One-shots shouldn't exist. Especially for melee characters. If you are wearing heavy armor and a tower shield, nothing should take off more than 10% of your health in a hit. The least enjoyable thing about R10 is that they just made everything hit incredibly hard. An automatic part of being a melee character should be incredible defense even in R10. Even going all out as an offensive melee still shouldn't ever leave you being one-shot. That's just a bad game mechanic.You can't hjeal through a one-shot.
"Active" defenses is what's needed.
I got into the second wave of Alpha testing for DDO and was immediately disappointed at what a munchkin campaign it was. Even back then the items dropping were far stronger than I thought they should be. And since games have power creep over time, it only got worse. Yes, I agree that gear should be a lot weaker and monsters along with it. We shouldn't need 4-digit health because monsters shouldn't hit hard enough to make that necessary.As soon as you need an Reaper Mode, the child has fallen already into the well....
Take out overpowerd items, reduce the drop, make "normal" items more usefull again. There was a time where a +5 sword was mighty then they overpowered everything and builded set items... At the end everyone is selling basic items and fills up the inventory and even then gold becomes useless!
I was starting in the first year of DDO and I think I left around level 20 was cap. I returned in 2020 during covid and was really disapointed that all the gear is now overpowered and old stuff becomes useless.... Everything what is not Blue can be sold without bigger checkes.... I think its also a reason why nobody runs old Raids on level, as the equipment you get, is useless now..... So the game killt lower level gaming, its just a quick run to 30+ ... its a bit like "life die and repeat"... For me the game has lost a lot if fun.... The Hardcore has broght back some as you start from 0 .... but If someone would offer me a classic server, without reincarnation and reaper and max 20, I would take itI got into the second wave of Alpha testing for DDO and was immediately disappointed at what a munchkin campaign it was. Even back then the items dropping were far stronger than I thought they should be. And since games have power creep over time, it only got worse. Yes, I agree that gear should be a lot weaker and monsters along with it. We shouldn't need 4-digit health because monsters shouldn't hit hard enough to make that necessary.
If someone would offer me a classic server, without reincarnation and reaper and max 20, I would take it
Caster isn't nerfed--it's reduced. Melee should have a healer and shouldn't be able to take big hits w/o being a tank.unnerf caster, buff melee self heal and put in R15
Mmm.... what's the difference? Dragon breath was effectively "reduced" with something like around 50% in U66. You mean that wasn't a nerf?Caster isn't nerfed--it's reduced. Melee should have a healer and shouldn't be able to take big hits w/o being a tank.
I play several toons as I really like it. I need not one overpower character and I have a guild to play, so thanksYou still decide how to play, because you can create fresh character every time on any difficulty without any reincarnation extra passives, tomes, points used in reaper tree, ship buffs and even collected top gear.
The problem is to find people, so if you do not have friends with similar preferences, then yes, dedicated server would be great option if you do not want other players to ruin your experience with their overpowered characters.
Welcome to DDO!One-shots shouldn't exist. Especially for melee characters. If you are wearing heavy armor and a tower shield, nothing should take off more than 10% of your health in a hit. The least enjoyable thing about R10 is that they just made everything hit incredibly hard. An automatic part of being a melee character should be incredible defense even in R10. Even going all out as an offensive melee still shouldn't ever leave you being one-shot. That's just a bad game mechanic.
Oh, you mean the game should be like D&D! You mean that game that BG3 was way more closely based on, sold millions of copies, and was game of the year? That's better than massive number inflation and mechanics that have nothing to do with D&D?I got into the second wave of Alpha testing for DDO and was immediately disappointed at what a munchkin campaign it was. Even back then the items dropping were far stronger than I thought they should be. And since games have power creep over time, it only got worse. Yes, I agree that gear should be a lot weaker and monsters along with it. We shouldn't need 4-digit health because monsters shouldn't hit hard enough to make that necessary.
I assure you melee are not taking big hits and surviving. A healer is not a babysitter for melees.Caster isn't nerfed--it's reduced. Melee should have a healer and shouldn't be able to take big hits w/o being a tank.
Or you could just play on argo in EXTREME Mortal Voyage Permadeath as this is basically exactly what we do.You still decide how to play, because you can create fresh character every time on any difficulty without any reincarnation extra passives, tomes, points used in reaper tree, ship buffs and even collected top gear.
The problem is to find people, so if you do not have friends with similar preferences, then yes, dedicated server would be great option if you do not want other players to ruin your experience with their overpowered characters.
While working on my last dozen racials I have started playing most of heroics on R6 or so (sometimes higher, sometimes lower, depending on the quest and whether there is any decent loot in it). This has made the leveling process so much more fun. There is now a reason to gear up in your very best gear at each level because the game can be quite tough (especially when I try to crank the difficulty up to R10 when it is just me in the quest with a hireling to raise me when I die).I was starting in the first year of DDO and I think I left around level 20 was cap. I returned in 2020 during covid and was really disapointed that all the gear is now overpowered and old stuff becomes useless.... Everything what is not Blue can be sold without bigger checkes.... I think its also a reason why nobody runs old Raids on level, as the equipment you get, is useless now..... So the game killt lower level gaming, its just a quick run to 30+ ... its a bit like "life die and repeat"... For me the game has lost a lot if fun.... The Hardcore has broght back some as you start from 0 .... but If someone would offer me a classic server, without reincarnation and reaper and max 20, I would take it![]()
I remember walking around in Gianthold (the adventure area, not the quests) in full plate armor with a large shield on my first life cleric (this was over 10 years ago and well before the AC pass) and being very annoyed how often the giants would hit me. It was almost as though I wasn't wearing any armor at all. This game has long had a tradition to ignoring armor because they calculate whether you get hit and how hard with a system that totally ignores the way D&D is supposed to work. The AC pass was actually great because there were so many of us getting hit 95% of the time because our armor was useless (no matter what type it was) because armor gave a set amount of AC and the to-hit chance of monsters was way above that.Welcome to DDO!
From what I've been told, other MMOs don't do this. Other MMOs don't make melees useless in "push" content.
DDO never did this before, until pretty recently.
Baulder's gate 1 was what introduced me to D&D for the most part (there had been a pen and paper session or two before that) and is definitely what I expected from a low level D&D campaign.Oh, you mean the game should be like D&D! You mean that game that BG3 was way more closely based on, sold millions of copies, and was game of the year? That's better than massive number inflation and mechanics that have nothing to do with D&D?
I thought it was just because you could shag a bear . . .
I am part of a wednesday night permadeath crew(EXTREME Mortal Voyage Permadeath) that runs heroic R4 on first life toons with no ship buffs or house p buffs or hirelings or twinked gear. This game is a ton if fun when you find a great level of challenge at just the right spot of tension.While working on my last dozen racials I have started playing most of heroics on R6 or so (sometimes higher, sometimes lower, depending on the quest and whether there is any decent loot in it). This has made the leveling process so much more fun. There is now a reason to gear up in your very best gear at each level because the game can be quite tough (especially when I try to crank the difficulty up to R10 when it is just me in the quest with a hireling to raise me when I die).
Correct.A healer is not a babysitter for melees.
Well i really hope it was to shag a drow, or a pair of them. I mean, if the bear was your goal.......I thought it was just because you could shag a bear . . .