Is the new coffer head separate from the robes?

Drachmor

Well-known member
If I can wear the head and then another type of armor, sweet. If not, pass.

Looks very cool, just the robes aren't my style. May purchase the smallest one for the weapon aura, as it does look quite cool.

Pls Lmk if you've purchased the coffer and can find any way of doing the head with a non-robe armor!
 

Myranna

Well-known member
According to the notes, the robe makes the head appear, regardless of any other cosmetic. So I assume you can't get the head independent of the robe.
 

Draculetta

Well-known member
If I can wear the head and then another type of armor, sweet. If not, pass.

Looks very cool, just the robes aren't my style. May purchase the smallest one for the weapon aura, as it does look quite cool.

Pls Lmk if you've purchased the coffer and can find any way of doing the head with a non-robe armor!

Can you hide just the skull and have robes enabled?

No, the robe and head are connected to each other, it's all on piece... So you have to wear the full outfit, when you put it on you don't have a choice.
 

Aggy

Well-known member
I bought the smallest pack, and just as a info for others that might consider buying it, the weapon cosmetic is always green. You cannot exchange the aura for another, you can overlay it, but it stays bright green. I was quite disappointed with that.
 

Drachmor

Well-known member
I bought the smallest pack, and just as a info for others that might consider buying it, the weapon cosmetic is always green. You cannot exchange the aura for another, you can overlay it, but it stays bright green. I was quite disappointed with that.
Oh interesting, that is a bit different from how they normal do it
 

Cordovan

Community Manager
This has to do with the way the effect works for the floating skull, it's part of the cosmetic rather than a head slot and overwrites whatever would otherwise display as the head cosmetic.
 

Abramax

Emerald Archer
This has to do with the way the effect works for the floating skull, it's part of the cosmetic rather than a head slot and overwrites whatever would otherwise display as the head cosmetic.
If the floating skull is the reason why the head cosmetic is locked to the robe cosmetic, then you should consider adding three additional cosmetics to the pack—specifically for each armor type: light, medium, and heavy. For the price, it would also make sense to include a non-floating head cosmetic to give players more flexibility and options for customizing their look.

Additionally, you could offer a two-handed scythe cosmetic that functions with other two-handed weapons like staves and great axes.

Given the lack of flexibility in what’s currently offered, I’m uncertain if I’m genuinely interested in this pack, despite its visual appeal. For the price, I’d have hoped to create a necromancer in heavy armor wielding a two-handed scythe, ready to devour the souls of my enemies.

My rating for this pack is a "missed opportunity/20."
 
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