Reaped and Ravaged
Well-known member
You keep missing the key point: New Player Experience. Many new players quit on the basis of the poorly thought out advantages for reaper players. If its a challenge mode, make it a Challenge mode. Don't give away so much XP/Favor/DDO points to make it the Default player experience.That's a generalization that isn't true. R1 is plenty hard for lots of people and I've known many new/returning players to find it easy. It's a game where skill levels, time commitement, gear grinds, builds, etc. are all over the place and results will vary widely from player to player.
Side note: I move just as fast on 1st life alts with zero reaper points where I'm testing ideas out. So much power is based off knowledge, build, and gear.