Lominal's R10 and Raid build repository

Lominal

Well-known member
For the Barbarian chains, is the Stormreaver gauntlets the best for this slot for this build? Does the proc actual happen on a 19-20 with ISWF? DDOWIKI says unknown. How much damage does the proc do in R10?
almost all effects in this game that work "on 20" will work on 19-20 are keyed as proccing on the vorpal range (gxbow, swf have extended range for vorpals). This includes thunderclap, felling the oak, reign, etc.

The proc is sizable from what i recall (2-300 on r10), and its definitely work keeping around on SWF, and melee in general if you can fit it.

On another noted:
I have updated all builds to post have relentless gearing options, and added a repeater split. Looking to add a section very soon to talk about gearing to better help people come up with endgame gearing layouts that fit personal restrictions (owned content, raids, etc) in the same way that I did for filigrees
 

ForeverZero

Well-known member
Bear build feed back, switches for lacking gear, and oversight fix. Appologies, on mobile and doing this from memory.

I've been doing some other planning and such. And just replacing what i dont have, or planning to replace what i dont have with some easier things to get as a temporary solution.

I can't for the life of me get dracolichs necklace. But the family recruit sigil works as replacement. And will give more fort bypass and maintain relentless fury.

I noticed build doesn't have fort bypass in base gear. Or at least I couldnt see it. But regardless. I think swapping the boots of seasons warding for the relentless boots for more fort bypass might be worth it for most normal questing. The boots of seasons warding seems more like a push raiding item. In lam and md r10s i dont really die from elemental damage often. May be worth using as a swap for more suitable content? My base fort bypass is bout 104% with sets and solars setup. Thats bout what my old setup was, and it felt like md and lamordia ( i usually duo r10s with a buddy who tanks so i can get sneak attack for reddies ) i dont get the sneak attack as much, is it worth the slot? Idk but its worth playing around with for 23% more fort bypass see if it makes a noticable difference. This i would love more clarification of specifically the fort bypass even being worth the relentless boots.

Something else i would like clarification on as well as potential oversight. The buiid lists 8 solar/set augments with a choice of mrr,mrr cap, or helpless damage. , theres 4 solar slots. And 13 pieces of gear. Best case scenario is 4 set augment. Which i dont know if thats possible. I remember years ago when set augments came out you couldnt put them in an already established set. It would overwrite. Is this still true? ( ravens set ) is 2 items, so max is 11 slots left. So can't get 4 set augment sets if this is still the case. Clarification here would be appreciated as well.

Oversight feedback - swordcrossed topaz is in build, but you have 17% doublestrike via vikranium crafting in cloak. Swordcrossed topaz is moot.

Thank you for the builds, and I appreciate the repository. Just asking questions and trying to make it more cohesive if i can.
 

Lominal

Well-known member
Thanks for catching those mistakes, they should be fixed now.

There's an augment from Vecna that gives fort bypass, I forgot to add that to the lammordian gear.

I would be careful about losing absorbs, but if you don't find them an issue, then more power to you. Until you have dacolich's eye, family recruit sigil is a very solid replacement, just make sure to grab insightful str somewhere (there's a lammordian hat you can use for example).

If people spot any more of my mistakes, please correct them so the build repository is the best it can be .
 

ForeverZero

Well-known member
That's how they are supposed to work they will override any other set bonus on the item
Reason i asked is on bear build, theres 8 effects under solar/set augments. But theres 4 sun slots. That means 12 items will need set augment slots. So if you cant use them with the raven set. That drops it to 11 items total available for set augs, so max of 3 more sets.

I imagine I'd drop imbue dice and just keep everything else.

So seems there needs to be one of the solar/set gems dropped. I think imbue dice is probably the weakest for bear build specifically since barbarian gets nothing for imbue dice.
 

Hobgoblin

Less Nerfy Nerfy more fixy fixy
i see the confusion. solar/lunar are artifact bonus not set bonus. so if you have say md armor md goggles and md.... uh gloves with sun slots you can slot quick cutter and get the ds and still get all what you slot for sun
 

Duneseeker

Well-known member
Hey Lominal, do you by chance have a pre Lamordia list for Tank Gear for those of us that are going to need to farm out Lamordia? Thanks in advance if you do.
 

Kyrr

Well-known member

Kyrr

Well-known member
Thanks. Ive read through those before. Was hoping for something updated to MD. I have never been able to get Maetroms Builder to run properly for me. But thank you for the Links.
My apologies, those are the simplest and easiest to gear for pre MD because MD stinks. Technically Axel's build did have one piece from MD, but mostly not good for tanks.
 

Honkin

Well-known member
Thanks. Ive read through those before. Was hoping for something updated to MD. I have never been able to get Maetroms Builder to run properly for me. But thank you for the Links.

MD tank gear is going to hinge on getting the heavy crownblade armor from Voices of the Dead, which is a rare drop. I can share my gearset if you really want (I don't have Lamordia yet either). Otherwise you should build around Guardian at the Gates (the Sharn set), or barring that, the winter set from Feywild.
 

Greiskoradon

Well-known member
Hey I have a few questions about Shuri builds

1) Do we take Whirling Wrists in Shiradi or the Imbue dice? And what should overall attack speed be? 205 Enhancement, 20% Rapid Shot, 205 Quick Draw augment and -10% Patience plus what else to get to 75% I thought was target.

2) What should our main DShot be with your filigree setup and Eladrin? I am struggling to get to 100%.

3) What should ranged power be out of reaper? I read somewhere that 550 in Reaper with stacks should be normal and 740 boosted but I can not get those numbers.

Thanks

-Greis
 

Lominal

Well-known member
1) Do we take Whirling Wrists in Shiradi or the Imbue dice? And what should overall attack speed be? 205 Enhancement, 20% Rapid Shot, 205 Quick Draw augment and -10% Patience plus what else to get to 75% I thought was target.
Imbue dice. air stance + a 15% item + quick draw+ rapid shot will animation cap you.
2
2) What should our main DShot be with your filigree setup and Eladrin? I am struggling to get to 100%.
I think I can hit 91% with the new layout, but 80-90 is perfectly fine (+200 from dex
3) What should ranged power be out of reaper? I read somewhere that 550 in Reaper with stacks should be normal and 740 boosted but I can not get those numbers.
Boosting stats:
10k (80 wis) = 80 RP
RP boost = 30 RP
AF stacks = 125 RP
deadly rain = 20 RP
shiradi moment = 30 RP
trick shot tumble = 40 RP
lasting pot (buy from store, the 12/15 are gold roll only) = 10 RP

I know I've personally boosted to 740 so working backwards I have about 415 standing in reaper. I have some very boosted gear though (~31 RP from mythic/reaper/curses). I think if you're sitting over 300 in reaper you should be fine (AF+ 60 wis 10k will put you at just under 500 for example) .


MD tank gear is going to hinge on getting the heavy crownblade armor from Voices of the Dead, which is a rare drop.
pretty much this. guardian of the gates is better unless you have reflection of the crownblade (rare item + barrier 120 frags) + more rare items. You can probably put some of the MD items in (greaves of season warding jumps to mind), but MD tank gear was so centred on pulling multiple rare items that it isn't worth asking people to farm.
 

Greiskoradon

Well-known member
Hey thanks...

Quoting Lominal: I know I've personally boosted to 740 so working backwards I have about 415 standing in reaper. I have some very boosted gear though (~31 RP from mythic/reaper/curses)...

My gear adds 32 from mythic/reaper/curses and I am at 388 in Reaper so still need something else. I am testing on Wood Elf and my Dshot is 94%. I am using Ethereal. So you say 61% attack speed is animation cap (15 item +20 Rapid Shot+21 Quick Draw -10 Patience +15 Wind Stance)? I thought the Monk benefit was using Fire Stance for extra crit multiplier? I have 20% item +20 +21 -10 so 51% and have to run Wind Stance for 66%. I am still missing 27 ranged power from somewhere.

I will keep looking.
 

Greiskoradon

Well-known member
Thrown attacks per 30 seconds on my airship versus cannon: (Clicking)

81% in fire stance with Whirling Wrists 30% gave me 43 hits

66% in Wind Stance with 3 Imbue gave me 40 hits

51% in Fire Stance and 3 Imbue gave me 38 hits barely and felt sluggish
 
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Aaumini

Well-known member
Great writeup - however the SD T4 that is supposed to provide sneak attack is currently bugged.

You may want to note that under the melee dps section.
 
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