She talks too much.I was surprised to see Spinner of Shadows appear so frequently on this post.
Thanks for showing how to do this easier soloI was surprised to see Spinner of Shadows appear so frequently on this post. I didn't realize that was such a hated quest. It inspired me to do a solo walkthrough on stream the other day. I offer tips and tactics that may make it less despised for some...
With mounts now you don't need to have the bridge. Jump straight and there is a quick path to the first quest. Most times faster than trying to get the bridge.Another one, the Demon Web series. 6 times tonight, enter, no bridge, recall, reset, it took to get the bridge to the first quest. That's just silly.
We only do the first one because of this, the rest we VIP and Shard for the Saga.
Don't do recall, just jump into the void as many times as necessary. It doesn't take that long to land in the right place.Another one, the Demon Web series. 6 times tonight, enter, no bridge, recall, reset, it took to get the bridge to the first quest. That's just silly.
We only do the first one because of this, the rest we VIP and Shard for the Saga.
Another one, the Demon Web series. 6 times tonight, enter, no bridge, recall, reset, it took to get the bridge to the first quest. That's just silly.
We only do the first one because of this, the rest we VIP and Shard for the Saga.
That's good advise to work around the problem.Don't do recall, just jump into the void as many times as necessary. It doesn't take that long to land in the right place.
The two best landing spots are on the Reclaiming the Rift ramp, and next to note 36, which is very close to Trial.
If you go straight jumping across the void, when you see torches follow them. That path is always there.That's good advise to work around the problem.
However it would be optimal if the bridges in the Demonweb were adjusted to always let you easily get to the quests, if you know the general direction you need to go. It sounds like a small update to ensure that right-hand bridge is always there could help a lot!
Silly question: would a regular use of the Search skill have found the door? Search works underwater and usually mandatory doors have a low enough DC for anyone to find them.Isle of dread suffers from the same problems as feywild: amazing landscapes and deeply frustrating gaming experience. I recalled out of the ancient temple [in stone crypt] after realizing I needed to case "detect secret doors"...whilst underwater.
to SSG: kindly create gaming experiences first. you can add the cutey landscapes later
That is for an optional, not part of the main quest.Isle of dread suffers from the same problems as feywild: amazing landscapes and deeply frustrating gaming experience. I recalled out of the ancient temple [in stone crypt] after realizing I needed to case "detect secret doors"...whilst underwater.
to SSG: kindly create gaming experiences first. you can add the cutey landscapes later
Forward or Back I use whatever portal is most immediate and the quest becomes pretty much linear then.I used to hate Through a Mirror Darkly, but now it's Times Long Past. All the switching from 1 reality to another and confusing false doors unless you're on the other side. Just plain annoying and frustrating.
You only need to do that for the optional (detect to get to the named wight and chest) pretty sure the lever makes the crest availableIsle of dread suffers from the same problems as feywild: amazing landscapes and deeply frustrating gaming experience. I recalled out of the ancient temple [in stone crypt] after realizing I needed to case "detect secret doors"...whilst underwater.
to SSG: kindly create gaming experiences first. you can add the cutey landscapes later
2nd - it's still an MMO game, if you can't do it, let your party members do it. It's only your fault if you choose to play MMORPG game solo, not the game's one.I recalled out of the ancient temple [in stone crypt] after realizing I needed to case "detect secret doors"...whilst underwater.
You only need to do that for the optional (detect to get to the named wight and chest) pretty sure the lever alone makes the crest accessible.Isle of dread suffers from the same problems as feywild: amazing landscapes and deeply frustrating gaming experience. I recalled out of the ancient temple [in stone crypt] after realizing I needed to case "detect secret doors"...whilst underwater.
to SSG: kindly create gaming experiences first. you can add the cutey landscapes later
I failed to find the secret door at the end of the Claw of Vulkor as my search was too low.Silly question: would a regular use of the Search skill have found the door? Search works underwater and usually mandatory doors have a low enough DC for anyone to find them.
It auto breaks after you steal from the treasure.I failed to find the secret door at the end of the Claw of Vulkor as my search was too low.