Praun
Well-known member
Yer about to find out ...You never know
Yer about to find out ...You never know
It is hoarding but keep in mind that a lot of these are raid items. Unless we all agree all future content is pointless because future^2 loot will be better and thus only keep level 20 items and lower.Seems most of the complaints wrt. the TR cache are a result of people hoarding items. Item count bloat is a problem in many games, not just DDO. There seems to be something in the psyche of people that causes them to accumulate "junk".. not just in games, but real life as well.
I do agree that BTC should go away, it would help, but so should many other things. Spell components for example, imo, should be removed. So should all the +x arrows of acid , etc.. Many things should go away and it would probably have a substantially good benefit to the game.
So, my advice : clean your room. Feed/sell/destroy the stuff you are never going to use, ever. Most of what you're holding onto is stuff you're never going to use. Ever.
Not only that, the system that is in place expects you to upgrade old items so they become viable again in the latest end-game meta!It is hoarding but keep in mind that a lot of these are raid items. Unless we all agree all future content is pointless because future^2 loot will be better and thus only keep level 20 items and lower.
These 'hoarders' are usually the people actually running raids and playing the endgame.
Check out Dungeon Helper's TroveThis. I made a spreadsheet to be able to track my crap, so I know what I want to loot or share and keep or feed to a weapon (and I was basically a shut in for two years when my hip went out to arthritis beofre I got it fixed and needed a project to occupy myself when the husband was at work, and knowing what toon has what that I'm looking for has made life better) and there are like 3500 bta and unbound items. Are a lot junk? Sure. But still. That is a lot of things. And even more from the btc list.
And some people *like* collecting things. It's not just fomo that you might need it later.
Like ages ago someone on the old forums suggested a type of item manual like hte monster manual, that you could feed an item to get the credit nad it was show down, but honestly, I think it would be a good compromise with minor cosmetic based rewards so that for people who don't find collecting things no harm no foul that would give the players with nostalgia items or those who like chasing rare things fun without harming those who don't and give the players something to do with those curiosity's like Skarltongue's Ladle.
Just a turtle thought really, and I can't remember whose suggestion it was, it was not mine, I just liked it.
Nice gaslighting attempt.Seems most of the complaints wrt. the TR cache are a result of people hoarding items. Item count bloat is a problem in many games, not just DDO. There seems to be something in the psyche of people that causes them to accumulate "junk".. not just in games, but real life as well.
I do agree that BTC should go away, it would help, but so should many other things. Spell components for example, imo, should be removed. So should all the +x arrows of acid , etc.. Many things should go away and it would probably have a substantially good benefit to the game.
So, my advice : clean your room. Feed/sell/destroy the stuff you are never going to use, ever. Most of what you're holding onto is stuff you're never going to use. Ever.
There's no "might". TRing is the primary gameplay loop. Everyone eventually gets bored with their build. Switching builds requires different gear. The most desirable items in the game are BtC, most of which come from raids. The ones that come from quests like MD minor artifacts are so rare you'd be insane to delete them. The TR cache is an abomination antithetical to the primary gameplay loop. SSG could come up with an alternative item storage solution without ever touching the TR cache. But they don't because they are disconnected from the player experience. The fact that the TR cache was a transfer problem found at the 11th hour is proof of that.I have never understood hoarding in game. Having piles and piles of garbage you might, maybe, someday, possably use ten years from now, on an off chance has never made sense to me, but then again I am a minimalist.
Imagine if DDO wasn't a gacha gameThe inventory system in this game is designed to exploit players so they can drop feed you some slots from top tier coffers and expansion packs.
Its been problem for years and now it reached its peak. (so far, its gonna be worse as always).
Imagine if we, could have some "stable" for cosmetics and all those glamoured items.
Imagine if we, could get rid of BTC.
Imagine if we could crush set items into tokens that could be stored in green bags and then turn those tokens to whatever set piece we need.
No, you need to trash all you can and if you ever need that item again, go farm it and reroll with AS and pray to Vecna it drops before you ransac.
This is not a player problem.
It would be much harder for the developers to create interesting stuff for the top tier coffers and packs... or more packs whatever. +30 inventory, EZ no problem, development done in seconds.
Thanks, I'm aware, but I like my Behemoth spreadsheet, it has a lot more than items.Check out Dungeon Helper's Trove
Yeah well the vast majority of what was and is in my TR caches is instead 1st Life junk items on 2nd Life toons.Seems most of the complaints wrt. the TR cache are a result of people hoarding items.
See it as 'Spring cleaning'. All your chars will be spick spanking clean for removing all the garbage you always postponed to throw away.Yeah well the vast majority of what was and is in my TR caches is instead 1st Life junk items on 2nd Life toons.
Whereas in reality, the great majority of the complaints concern the large amount of TIME it can take to clear out all of the junk from sometimes dozens of TR caches. I had 31 of them myself initially.
Instead of the ZERO amount of time that we were initially promised.
Accusing people in this sort of situation of being "hoarders" is ludicrous.
But the idea of a TR cache was not for you to have more bank space. Player's taking advantage of an unintended consequence of (admittedly stupid) design is NOT the same as players taking advantage of deliberate design. You disorganized hoarders are finally going to be brought to justice for your exploitation of broken game mechanics!Well, that's obviously false... as it's invalidated that your idea of the game design was pretty clearly SUPPLANTED by the addition of a TR cache, now wasn't it.
Calling players "hoarders" is just a form of "othering". It's a technique attempting to ostracize and is ultimately an ad hominem attack.Accusing people in this sort of situation of being "hoarders" is ludicrous.
Oh no I got caught in my exploitation TOO FAST!When it's time to TR... not on a random Tuesday, 13 levels and 4 months before I'm ready to TR, Cildar.
Stop being a bad-faith putz.
Oh no I got caught in my exploitation TOO FAST!
Calling players "hoarders" is just a form of "othering". It's a technique attempting to ostracize and is ultimately an ad hominem attack.
You can have a dozen DDO players sit down at a table and share why they play this game. You'll get a dozen different answers, all valid.
Trove has been the biggest hammer in my DDO toolkit.Check out Dungeon Helper's Trove