Welcome to my build repository! I've been playing since 2006, and I play to have fun: I don't really care about 'the META'. I have 23 alts, so I actively play practically every class and race available in the game. I design all my builds fully from scratch. Hope you find them useful, and constructive comments/ suggestions are always welcome!
| If you would like to contribute towards this effort, any donations will be greatly appreciated. If not, please don't worry: sharing is caring! Just sit back and relax, and enjoy the builds! |
3. Kali's Paladin Knight of the Chalice melee DPS build
N.B. Details about the cosmetics
here
Primary aim(s) of the build:
1. Area of Effect (AoE) melee DPS: strikethrough
Secondary aim(s):
2. AoE Insta Kills: Knight of the Chalice (KotC)'s
'Holy Retribution [T5]'
3. Crowd control: Divine Crusader's
'Consecration: Cower Before Me [T4]' + KotC's 'Censure Demons [T4] + Outsiders [T5]'
4. De-buffs:
> KotC's 'Avenging Cleave [T5]' (AoE, Vulnerability stacks) + 'Holy Retribution [T5]' (AoE, -6 all ability scores for 10s)
> Divine Crusader's
> 'Sunder Evil [C4]' (AoE, Sunder attack inflicts -10 AC; -25% Fortification; - 3 Saves; for 12s)
> 'Bring Down Wrath [T5]' (AoE, Weapon crits, apply Vulnerability + Armor destruction stacks)
> Fury of the Wild's 'Primal Scream [T1]' (AoE, Shaken for 30s)
Key abilities toolbar (main rotation):
Key strengths & synergies:
A. Charisma:
> Purple Dragon Knight (PDK) CHA to hit/dmg w Greatswords + tactics bonus [T1]
> KotC's 'Divine Might [T1]' for insight hit/dmg + tactics bonus
> Paladin's 'Exalted Smite [T3]' + 'Divine Grace' (saves) + 'Lay on Hands'
> DCs: KotC’s ‘Holy Retribution' + Divine Crusader's 'Cower Before Me'
B. Strikethrough chance = 250% [always attacks 3 targets (if in range), with a 50% chance to attack 4]
C. Doublestrike = 48%
D. Weapon Critical profile =16-20/ x3: Paladin's 'Holy Sword' (spell) + 'Improved Critical' (feature)
> Crit multiplier boost = +2: Divine Crusader's 'Blessed Blades [T5]' (+1 on 19-20 rolls) + 'Overwhelming Critical (feature, +1 on 19-20 rolls)
E. Extra damage:
> +3% damage: sacred bonus via aura from KotC's 'Champion of Good [C6]'
> +10% damage from Divine Crusader's 'Crusade [T3]'
> 13d6 Light dmg imbue die, scales 200% Melee Power: KotC's toggle 'Slayer of Evil I [C1]'
> buffable to 14 via Divine Crusader's 'Consecration [T1]'
> 1d6 Law dmg per Epic or Leg level = 12d6: on each attack: Divine Crusader's 'Law of the Divine [T5]'
> 30d6 Light dmg on Sunder attacks, scales 200% Melee Power (from Divine Crusader's 'Sunder Evil [C4]')
> +500 dmg vs Undead (on vorpals): 'Slayer of Evil III [C5]'
F. Melee power boosts:
> Filigrees (Sanctified Fervor via Smite Evil + Prowess via PDK Action boost);
> PDK Melee power Action boost
> Sacred bonus from KotC's 'Ascendency' (+3 per stack, stacks 25 times)
G. Survivability (after all, soul stones do zero dps):
> Hit Points = 3.2k+ (fully unbuffed)
> Hit Points bonus = +45%:
> 25% competence: Sacred Defender [T3]
> 10% Sacred: Sacred Defender [C5]
> 10% Legendary: Winter set
> Toughness features: Heroic + Epic + Legendary
H. Good self-healing:
> Healing amplification = 200+
> Paladin’s ‘Lay on Hands’ + spells
> Divine Crusader’s ‘Consecrate [T1]’ + FotW’s ‘Unquenchable Rage [T4]’
> 430+ Positive spellpower
> Augments (Healer’s Bounty/ Crystalised Unicorn tear/ Improved Demonic Shield)
I. Strong defenses:
> Immunities: Energy Drain 'Improved Courage of Heaven [C4]' + Fear (Paladin innate) + Diseases (Paladin innate)
Class(es): Paladin (20)
Race: Purple Dragon Knight
(requires a +1 heart to swap Fighter level out)
Alignment: Lawful Good
(Paladin req)
Main stat: Charisma
(level ups here)
Starting stats (36pt): STR: 15* (+2 tome req for THF feats)/ DEX: 08/
CON: 16/ INT: 08/
WIS: 10/
CHA: 18
Skills: Use Magic Device/ Heal/ Tumble (1 point)
Weapon type(s): Greatswords & Mauls
Features:
Heroic enhancements: 83 = 80 + (2 racial tomes) + 1 (Universal tree tome)
Epic Destinies: 64 = 60 + 1 (Tome of Fate +3) + 2 (Fey & Dread Tomes) + 1 (Historic Tome)
Gear Set bonuses:
(not part of the core build: choices based on what supports the main aims of the build best, with the intention to suggest/ inspire)
Gear (not part of the core build: choices based on what supports the main aims of the build best, with the intention to suggest/ inspire):
(PS: Some choices ref gear cater to a much larger personal scheme/tetris where items need to get shared between several alts at endgame, where I normally play in reaper mode 6-10 skulls).
Most important augments to slot:
+10 Melee Power
+10 Damage
+15 Doublestrike
+3 Smite Evil charges
+1 Imbue dice
+16 Trip DCs
+1 excep All Ability scores
+2 festive Charisma & Constitution
+54 Hit Points
+12 Dodge
Healer’s Bounty / Improved Demonic Shield / Crystalised unicorn tear
+261 enhanc Spell Points
Main Filigree Set bonuses:
Filigrees: 14 = 10 (weapon) + 4 (artefact)
.