Currently ranged/melee have excellent AOE damage already, is the game ruined? I am not sure why people believe that casters are the only ones doing AOE damage now, there are a ton of good AOE options for crossbow and melee.Obviously, I want the person I responded to to say it.
Ok, so next step, you want them to do the same whatever 100k dps do, and you want them to do it with what spell, DBF?
And you want that to not ruin the game how?
Ok, back to my point, single target needs to be addressed before anything else.
The game does not disntinguish between AOE and single target very well. A crossbow user applies the same "single target" damage to multiple targets, as does a melee using quick cutter, WWA, chains, etc... This is true of a caster as well, whether the spell is "single target" or AOE you are going to use your highest damaging spells in the rotation.
If anything, casters have more of a distinction between single target and AOE spells already, with the dice scaling at least of a few spells like Iceberg.
So no casters do not just have a single target damage problem, espeically in R10 they just flat out suck at all forms of damage compared to physical damage.
I will say they do not need to change heroic in my opinon. Whatever they do should be done at cap, the minimum would be removing the ridiculous R10 penalty. It is adding a penalty on spell DPS which is currently about 50% of the damage of phsyical DPS WITHOUT this extra penalty.
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