Let's ask the folks here on the forum

Your general opinion of the current style of Hardcore game events.

  • I like the current HC version mostly.

    Votes: 41 18.8%
  • I prefer the older style HCL on it's own server.

    Votes: 72 33.0%
  • I don't like either style.

    Votes: 31 14.2%
  • I don't care either way.

    Votes: 65 29.8%
  • I like both equally.

    Votes: 9 4.1%

  • Total voters
    218
  • Poll closed .

torkz

Well-known member
Yeah the voting is likely heavily skewed for this point alone, i would guess that this particular reason alone was a good enough reason to never have the hardcore server reboots ever again.
Agreed that this poll isn't necessarily a true representation of who does or doesn't want to play hardcore. I understand why some like it, but it no longer interests me personally.

And while many like me are happy to get the free stuff, it doesn't mean it is all lost sales. I wouldn't be buying the stuff that I get...so it's quite possible that separate HC servers still are a net revenue gain for SSG. The real question is what additional costs they incur from separate servers and whether they can make a profit.
 

Solarpower

Well-known member
i dont know what server you are playing on but i am still seeing death notices and its the last week, so i think more than 20-27 players are running the hardcore event.
And why do you think those are lots of different people and not just 1-3-5 players keep dying, creating new characters and dying all over again again and again ?
 

Toblakai

Well-known member
Yeah the voting is likely heavily skewed for this point alone, i would guess that this particular reason alone was a good enough reason to never have the hardcore server reboots ever again.
Personally I think it is skewed towards the new version of hard core. Old version still ahead though.
 

Justfungus

Well-known member
It is easy to post general opinions to vote on, but it can be really hard to try and list why folks have their opinions.
Say you choose, 'I don't care'
ok, now we know you don't care ... but there could be thousands of different reasons why someone would not care.
It would take a really long survey to find out exactly what everyone wants, way past the ability of the simple polls
on the forum.
So with any poll out here, do know that it never covers the 'whole story' not even my poll here.
 

Igognito

Well-known member
My five cents.
I'm in favor of permanent hard core mechanics. (While I'm playing mainly normally, I like the challenge and the added adrenaline)
I'm also in favor of implementing the HC mechanics in the existing servers. It will make the experience more accessible for everyone.
I don't think that symphony of fey was for me. I didn't like some of the mechanics. And I hate the effect on the items.
HC toons should have very specific mechanics, for example they are not allowed to use items they don't find. They are not allowed to party with non HC toons. Etc...
 

Justfungus

Well-known member
interesting, permanent HC mechanics on all servers.
I guess that could be a compromise of sorts if it was kept kinda simple (SSG is more likely to give us what we want
when it is something simple to do)
Maybe this.
When you make a new character, you can choose to make them Hardcore.
Once chosen, it can never be changed (for that toon)
As a reward for taking that path, you get a 5-10% bonus on exp on top of any other exp bonus.
and
that toon can open dungeons (for themselves and or other HC PCs only, no other non-HC PCs in party) on elete.
(restriction to prevent players from creating a HC toon to solely use as a free dungeon key)
----------
There, simple and easy.
Any other desired restrictions can be enforced personally (like only grouping with other HC players ... or not)
Might want to have a 'HC' frame around the toons name for identification (optionally toggleable)
----
yup, that would work.
 

Archest

Well-known member
And why do you think those are lots of different people and not just 1-3-5 players keep dying, creating new characters and dying all over again again and again ?
SSG would know by the account registered the number of separate accounts playing on the server to extrapolate resource liability
 

Archest

Well-known member
the current dedicated HC server vs more code in the live servers to accommodate permanent HC structure in them....hmmmmm a dedicated server solves the issue without rewriting code on the live servers. in fact tampering with buggy code to begin with is a no no yet they have done it with fey. and they havent even finished the 32 bit transfers or the 64 to 64 transfers
 

Igognito

Well-known member
interesting, permanent HC mechanics on all servers.
I guess that could be a compromise of sorts if it was kept kinda simple (SSG is more likely to give us what we want
when it is something simple to do)
Maybe this.
When you make a new character, you can choose to make them Hardcore.
Once chosen, it can never be changed (for that toon)
As a reward for taking that path, you get a 5-10% bonus on exp on top of any other exp bonus.
and
that toon can open dungeons (for themselves and or other HC PCs only, no other non-HC PCs in party) on elete.
(restriction to prevent players from creating a HC toon to solely use as a free dungeon key)
----------
There, simple and easy.
Any other desired restrictions can be enforced personally (like only grouping with other HC players ... or not)
Might want to have a 'HC' frame around the toons name for identification (optionally toggleable)
----
yup, that would work.
1) no need for the extra XP
2) elite opener is a nice addition
3) grouping should be allowed only with other HC toons. Or grouping is allowed but no XP/rxp for the toon and no elite opener.
4) HC marker on the name
5) equipment restrictions are complicated.
*** Items generated by HC toons get a marker. Only those items are allowed. (That is a bit more restrictive than symphony of fey)
*** Items generated by the HC toon are bound to character. HC toons are allowed only bound to character items. (More restrictive and might cause a bit of space issues but very much to the actual spirit of the HC)

Cheers
 

Justfungus

Well-known member
best to not get mired down in details ...I think the general concept is solid
no need for a new server
Just a choice at character creation
......
now how to sell it to the developers?
that is the tough part.
 

Archest

Well-known member
best to not get mired down in details ...I think the general concept is solid
no need for a new server
Just a choice at character creation
......
now how to sell it to the developers?
that is the tough part.
your out of your mind you are going to break the game messing with new code on unfinished code . a dedicated server is the only solution. in addition a permanent HC server will die from lack of intrest.
 

The Narc2

Well-known member
your out of your mind you are going to break the game messing with new code on unfinished code . a dedicated server is the only solution. in addition a permanent HC server will die from lack of intrest.
They are already halfway there as far as having hardcore permadeath toons on the live servers with the work they have put into the fey event, they just have a few more steps and it will be fully legit.
 

Justfungus

Well-known member
The true advantage to having a HC choice at character creation
is, once they get that set up. That is all they need to do on the developer end.
Get it to work and forget about it.
It will just be a game mechanic function like anything else ... like picking a dragon mark.
If you have it, you die and instead of going to your designated healer, you go to the deadlands.
Stupid easy.
At least the main function of it is. They could add more to it of course.
But, I guess we will see.
I am pretty sure they are monitoring this thread ... it has been active for a while.
Good thing too, good discourse on this subject.
 

Abramax

Emerald Archer
I would like to be able to do the event with my main character, with gear and past lives. Just have to TR and let s go.
I dont like to be forced to create a new toon for that.
 

Igognito

Well-known member
I think some people confuse hard core and event.

I think we all agree that those two should be different things.
All events, should be accessible to usual toons and to hard core toons.

Hard core toons, as discussed a couple of posts ago should be a toon creation option that gives some restrictions and options.

At all times, we should have available the death announcements.

Those of us that want to try hard core, will be able to do at any point.
My only "problem" is that more often than expected we die from lag... At least the one character I played for a bit, I had a death because of lag.
 

Archest

Well-known member
I think some people confuse hard core and event.

I think we all agree that those two should be different things.
All events, should be accessible to usual toons and to hard core toons.

Hard core toons, as discussed a couple of posts ago should be a toon creation option that gives some restrictions and options.

At all times, we should have available the death announcements.

Those of us that want to try hard core, will be able to do at any point.
My only "problem" is that more often than expected we die from lag... At least the one character I played for a bit, I had a death because of lag.
actually HC should be a tournament level event not a permanent server. so that makes it an event. it has been introduced as an event from the start. the only reason it gets so much attention is because its an event. if it were permanent no one who play on it and it would die because eventually that life character would die. There is no other event in DDO that closely resembles a tournament level event. if you dont want to participate in Tournament level gaming that's one thing but to ruin the chance for it is another. Top MMORPGs featuring structured, tournament-level events ...
 

Archaic

Well-known member
Full disclosure: I have not participated in the current mote style fey event because it sounded stupid, and is buggy - so my opinion may be biased.
Actually the side encounters for the gold motes were wonderful additions in my opinion. They were really well done and had more of a real D&D feel to them.
 

Justfungus

Well-known member
well the producers letter is out AND ..... we only get Hardcore - ish (same crap as the fey event)
For the next year.
Ok, that's it for the year.
If you support real Hardcore, don't play their fake hardcore.
Just use the non-clowncore choice.
maybe they will get the hint.
LATERS
 

Archest

Well-known member
the extra spell points needed to fight the motes are a drain on regular game play.
inconvenient to people who didn't have a lute.
and the lute players poor choice of start time for the mote was to say the least, idiotic and inconsiderate.
and ya the producer is an idiot.
 
Top