Kali's Blighted Wolf HYBRID WIS Melee/Caster build

WolfsGoRawr

Well-known member
Hey there, happy to share some thoughts:

Ref running out of SP fast:
  • which level are you at?
    • I'm only asking because at endgame, I personally don't struggle with spell point management, despite using quicken, heighten and embolden with all my spells
    • Primal Avatar's Evergreen [T3] (requires using the PA Mantle) basically grants temporary SPs a lot of the time: it's super good, but only at epic levels ofc
  • a general strategy ref metamagics:
    • I don't tend to simply toggle them on and leave them on all the time
    • I right click the mouse on each individual spell and select 'Always on' for the specific metamagics I want it to use
    • for some spells, I also tend to drag 2 copies of the same spell to my quickbar:
      • one without any metas toggled (for when your mana is low)
      • the other with the key metas I normally want on
      • for some spells (e.g. DoTs) even a third copy with full on all metas, for boss fights
      • depending on mana levels, I decide which of these to use
  • my strategy in heroics is mostly:
    • use quicken only on key offensive spells at first
      • despite my build picking the feat at level 1, I don't use it on all my spells from level 1
    • my build acquires heighten at level 9, which is when you start casting level 5 spells
      • I tend to enhance key CC/insta-kill spells mostly:
      • e.g. lvl 1 Entangle, level 2 Web, level 3 Salt ray, etc.

  • Finally, I suppose personal playstyle would affect mana management to a great extent
    • being a hybrid, this build can be a bit click heavy, but it's also about knowing what to click
    • if you play it mostly/exclusively like a caster for the majority of the time, then you might want to consider a different build
    • if you only play melee (which doesn't seem to be the case, as you wouldn't run our of mana), I'd recommend the same: a different spec/build
    • this build works best if you
      • keep using the active attacks (e.g. Go for the Kill, Jaws of Doom, Blighted Charge, Throat Rip, Baiting Bite, Coordinated Strike etc), and in between, aim for the following:
      • use Wildhunt Howl as you close in (big de-buff to saves = big boost to your DCs)
      • throw CC (mostly if no other CC in group)
      • chuck the AoE insta-kills
        • while they are on cooldown, and for the mobs that don't die
      • throw passively recurring dmg spells (e.g. Energy vortex, Shard Storm, Storm of Vengeance, acid rain, cloud kill, Black Dragon bolt): not all of them in one go, cause then you'd definitely drain your mana too quick!
        • depends of the difficulty, number of mobs, how long things are generally taking to die
      • throw single-target insta-kills while not on cooldown
Your dmg is like passively recurring spell dmg + your melee attacks
And in between, you chuck insta-kills here and there

Some of the passive recurring spells can be thrown as you walk towards combat: Shard Storm and Energy Vortex are 2 quick clicks once I spot a group of mobs, and Blighted Charge will get you there super fast (and blind mobs for you making them helpless too lol)

Don't underestimate Howl of Terror: it's super good.


Sorry for lengthy reply, hope this was somewhat helpful!
Also, since I don't think you managed it, unless I'm blind. I went human since I didn't have the shifter race (yet) Any thoughts on the extra feat, I went with precision but maybe there is a hotter take you can give me.
 

Kalibano

Build Designer. Having fun since 2006!
Also, since I don't think you managed it, unless I'm blind. I went human since I didn't have the shifter race (yet) Any thoughts on the extra feat, I went with precision but maybe there is a hotter take you can give me.
Oh ya, I did forget to make a suggestion ref this, apologies :)

I was going to suggest Precision too: any chance to boost to-hit is welcome, especially on a hybrid, who inherently need to invest on several abilities.

If you are not taking this to endgame, you could instead use maximise, as to-hit is generally not a major issue in the levelling journey as it is at endgame.

Hope these are useful suggestions.
 
Top