BigDeepsJohnson
Member
LOTRO has a Legendary Weapon tracker that provides plenty of things to improve their legendary items and keep them involved in the game GIVING THEM a reason to log on. Now DDO DESPERATELY needs this same attention but for cosmetic reasons. It's a win win for everyone and here's how you can do it:
Battlepass models in other games have a Free pass with a 2nd parallel tier being the Premium pass(a small cost say like 10-20$ depending on length of the 'season')
Fortnite and Smite are two different game genres that both have a massively successful version that shows this model in full force. Everyone gets rewards but to the degree of what kind of rewards you get has a pay barrier which is reasonable as long as the rewards are. Even if you don't have time to complete the needed things to advance the battle pass you can make a purchase to advance further in the battle pass to still be able to get what you want on a tight schedule.
Now when is DDO it's most profitable during the year? When Hardcore League is going on. The entire point of HC is to challenge yourself and receive COSMETIC rewards. There's no actual gameplay improvement instead of getting your character completely dripped out and showing off your accomplishments.
BATTLEPASS REWARDS:
Make say 3-6 armors/back pieces(butterfly wing in ex)+ helmets + 1 reusable weapon glamour acheivable PER SEASON and have it divided up into the Free or PREMIUM version of the pass. Not every level in the pass has to include a reward but they can include things like timers/xp pots/store armor kit of your choice/pet of your choice/NEW HAIR STYLES n DYES etc etc to keep it going. All these items provide more reason for us to stay online and run your game.
Have each season last say 2-4 months and give them a theme (eberron/sharn/underdark/amrath). This length keeps up logging on everyday with a new goal in mind instead of standing around the guild ship waiting for something to happen.
HOW TO PROGRESS BATTLE PASS:
Between running an assortment of quests/reapers/leveling up/killing certain bosses(raid and quests alike)/running challenges you have now given us a reason to run every little bit of content that is already available in this game.
Have each of the possibilities to progress be worth X amount of points to advance further along the battlepass, some being worth more than others
(Raids should be worth more than quests)
The opportunity is HERE and we are BEGGING for new cosmetics (NOT RECOLORS DON'T BE LAZY) to grind for while we wait for new content. While we grind out battle passes you could work on that new content even more because now our minds are focused elsewhere! You best believe some people will just buy out the full pass day 1 because we got some big ballers in this game that don't have as much time but still don't want to be left out. Everyone gets what they want.
Make this happen, you will easily see the success reflect with this from the sheer server logins increase and time being logged on along with just sheer profit from having these events. Do not ignore this type of event, because it historically works extremely well and keeps players interested when content is not engaging enough.
Battlepass models in other games have a Free pass with a 2nd parallel tier being the Premium pass(a small cost say like 10-20$ depending on length of the 'season')
Fortnite and Smite are two different game genres that both have a massively successful version that shows this model in full force. Everyone gets rewards but to the degree of what kind of rewards you get has a pay barrier which is reasonable as long as the rewards are. Even if you don't have time to complete the needed things to advance the battle pass you can make a purchase to advance further in the battle pass to still be able to get what you want on a tight schedule.
Now when is DDO it's most profitable during the year? When Hardcore League is going on. The entire point of HC is to challenge yourself and receive COSMETIC rewards. There's no actual gameplay improvement instead of getting your character completely dripped out and showing off your accomplishments.
BATTLEPASS REWARDS:
Make say 3-6 armors/back pieces(butterfly wing in ex)+ helmets + 1 reusable weapon glamour acheivable PER SEASON and have it divided up into the Free or PREMIUM version of the pass. Not every level in the pass has to include a reward but they can include things like timers/xp pots/store armor kit of your choice/pet of your choice/NEW HAIR STYLES n DYES etc etc to keep it going. All these items provide more reason for us to stay online and run your game.
Have each season last say 2-4 months and give them a theme (eberron/sharn/underdark/amrath). This length keeps up logging on everyday with a new goal in mind instead of standing around the guild ship waiting for something to happen.
HOW TO PROGRESS BATTLE PASS:
Between running an assortment of quests/reapers/leveling up/killing certain bosses(raid and quests alike)/running challenges you have now given us a reason to run every little bit of content that is already available in this game.
Have each of the possibilities to progress be worth X amount of points to advance further along the battlepass, some being worth more than others
(Raids should be worth more than quests)
The opportunity is HERE and we are BEGGING for new cosmetics (NOT RECOLORS DON'T BE LAZY) to grind for while we wait for new content. While we grind out battle passes you could work on that new content even more because now our minds are focused elsewhere! You best believe some people will just buy out the full pass day 1 because we got some big ballers in this game that don't have as much time but still don't want to be left out. Everyone gets what they want.
Make this happen, you will easily see the success reflect with this from the sheer server logins increase and time being logged on along with just sheer profit from having these events. Do not ignore this type of event, because it historically works extremely well and keeps players interested when content is not engaging enough.
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