Gwydion Telcontar
Well-known member
I agree that we don't know anything for sure, but that includes we don't know for sure the server #'s aren't part of it. Note the "server 14" problem in Clifftop Wednesday night (see above).
Busy public areas like Clifftop don't clear out very often, and if the the "garbage loop" thing strikes and freezes the instance, it can last for ages as people zone in there frequently. (and they were stacking up at the zone in point Weds Night)
It sure looks like it's more of a "garbage loop" thing than that it's overall processing load. Sure, auras and pets are still there, but compared to raid moments there's less process going on and instances still freeze up.
But when there is an overflow of people the area will spawn a new instance (Marketplace-1, Marketplace-2). Does that not happen in Sharn?