Item hoarding

kmoustakas

Scourge of Xaos
Seems most of the complaints wrt. the TR cache are a result of people hoarding items. Item count bloat is a problem in many games, not just DDO. There seems to be something in the psyche of people that causes them to accumulate "junk".. not just in games, but real life as well.

I do agree that BTC should go away, it would help, but so should many other things. Spell components for example, imo, should be removed. So should all the +x arrows of acid , etc.. Many things should go away and it would probably have a substantially good benefit to the game.

So, my advice : clean your room. Feed/sell/destroy the stuff you are never going to use, ever. Most of what you're holding onto is stuff you're never going to use. Ever.
It is hoarding but keep in mind that a lot of these are raid items. Unless we all agree all future content is pointless because future^2 loot will be better and thus only keep level 20 items and lower.

These 'hoarders' are usually the people actually running raids and playing the endgame.
 

PaleFox

Well-known member
It is hoarding but keep in mind that a lot of these are raid items. Unless we all agree all future content is pointless because future^2 loot will be better and thus only keep level 20 items and lower.

These 'hoarders' are usually the people actually running raids and playing the endgame.
Not only that, the system that is in place expects you to upgrade old items so they become viable again in the latest end-game meta!
 

Sylla

Well-known member
The inventory system in this game is designed to exploit players so they can drop feed you some slots from top tier coffers and expansion packs.

Its been problem for years and now it reached its peak. (so far, its gonna be worse as always).

Imagine if we, could have some "stable" for cosmetics and all those glamoured items.
Imagine if we, could get rid of BTC.
Imagine if we could crush set items into tokens that could be stored in green bags and then turn those tokens to whatever set piece we need.

No, you need to trash all you can and if you ever need that item again, go farm it and reroll with AS and pray to Vecna it drops before you ransac.

This is not a player problem.

It would be much harder for the developers to create interesting stuff for the top tier coffers and packs... or more packs whatever. +30 inventory, EZ no problem, development done in seconds.
 

Purr

Well-known member
This. I made a spreadsheet to be able to track my crap, so I know what I want to loot or share and keep or feed to a weapon (and I was basically a shut in for two years when my hip went out to arthritis beofre I got it fixed and needed a project to occupy myself when the husband was at work, and knowing what toon has what that I'm looking for has made life better) and there are like 3500 bta and unbound items. Are a lot junk? Sure. But still. That is a lot of things. And even more from the btc list.
And some people *like* collecting things. It's not just fomo that you might need it later.
Like ages ago someone on the old forums suggested a type of item manual like hte monster manual, that you could feed an item to get the credit nad it was show down, but honestly, I think it would be a good compromise with minor cosmetic based rewards so that for people who don't find collecting things no harm no foul that would give the players with nostalgia items or those who like chasing rare things fun without harming those who don't and give the players something to do with those curiosity's like Skarltongue's Ladle. :)

Just a turtle thought really, and I can't remember whose suggestion it was, it was not mine, I just liked it.
Check out Dungeon Helper's Trove
 

Lori

Well-known member
Seems most of the complaints wrt. the TR cache are a result of people hoarding items. Item count bloat is a problem in many games, not just DDO. There seems to be something in the psyche of people that causes them to accumulate "junk".. not just in games, but real life as well.

I do agree that BTC should go away, it would help, but so should many other things. Spell components for example, imo, should be removed. So should all the +x arrows of acid , etc.. Many things should go away and it would probably have a substantially good benefit to the game.

So, my advice : clean your room. Feed/sell/destroy the stuff you are never going to use, ever. Most of what you're holding onto is stuff you're never going to use. Ever.
Nice gaslighting attempt.
It's been refuted countless times.
Why are there so many Troglodytes on this forum?
 

Ying

5000+ hours played
I have never understood hoarding in game. Having piles and piles of garbage you might, maybe, someday, possably use ten years from now, on an off chance has never made sense to me, but then again I am a minimalist.
There's no "might". TRing is the primary gameplay loop. Everyone eventually gets bored with their build. Switching builds requires different gear. The most desirable items in the game are BtC, most of which come from raids. The ones that come from quests like MD minor artifacts are so rare you'd be insane to delete them. The TR cache is an abomination antithetical to the primary gameplay loop. SSG could come up with an alternative item storage solution without ever touching the TR cache. But they don't because they are disconnected from the player experience. The fact that the TR cache was a transfer problem found at the 11th hour is proof of that.

Also, legendary past lives will be a thing.
 

kmoustakas

Scourge of Xaos
The inventory system in this game is designed to exploit players so they can drop feed you some slots from top tier coffers and expansion packs.

Its been problem for years and now it reached its peak. (so far, its gonna be worse as always).

Imagine if we, could have some "stable" for cosmetics and all those glamoured items.
Imagine if we, could get rid of BTC.
Imagine if we could crush set items into tokens that could be stored in green bags and then turn those tokens to whatever set piece we need.

No, you need to trash all you can and if you ever need that item again, go farm it and reroll with AS and pray to Vecna it drops before you ransac.

This is not a player problem.

It would be much harder for the developers to create interesting stuff for the top tier coffers and packs... or more packs whatever. +30 inventory, EZ no problem, development done in seconds.
Imagine if DDO wasn't a gacha game
 

Macenzie

Well-known member
This thread, and many others like it, seem to treat "hoarding" as an on/off switch. Its not, its a sliding scale.

I am sure there are a few people that crunch every named item that drops, either for reaper fragments or to feed a sentient gem. I am sure there are also people who save virtually every named item that drops. But the majority of people are going to be somewhere in the middle, with a few items gathered over the years that will be used at some point, or may well be. Its relatively easy, if you have played for a while, to get to a point where after a TR you don't have room for all your items in your personal bank and inventory, at least until you have performed favor runs for Coin Lords and House K.

If you have one character this is a small problem. I have circa 48 characters, with around 27 having a TR cache. Note that the possession of a TR cache was never listed as bad practice, let alone a crime. Unless something changes, I have a ton of work to do, and right now I am not sure I will bother.

Roll on statements that I am playing the game wrong having so many characters, but again this was never listed as a crime, in fact they will sell you character slots to be able to do it.
 

Natashaelle

Time Bandit
Seems most of the complaints wrt. the TR cache are a result of people hoarding items.
Yeah well the vast majority of what was and is in my TR caches is instead 1st Life junk items on 2nd Life toons.

Whereas in reality, the great majority of the complaints concern the large amount of TIME it can take to clear out all of the junk from sometimes dozens of TR caches. I had 31 of them myself initially.

Instead of the ZERO amount of time that we were initially promised.

Accusing people in this sort of situation of being "hoarders" is ludicrous.
 

Farlino

Well-known member
Yeah well the vast majority of what was and is in my TR caches is instead 1st Life junk items on 2nd Life toons.

Whereas in reality, the great majority of the complaints concern the large amount of TIME it can take to clear out all of the junk from sometimes dozens of TR caches. I had 31 of them myself initially.

Instead of the ZERO amount of time that we were initially promised.

Accusing people in this sort of situation of being "hoarders" is ludicrous.
See it as 'Spring cleaning'. All your chars will be spick spanking clean for removing all the garbage you always postponed to throw away.
I a char is full of garbage... move all the important stuff to shared bank and delete the char. You didn't play with that char for years anyway otherwise it wouldn't be cluttered.
 

Cildar

Well-known member
Well, that's obviously false... as it's invalidated that your idea of the game design was pretty clearly SUPPLANTED by the addition of a TR cache, now wasn't it.
But the idea of a TR cache was not for you to have more bank space. Player's taking advantage of an unintended consequence of (admittedly stupid) design is NOT the same as players taking advantage of deliberate design. You disorganized hoarders are finally going to be brought to justice for your exploitation of broken game mechanics!
 

Epicsoul

Lava Divers Assistant to the Regional Manager
Calling players "hoarders" is just a form of "othering". It's a technique attempting to ostracize and is ultimately an ad hominem attack.

You can have a dozen DDO players sit down at a table and share why they play this game. You'll get a dozen different answers, all valid.

So much this. That’s why the way this discussion has gone is so frustrating. The constant use of straw man arguments (e.g. “do you really need 500 spaces?”) deliberately misrepresents the situation for the majority of people. Players are being called hoarders, entitled, or irrational for simply using systems the game itself encourages.

That’s gaslighting, plain and simple. It shifts blame away from the last-minute, contradictory decisions made by SSG and puts it on players for adapting to a system that.

Just to be clear, this won’t really be a problem for me. I run a tight ship when it comes to inventory and TR planning. I also purchase every single bank space both shared and character that becomes available because I'm a complete loser. But I recognize that’s not everyone’s playstyle, and for a lot of players, this will cause real issues.

You can personally be unaffected and still understand that this situation is unfair and that the response from some in the community has been dismissive at best or deliberately gaslighting.
 

LokiFrost

Qui Tacet Consentit #RESIST
Check out Dungeon Helper's Trove
Trove has been the biggest hammer in my DDO toolkit.
I mean, who doesn't want a database that scans and stores searchable information about every single item in your local inventory, your character bank and your shared storage and crafting storage--and their exact location on each character and slot?

Oh and it's fully updated regularly and supported by genius developers that are responsive and receptive to ideas and suggestions...

Trove - Vault of Kundarak

@Morrikkan ❤️

~Loki
 
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