I realized that Korthos is very thematically correct in making you feel the lack of resources!
Even if you want a specific normal weapon, you might not find it at the vendor!
Which actually gives a very interesting and story wise thematically nice feeling.
But in the other hand it makes a few builds to have to cross out of snowy Korthos to be played as intended.
Anyhow, I was thinking that the moment we arrive at Korthos there could be a weaponsmith, that gives us our first tutorial quest about collecting ingredients. This weaponsmith crafts for us a MW starter weapon of any kind. It is not magical, it has no properties, it can't be sold, it is just a weapon for those that need one thematically fitting to the Korthos story and their toon. Oh and returning thrown weapons please.
What we collect? I would say lumps of coil
but it would be better if they simply add a Korthos metal ingot.
Even if you want a specific normal weapon, you might not find it at the vendor!
Which actually gives a very interesting and story wise thematically nice feeling.
But in the other hand it makes a few builds to have to cross out of snowy Korthos to be played as intended.
Anyhow, I was thinking that the moment we arrive at Korthos there could be a weaponsmith, that gives us our first tutorial quest about collecting ingredients. This weaponsmith crafts for us a MW starter weapon of any kind. It is not magical, it has no properties, it can't be sold, it is just a weapon for those that need one thematically fitting to the Korthos story and their toon. Oh and returning thrown weapons please.
What we collect? I would say lumps of coil
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