There is Bound to Character on Acquiring (Raid Loot) and Bound to Character on Equip (mostly old content stuff).Is this bind to character stuff soulbinding as soon as you pick it up or after you equip it?
Nearly all items people consider btc are btc on acquire, very few are btc on equip, though there are some.Is this bind to character stuff soulbinding as soon as you pick it up or after you equip it?
As a community, shouldn't we be supportive of each others playstyles or needs? I am glad that this isn't impacting the entire player base. How does creating a solution for those who need it and those who don't harm us as a gaming community. No one is calling for nerfs or system changes that currently impact the way anyone else is playing.Speaking of bad takes lol
My money is actually being used, so that's a bad faith argument. 90% of people's hoards will just sit there till the game shuts down or they eventually come to the same conclusion i have and clean it out
You're going to try and find another analogy to prove me wrong, but it won't work either, because I'm not.
If an item isn't bis at its level range for at least one build that's worth playing then it has no practical value. It's Marie Kondo for DDO
I know that's hard for a lot of people who have *emotional* ties to their items, but at this point we have to decide as a community that rational arguments are what should guide the game.
I don't have way too much stuff that I couldn't clear my TR caches. But with this game what you're saying is counter productive for players. People aren't willing to give up certain items because it's damn near impossible to get it once. To dispose of it with the concept of getting it again next time around is just an asinine thought, because that will never happen. People hold onto this stuff because the drop rate is too damn low, so when they do get an item, they keep it and never let it go. It's not hoarding, its preserving time and resources spent on obtaining that/those items that took more effort to get than it should have.Seems most of the complaints wrt. the TR cache are a result of people hoarding items. Item count bloat is a problem in many games, not just DDO. There seems to be something in the psyche of people that causes them to accumulate "junk".. not just in games, but real life as well.
I do agree that BTC should go away, it would help, but so should many other things. Spell components for example, imo, should be removed. So should all the +x arrows of acid , etc.. Many things should go away and it would probably have a substantially good benefit to the game.
So, my advice : clean your room. Feed/sell/destroy the stuff you are never going to use, ever. Most of what you're holding onto is stuff you're never going to use. Ever.
Issue even if we could reacquire old items via like a token exchange for a named, what about boosts it has? Curse? What if you augmented it?Would you guys consider getting rid of some of the really old stuff if they made it easyer to get?
I do understand wanting to keep stuff you cannot even get anymore. I still have my vestments of prophecy and my Benediction on wow. You can't even get the ones I have anymore.
There has to be a way to do this so most people are happy. You will never make everyone happy. Maybe only the latest expanson stuff is hard to get, but stuff from say Feywild or Sharn is far easyer to aquire. I am not sure what the oldest stuff is.
Every time someone says, "just delete it and farm it back" doesn't take into account all that stuff. The system pretty much encourages us to keep items because the odds of getting X item with boosts + a good curse is miserable.Issue even if we could reacquire old items via like a token exchange for a named, what about boosts it has? Curse? What if you augmented it?
There has to be a way to do this so most people are happy. You will never make everyone happy.
Yup, SSG painted themselves into a corner with mythic, reaper, and curses on items. Pretty much kills the ESO sticker book approach people like to float.Every time someone says, "just delete it and farm it back" doesn't take into account all that stuff. The system pretty much encourages us to keep items because the odds of getting X item with boosts + a good curse is miserable.
Either way, Klingon court will end with a fight to the death. So bring your real weapons and not the digital ones. LOLIs Klingon court the one where some self-righteous person interjects himself into an argument with a customer and a business, and starts demanding proof of each of their claims like he's some sort of arbiter?
I don't remember that episode.
The sticker book could be huge if there was a cheaper way to add mythic and reaper bonuses, but since the devs love lotteries, we're lost. Maybe the book could remember if items had mythic and reaper bonuses and reproduce that as well.Yup, SSG painted themselves into a corner with mythic, reaper, and curses on items. Pretty much kills the ESO sticker book approach people like to float.
Reaper and curses you can expensively add back, not so much with mythic.
This is the impact of BtC. BtC doesn't work with shared bank, BtC doesn't work with bank toons, and SSG refuses to give enough bank space to accommodate the sheer number of BtC items that they put into the game in the first place. Every expansion gives another slug of 20-40 new BtC items, and exactly ZERO new character bank space.The sticker book could be huge if there was a cheaper way to add mythic and reaper bonuses, but since the devs love lotteries, we're lost. Maybe the book could remember if items had mythic and reaper bonuses and reproduce that as well.
Anyway, the three most important changes needed are:
1. Review of BTC items. Many shouldn't be.
2. Eliminate the TR cache, while still giving us that space as a regular bank.
3. Filters in the crafting bank. Standardize the maximum stacks here to a decent number.
4. A lot of stuff that isn't baggable or doesn't go in the crafting bank should be.
5. Jewelers should appear in loot like sentients and have the same prize as sentients in the store.
Not all of these points are relevant to this transfer. But they are all pending tasks for SSG.
As a community, shouldn't we be supportive of each others playstyles or needs? I am glad that this isn't impacting the entire player base. How does creating a solution for those who need it and those who don't harm us as a gaming community. No one is calling for nerfs or system changes that currently impact the way anyone else is playing.
I have seen plenty of issues on these forums that impact players that will never effect me. I hope those are resolved for those players. I don't see a point in telling them to screw off whether it can be construed as a "them" issue or an SSG issue.