Everyone has their (difficulty) problem in this game.
For some it is spell DCs.
For some it is Fortification.
For some it is the spell debuff.
...
Well I also have a problem with the difficulty scaling of this game...
When I play epic/ legendary I don't want to be killing rats, spiders, dogs etc. even those with the stats of dragons. Really now?
The game scaling shouldn't be stuff buffing. It should be new monsters!
Please introduce a new graphic, a new name and you are ready!
What? you are out of creatures to add in your quests?
Personally, I do not like power creep. I like making a decent build grabbing easily accessible equipment and playing with some fear of losing. I do not want to have everything CAPPED like there is no tomorrow to be able to do a trap, deliver some damage etc.
I have the following suggestion for challenge increase. Block resurrection(any form) in some dungeon areas. Maybe some monsters have it as an ability. You get killed by that monster? Tough luck, recall, reset, retry!
These monsters, could have a crazy save/fortification/etc.
Increase failure conditions in the dungeons. But make clear what are those otherwise it becomes frustrating.
Not all challenges come in the form of a rat with a crown on their head and 3 reapers escorting it.
For some it is spell DCs.
For some it is Fortification.
For some it is the spell debuff.
...
Well I also have a problem with the difficulty scaling of this game...
When I play epic/ legendary I don't want to be killing rats, spiders, dogs etc. even those with the stats of dragons. Really now?
The game scaling shouldn't be stuff buffing. It should be new monsters!
Please introduce a new graphic, a new name and you are ready!
What? you are out of creatures to add in your quests?
Personally, I do not like power creep. I like making a decent build grabbing easily accessible equipment and playing with some fear of losing. I do not want to have everything CAPPED like there is no tomorrow to be able to do a trap, deliver some damage etc.
I have the following suggestion for challenge increase. Block resurrection(any form) in some dungeon areas. Maybe some monsters have it as an ability. You get killed by that monster? Tough luck, recall, reset, retry!
These monsters, could have a crazy save/fortification/etc.
Increase failure conditions in the dungeons. But make clear what are those otherwise it becomes frustrating.
Not all challenges come in the form of a rat with a crown on their head and 3 reapers escorting it.