys think it really is that much of a staple that the sacrifice is worth it?

Well Dodge/Mob are not bad for a Monk to begin with, since you definitely want to cap your Dodge, and DD will have more gearing needs than standard Monk since they need casting too, so that 5 Dodge might give you more flexibility in your gear/filigrees

And WWA will pair nicely with the other PBAOEs, since you already want to be in the middle of a pack of mobs for your DD bursts

The big advantage for WWA though is it double taps, so you get double Ki-on-hit, which makes it a quick cheap builder if you're mostly hitting spenders and not meleeing a lot. Not sure if that's acutally a concern in practice, though...if you're still maxing your Ki even without it, then its worth a lot less as just another AOE burst in your rotation
 

Aaumini

Well-known member
If youre going pure monk, maybe fit in max and empower for spells? I would think it would be hard to land spells with only 4 levels of spells though. Then you only get 2 spells per level. Does look to me like it would be mainly melee using spells for buffs (like displace) Of course, dragon breath is always cool to throw out there for more damage, even if it isnt all that great.
Even if spells are lvl 4 max, you get both evocation/conjuration and breath weapon dc modifiers.

That is, if they fix the broken dc calculation for the spells any time soon.
 
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