Randomdude1223
Well-known member
I have noticed monsters sometimes stand still and do nothing, especially when a high dungeon alert is triggered. Is this wai?
They tried to update the AI right before Mabar, failed miserably and lobotomised them in an attempt to fix the ensuing lag. Which may or may not have something to do with the numerous endless loops in poorly written AI script. They also stopped pets and hirelings interracting with breakables for the same reason.I have noticed monsters sometimes stand still and do nothing, especially when a high dungeon alert is triggered. Is this wai?
You'd think they'd rollback that change asap but yeah thanks anyways for the info.They tried to update the AI right before Mabar, failed miserably and lobotomised them in an attempt to fix the ensuing lag. Which may or may not have something to do with the numerous endless loops in poorly written AI script. They also stopped pets and hirelings interracting with breakables for the same reason.
Changes are their babies they don't like to roll them back. Runearms still bugnerfed, ladder bug 2 still around, hells the list is forever.You'd think they'd rollback that change asap but yeah thanks anyways for the info.
Mobs are practicing the Chinese strategy of "lying flat" in response to bad server conditions and no health benefits. Our attempts to retrieve a statement from the NPC / Mob union about the current situation, were met with more lag...I have noticed monsters sometimes stand still and do nothing, especially when a high dungeon alert is triggered. Is this wai?
It's one thing to plow through monsters with powerful characters, but it feels very un-heroic (and boring) to kill monsters that don't try to fight back at all. Even with other persistent minor bugs we know and love, it's shocking that the changes that completely broke the AI a couple of updates ago haven't been rolled back and reconsidered.You'd think they'd rollback that change asap but yeah thanks anyways for the info.
The cynic in me says they are now hiring contractors to make these changes, and once the contractor's term is up no one really knows what happened or how to fix it.Changes are their babies they don't like to roll them back. Runearms still bugnerfed, ladder bug 2 still around, hells the list is forever.
This has actually been the case ever since the first turnover of staff so many years ago. With (almost?) no one from the original team, they can't fix systems. They have to remake them from the start.The cynic in me says they are now hiring contractors to make these changes, and once the contractor's term is up no one really knows what happened or how to fix it.
Wow, that is heinous. Haven’t seen it that bad before. Very impressiveWorlds freshly rebooted. 1st quest I step in. There's zero fun in a quest full of mobs that do nothing.
That quest was so bad that even the bosses at the end just stood there while I killed them. The next quest I did was fine. And then...Wow, that is heinous. Haven’t seen it that bad before. Very impressive