Low Investment High DPS Repeater

Poppy

New member
This is a ranged DPS build, intended for R1 raids and R6(ish) questing on a toon with low to moderate investment. I suggest that you have at least +5 Dex, Con, Int tomes.. Like most builds, it would greatly benefit from having racial completionist, completionist, etc, but that is not the expectation. Onto the build.

Stat Spread (assumes +5 tomes)(Halfling) 36 pt build
10 Strength - helps with carrying things. Not used for anything else.
14 Dexterity - (need 19 for feats). Damage stat until level 7.
16 Constitution - HP is nice. Need 21 for Legendary Toughness.
18 Intelligence - primary stat. Damage, to-hit, reflex saves, trap skills.
10 Wisdom - Helps with will saves and spot
8 Charisma

Stat Spread (+5 Tomes, Gnome)
10 str 14 dex 16 con 20 int 8 wis 8 cha
Stat Spread (+5 tomes, Eladrin)
10 str 14 dex 16 con 18 int 12 ws 8 cha

Chaotic Alignment to get 2 imbue dice from Harbinger of Chaos.

Class Split
16 Artificer, 2 Fighter, 2 Barbarian
Artificer Blurb - I take artificer because this build uses repeaters. Battle Engineer is a really good tree for repeaters.
12 Artificer is required for Expanded Clip, which gives 33 doubleshot.

Fighter Blurb - Bonus feats, could drop 1 artificer for stalwart defender stance, or drop both to get the lv 18 core in BE.

Barbarian Blurb - Running fast is good. 2 Barbarian gives 3% DR which is roughly equivalent to, and stacks with, Stalwart Defender stance at no AP cost.

Race Choice
This isn’t important unless you’re missing tomes for feat stat prerequisites or have a bunch of racial AP to burn. I personally have a few racial AP to spend so I went with Eladrin for the displacement and doubleshot.

Quick notes on race:
Eladrin - Doubleshot, Displacement, To-hit bonuses
Elf - like Eladrin but just generally worse for repeater.
Halfling* / Gnome* - Dodge
Dwarf* - HP; can help with dodge if you decide to go in medium or heavy armor.
Warforged** - Frees up one bonus feat (construct essence), horrible dodge; Requires Mythril or Addy body feats. Racial repair amp make reconstruct self heal noticeably better. Highest Ranged Power, if you have the RAPs.
*Short races are better for Improved Precise Shot
**Tall races are worse for Improved Precise Shot

Special mention for gnomes and deep gnomes if you have a lot of racial ap, you can run a light repeater and take the critical enhancement from the racial tree, allowing you to take +20% hp in battle engineer. Note, Deep Gnome will need a +1 LR to fix the one wizard level. The Lamordia crafted repeaters or Undying Age light repeaters are reasonable choices for your weapon if slightly less powerful than Lash, so you don't lose much in DPS by doing this, at least compared to other builds that are Gnome based.

Levelling Order and Feats

Heroic Levels
1Artificer 1Point Blank Shot, Rapid Reload11Artificer 8ABF: Shot on the Run
2Barbarian 112Artificer 9Imp Crit: Ranged
3Artificer 2Rapid Shot, Rune Arm Use13Artificer 10
4Artificer 314Artificer 11
5Artificer 4ABF:Construct Essence15Artificer 12Improved Precise Shot, ABF:Improved Construct Essence
6Artificer 5Precise Shot16Artificer 13
7Artificer 617Artificer 14
8Fighter 1FBF: Dodge18Artificer 15Insightful Reflexes
9Fighter 2Precision, FBF:Mobility19Barbarian 2
10Artificer 720Artificer 16ABF:Quicken
Bonus Feat From Class, Granted Feat
Construct Essence lets you pick up Attached Weapon for .5W extra damage.
Improved Construct Essence and Quicken are there primarily to improve your self healing capabilities. Reconstruct can easily hit yourself for 1k+ on r1 making this build very self sufficient in raids.
Shot on the Run provides you with some ranged power and an (effective) to-hit bonus while kiting. It is a very good feat. The extra tumble charge and max dex bonus from mobility is just yummy extra.
Insightful Reflexes makes it much easier to get a high reflex save. As you don't have evasion until Shadowdancer grants it taking it late makes sense.


Epic Levels
21Epic 1Expanded Clip28Epic 8Harbinger of Chaos
22Epic 2Holy Strike29Epic 9
23Epic 330Epic 10Patience, Scion of Arborea
24Epic 4Combat Archery31Legend 1Legendary Toughness
25Epic 5Doubleshot32Legend 2
26Epic 633Legend 3Eerie Aim
27Epic 7Watchful Eye34Legend 4Titan’s Blood
Epic Destiny Feats, Scion Feats

Epic and Legendary Feat Blurbs

Holy Strike and Watchful Eye are both decent feats in their own right but Shardi has extra benefits if you have these feats.

Expanded Clip is 33 Doubleshot when using a repeater. This is what puts repeaters over the top for dps.

Harbinger of Chaos is why you want to be chaotic.

Eerie Aim, Legendary Toughness, and Titan's Blood are all feats that are taken to make up for gear and past life deficiencies. You want to get above about 2k hp/200 prr in reaper, and the HP feats help a lot with that. Having less effective HP than that will result in you being one shot more often than is ideal.
You also want to have about 200 to hit mod on your weapon die for mid-high reaper Lamorida. Havijg less than this will result in you having more glancing blows and dropped crits from failed confirmations than is ideal.

The Level 31 Feat Slot has several choices, Legendary HP is what I would recommend (Legendary Aim and Protected Actions would be my other two choices).

The Level 33 Feat Slot also has several choices, Eerie Aim is what I would recommend (Overwhelming Critical would be my other choice).

The Level 34 Feat Slot, surprisingly, also has several choices. Titan’s Blood is what I would recommend (Legendary HP would be my other choice). See gear notes for further details.

Skill Notes (Listed in priority order)
(Needed)
Use Magic Device - 42 UMD to use Resurrection Scrolls. 10 or more ranks mandatory.
Tumble - 10 or more ranks to get the extra charge and improve how fast it makes you go.
Perform - 1 rank. This gives ~35 sonic spell power at cap with amps up a Fatesinger proc.

(Nice)
Trap Skills - Optional but recommended. Search, Disable Device, Open Lock, Spot(optional)
Endgame traps are about ~120 DC. LGS Int Skills swap helps a lot with this.
Spellpower - If using the BE imbue this is more damage.
Repair - More spell power for self healing.
Balance - Stand up faster after being knocked down. YMMV with how useful this is.

Spells:
  • Insightful Damage (Level 3) - Int: Damage with weapons.
  • Reconstruct (Level 6) - Strong self healing
  • Deadly Weapons (Level 6) - Best general DPS buff
  • Greater Elemental Weapons - Almost as good as deadly; better than deadly for some builds.
  • Various DR breaker buffs - Arti can pack these and they are helpful situationally. Your best weapon with Good buff is usually better than your DR breaker with Deadly.

Enhancements
CORE
Battle Engineer36T5s
Vistani Knife Fighter113rd Core
Harper7Strategic Combat I, Know the Angles
Inquisitive12Shoot First, 2nd Core
Flex14

Battle Engineer -
A nice DPS tree for Artificers.
Vistani Knife Fighter -
The second core is Deflect Arrows, which is an extremely helpful defensive ability. On a ranged character it's far too good to pass up.
The third core is 5 doubleshot. All of the points used to get here are beneficial too, the AP is well spent here.
Harper -
Int Trance and Int to hit. It's an INT build, this is a given.
Inquisitive -
2nd core is 5 doubleshot, which is great. Shoot First is possibly the best AOE ranged attack in the game.
Flex -
Currently I like putting 21 points into VKF to pick up another 5 Doubleshot and 3 points into Renegade Master Maker to grab a little bit of Ramp.


Epic Destiny
CORE
Shiradi35T5s
Fatesinger18Master of Acou (T3) and The Rhythm (T3)
Shadowdancer14Shadow Striker (T3)

Shiradi Blurb
This is basically the only ranged tree for repeaters. While the build doesn’t really care about the epic strike (pin is strictly inferior in almost every capacity to Pluck the String from Fatesinger), the rest of the Destiny is what this build wants.

Fatesinger Blurb
Pluck the String works wonderfully well with repeaters.

Shadowdancer Blurb
Look! More doubleshot! The build grabs everything that’s relevant to this build plus this allows us to sneak evasion into the build which is really nice. Immunity to neg levels and access to dimension door provide a lot of nice utility also.

General Build Notes

Attack Rotation
Pluck the String, Hunt’s End, Shoot First (aoe), Thunder-Shock Weapon (aoe), Shatter Defenses (aoe). These are in order of most to least single target damage and at cap. Without Endless Fullisade active rotating through these on CD should leave no time for autoattacks (barring lag or poor play).
The AOE attacks do not make use of IPS. When I am using IPS lines I typically don't use these attacks as they can cost damage. Caustic Shot enters the rotation then. Hitting Pluck the String, even while on cooldown, will cause you to make a normal attack so this can reasonably replace auto attack.
(Do note that sometimes behavior of the AOEs is buggy and they will proc extra hits or trigger along an IPS line. I do not know how to intentionally reproduce this, it might be lag / mob / mob facing related)
(IPS seems to work better than Archer’s Focus if the game is being laggy or you have a high latency connection. It seems that attacks are much less likely to fail to register while you are in this stance. YMMV.)

Gear Notes
An important note, this gearset is intended to be quickly and easily farmed to get the character online. There are better and more optimal pieces to slot in, but this gearset will be perfectly fine for farming those more optimal pieces. Alternative suggestions follow the primary suggestions (obviously prepend “Legendary” to the front of each of these, even where inappropriate).

Low Effort Gear

SlotNameSourceNotes
HeadTeraza’s Perfect SightFrame Work
NeckNight Brigade NecklaceRats in a Cage
GogglesGoggles of the BerserkerS. Red Wizards MD
TrinketPeriapt of IntelligenceKey to the Myth MD
ArmorArmor of SunlightKey to the Myth MD
BackCloak of Forest ArrowsTimes long past MD
WristsRocard, Champion’s CuffsDen of VipersRaid artifact. Selected because it is easier to farm than the ring from voices.
BeltBelt of Bold BrillianceHouse of Gems MD
RingBand of Faith and FortressMyth Dranor (Worm)
RingKatra’s Razor WitDiplomatic Impunity
FeetGreaves of Season’s WardingDrow Portal MDBest in slot.
HandsMaenya’s Iron FistsEyes of Sone
WeaponLash, the Arbalest of ArcsDen of VipersRaid weapon, best in slot.
RunearmLegendary Unbridled PowerLocked Away (p2)Alchemical Acid Proc
Alternatives
BackJeweled CloakIn r6+ I usually always wear spell absorption. Veng reapers cast polar rays that hurt.
BackLegendary Phiarlan Mirror
BackEpic Phiarlan Mirror
BackMantle of the Worldshaper
WeaponLegendary Clamitous RHXLamordia CraftingBest BTA / non raid xbow
WeaponNeedleCaught in the WebGreat ETR weapon.
RunearmToven’s PrototypeMaster ArtificerEasy to get
RunearmDinoboneSkellies RaidCan slot Evil Absorb
RunearmDemon EngineFire over MorgaveHighest damage rune arm,
If you have the ring from voices.

Weapons
Lash, a heavy repeating crossbow from DoV, is what I use. Any raid xbow with Legendary Affirmation (requires crafting) would work pretty much the same way. Leg Aff is mostly because it makes it way easier to quest - I don’t have to watch my HP much.
A Legendary Calamitous Repeating Heavy Crossbow would probably be the easiest to get and is BTA also. The new raid crossbows are not better than Lash, but they can be nice if you want to be silly as a gnome.
Needle, from CitW, is HUGE fun on this build during an ETR. worth getting one. It also isn’t bad for cap - I used it until I got a lash

Solar Augments:
  • Ranged Power
  • Doubleshot
  • MRR Cap
  • MRR
Lunar Augments:
  • Ranged Power
  • Repair Amp
  • PRR
  • MRR

Runearms
major thing is to have one and have it have Alchemical Acid proc.

Cloaks
Swap out for Spell Absorb when needed.

Artifacts
The raid artifacts are easier to get than the ones in quests currently.

Filigree Setups
General DPS (this is what I run, do note Shattered Device is rare but you do really want it for the set bonus)
  • 4 Spines
  • 4 Crackshot
  • 4 Shattered Device
  • 3 Long Shadow
  • 2 WoF (we get this set because of the raid filigrees)

Artifact
  • Spines / WoF - Ranged Power
  • Shattered Device - Ranged Power
  • Long Shadow - Ranged Power
  • Crackshot - Ranged Power
  • Spines - Ranged Power

Weapon
  • Spines / WoF - Ranged Power
  • Shattered Device - Ranged Power
  • Long Shadow - Ranged Power
  • Crackshot - Ranged Power
  • Spines - Ranged Power
  • Crackshot - Damage
  • Crackshot - Reflex
  • Shattered Device - PRR OR Hit/damage OR w/e
  • Shattered Device - Armor Pen
  • Long Shadow - Damage

Ranged Power Raw DPS Alternative filigree arrangement for higher damage if someone else is doing the debuff from shattered device.
Artifact:
  • Spines / WoF - Ranged Power
  • Wildhunter - Ranged Power
  • Dreadbringer - Ranged Power
  • Crackshot - Ranged Power
  • Long Shadow - Ranged Power
Weapon:
  • Spines / WoF - Ranged Power
  • Wildhunter - Ranged Power
  • Dreadbringer - Ranged Power
  • Crackshot - Ranged Power
  • Long Shadow - Ranged Power
  • Spines - Ranged Power
  • Spines - Damage
  • Crackshot - Damage
  • Crackshot - Reflex
  • WoF - Ranged power

Levelling Advice

Starting from level 1, I would put my first 13 points into Inquisitive. Shoot First is pretty incredible dps, think of it like Fireball (and it has a shorter cooldown than the Artificer version). The 3rd core also autofinds traps which is really nice (this can be dropped at 27 due to Watchful Eye). Next focus points into Harper for Strategic Combat I, then into Battle Engineer. I also recommend using a repeating crossbow to level. Here are some suggestions:
  • Nicked Crossbow (ML2), Sharn Syndicate
  • Hellfire Crossbow (ML4), Chronoscope
  • Barovian’s Repeating Crossbow (ML10), Wagon Guy in Barovia

I used Lomordia gear until epics the last time I ran heroics (8 to 20), something like:

SlotNameSourceNotes
HeadCannith CraftedIntelligence
Neck
GogglesScient’s Sights
TrinketCannith Crafted SpellpowerImbue Spell power
ArmorGravekeeper (heavy)Lamordia Wilds
BackLamordian Stoic CloakEnds / meansRam’s Might
WristsCannith CraftedSaves, dodge
Belt
RingCannith CraftedConstitution / Sheltering
Ring
Feet
HandsElise’s GraspSnowfall and SunlightCover self heals in heroics
Weapon
RunearmUnbridled PowerDolorous Acid

Bonus Build
Same theory, different class split. I haven’t run this personally because I don’t own dragonlord, but I typed it out for someone else (who presumably does own dragonlord).

Levelling Order and Feats
Heroic Levels
1Artificer 1Point Blank Shot, Rapid Reload11Dragonlord 4FBF:Mobility
2Barbarian 112Artificer 7Imp Crit: Ranged
3Artificer 2Rapid Shot, Rune Arm Use13Artificer 8ABF:Shot on the Run
4Artificer 314Artificer 9
5Artificer 4ABF:Construct Essence15Artificer 10Insightful Reflexes
6Artificer 5Precise Shot16Artificer 11ABF:Improved Construct Essence
7Artificer 617Artificer 12
8Dragonlord 118Artificer 13Quicken OR Improved Precise Shot
9Dragonlord 2Precise Shot, FBF:Dodge19Artificer 14
10Dragonlord 320Artificer 15
Bonus Feat From Class, Granted Feat

Epic and Legendary Levels are the same as above

Enhancments:
BE t5 36 t5's
VKF 11 3ed Core
Harp 8 Strat. Combat I, KTA
DL 7 Imbue, doubleshot, dragonslayer
inq 12 SHOOT FIRST, 2nd core


“QUESTIONS” FOR THE CREATOR
  • Missing artificer bonus feat, level 8
  • Why two barbarian? Could do the fighter split as 16/3/1 as just the “core”, same BAB even.
    • 3% DR. BAB doesn’t matter much because Shardi gives full BAB in t5 now.
  • Non-raid gearing would be nice as alternatives (i.e. the raid artifact), I like how pretty much everything comes from a single source, that’s super groovy.
    • The problem is that the non-raid 5 filigree artifacts have very low drop rates. I have ransasked the quests that drop the ones that would work several times and haven’t pulled a single one. I ended up building around Rocard’s because I pulled it while trying to get Lash and everything on it is useful for the build.

High Effort Endgame Gear

My current “endgame” gear setup:

SlotNameSourceNotes
HeadLamordian Bowler GCSB. City Streets LMDolorous Q int
NeckDracolich's Eye GYMThreats ON MDInsightful Con
GogglesGoggles of the Archer GCSBook Burning MD
Trinket RLegendary Heartshard GCSSnowfall & S LMCon, Q Con, Rebellion
Armor RDowncast Vest GCSBody Snatchers LMFort, P. Sneak, MRR, Apen
BackLamordian Stoic Cloak GCSEnd & Means LMDolours Q Attack
WristsThe Wicked Spines GBMRelentless LMInt, Q damage, PRR, Q Seeker
BeltThe Baron's Bandolier GCMMiner Sacrifice LMDolorous Seeker
Ring RThe Autumn Equinox GYBVoices ot Dead MDArtifact. Rare. PAIN. Insightful saves, doubleshot, and Alchemical earth make it too good to pass up.
RingRing of Unnatural Accuracy GCPilgrims’ PerilQ. Doubleshot, Threat redux
FeetGreaves of Season’s Warding GCMDrow Portal MDBest in slot.
HandsClaws of the Coldlight Walker GCMLight in the Attic LMDolorus Deception
WeaponLash, the Arbalest of ArcsDen of VipersRaid weapon, best in slot.
RunearmDemon Engine GYFire over MorgraveDripping with Magma, Electric Spellpower
Alt Trinket RGolden Souvenir CoinZoo CreeperMore seeker option.
Green: 13
Yellow: 2
Blue: 2
Colorless: 9
Useful Augments
In-game Purchasable
  • Deadly 11 (Y) Morgrave NEEDED
  • Resistance 11 (B) Morgrave NEEDED
  • Ranged Power 12 (Y) Dread NEEDED
  • Repair Amp 50 (B) Sharn - lv 32 version is random drop
  • Reconstruction 139 (R) Sharn - lv 32 version is random drop
  • Accuracy 20 (B) Fey - lv 32 version is random drop NEEDED
  • Healing Amp 50 (B) Fey - lv 32 version is random drop
  • Armor Agility +2 (B) Token
Event Augments:
  • Festive Int C
  • Festive Con C
Vecna Augments
  • Legendary Moment to Moment
  • Ravil’s Book of Legendary Recipes
  • The Art of Sabotage, Vol 3 - Saves some Lamordia mats, lets you use Gravekeeper’s armor
Raid drops
  • Arcane Empowerment (G) - Hunt or Be Hunted
Raid Crafting
Raid Set Crafting (Sun slots assume you slot these)
Lunar Slots: (Pick 5) (Easiest farming location)
  • Repair Amp - Snowfall and Sunlight, locked chest on 3ed floor
  • PRR - Portal ot Below - End Chest
  • MRR - Book Burning, A Light in the Attic - End Chest
  • Damage - Red Wizards, Zoo Creeper, Knife’s Edge - End chests
  • Ranged Power - Time’s long past, Sleeping w/ Fishes - End C; Snowfall - Potion Paw NEEDED
  • Healing Amp - Darkness and the Light, End Chest
Solar Slots: (Important)
  • Doubleshot - Portal Below End chest, Snowfall - Potion Paw
Solar Slots (Pick 4 of these)
  • Repair Amp - Voices of the Dead, Body Snatchers - End Chests
  • Healing Amp - The Wish, Hooked Horror chest
  • Sneak Attack Dice - MD Saga rewards. Rare drop The Knife’s Edge end chest.
  • MRR - Safehold, Darkness and the Light - End Chests
  • Imbue - Snowfall and Sunlight, rare. MD and Lamordia Saga.
  • Elemental Absorb - Giant Lamordia Purple, rare drop. Lamorida Saga.
  • Damage - The Wish, rare end chest. Lamordia Saga.
 
Last edited:

Hakoist

Well-known member
Great effort writing this up.
Thanks a lot!

Imbue14
BE 4 Inqusi1 Shiradi3 Artifact3 Augment1 Chaos2 with Deadly?

ethereal plane should be better with 6d6 sneak IMO

I want to complain the low investment gear list contain all MD item and sun moon augment.. but the "endgame" is full of lambordia crafting....
Alright MD is low investment lol

I am using undying + dino which covers DwM, meltscale, meltfang and 20% ranged alacrity.
I dont have detail comparison but I think it is a good candidate to compete the BiS (lash + demon engine) you mentioned.
 

Bliv

Well-known member
Not criticizing the build.

Just wondering : how is a build low investment if it needs two of the most sought after rare drops in the game?

Edit : make that 3.
 

Hakoist

Well-known member
Not criticizing the build.

Just wondering : how is a build low investment if it needs two of the most sought after rare drops in the game?

Edit : make that 3.
as the build really work on a first life with no tome?

whats the 3 after ring and trinket you mean?
 

Poppy

New member
Great effort writing this up.
Thanks a lot!

Imbue14
BE 4 Inqusi1 Shiradi3 Artifact3 Augment1 Chaos2 with Deadly?

ethereal plane should be better with 6d6 sneak IMO

I want to complain the low investment gear list contain all MD item and sun moon augment.. but the "endgame" is full of lambordia crafting....
Alright MD is low investment lol

I am using undying + dino which covers DwM, meltscale, meltfang and 20% ranged alacrity.
I dont have detail comparison but I think it is a good candidate to compete the BiS (lash + demon engine) you mentioned.
Thank you! it was a lot of effort, quite a few typos and small errors still slipped through.
Yes, 14 imbue dice without the raid augment.

Scion is really a personal preference. Ethreal Plane is a good choice, just not my preferance - as a farming build I prefer to front load the damage, not have to wait for deception to proc or someone else to have the aggro. Earth is another one that is worth considering if you want a little more durability.

The MD gear set is the "low investment" one and seems to have been lost in the length of the article. The "endgame" gear set is what I wrote up and am currently farming for.

Undying + Dino is great! This is likely what I would use if I did a "tanky gnome" verison of the build. I think the Dino runearm is better utility than Demon Engine. It's just less damage for an "ideal" white room gearset. If you don't have the Voices ring it is most likely the best rune arm to be using. Lash + DE + Voices Ring is def more dps, vs things that take full damage from those elements.
looks really good, only 1 issue i see
should take legendary aim at 31. if you arent hitting 180 to hit, you will struggle in md/chill (also dodge bypass)
Legendary Aim is great (gosh, I never thought I would say this when it came out). It is talked about in this build (briefly). On a toon with few past lives it's hard to get your effective HP into the viable area without the HP feats or some more rare gear. There's definitely a balancing game here to fit your personal play style and ability.
With Eladrin I was getting about 200 to hit (on die) without Legendary Aim (Build uses Eerie Aim). On Gnome with Lash I'm currently getting 198 using both feats. (pulled a heart shard, so freed up a feat).
Without Eerie aim I was getting glancing blows and dropped crits it Lamordia r6+ too often; taking Eerie aim instead of OC mostly resolved this issue.
Not criticizing the build.

Just wondering : how is a build low investment if it needs two of the most sought after rare drops in the game?

Edit : make that 3.
There are two gear sets. The first one (near the middle of the post) is the low investment gearing - It is two raid items from DoV, Sora Kell set, and various items mostly from MD. There are no rare drops in this set and only two raid items. A couple nights of putting up LFM's asking for help farming should easily get everything but the raid loot.
The second gear set is a set is the thing to farm for if you want to improved the build. This appears to have not been made clear. It does, indeed, contain 2 rare drops that are highly desired. There are also two other rare drops on the list. I would not recommend starting with this build out of gear.
Technically the second gear set is a rough outline of a heroic gearing, but I'm not counting that one.
as the build really work on a first life with no tome?

whats the 3 after ring and trinket you mean?
Ring, two trinket options, rare armor drop. That's for the ideal gear set, not the "low investment" one.

I'm confident it will work without much in the way of tomes. I have a bank toon that I'm leveling currently into the build that has a set of +3 tomes (you need to hit 19 dex to get IPS so tomes really help). Whenever this gets done I plan to post a video running it on the thread.
The character I have most heavily tested this build out on is a single heroic, single epic completionist, with +6 tomes. That toon is able to solo most quests on r6, pretty much all quests on r4, some things on r10. It's also solid DPS in raids and can commonly pull aggro in pug raids even with -110% threat, so I'm confident the damage is there.



Thank you for the feedback everyone! I hope my responses are helpful and clear :)
 

Bliv

Well-known member
There are two gear sets. The first one (near the middle of the post) is the low investment gearing - It is two raid items from DoV, Sora Kell set, and various items mostly from MD. There are no rare drops in this set and only two raid items. A couple nights of putting up LFM's asking for help farming should easily get everything but the raid loot.
Missed that.

Makes more sense now.

Nice write up. And thank you for clarifying.

Good luck getting all the rares you need to roll this build using the endgame gear set. ✌️
 

Hakoist

Well-known member
Not suggestion but my gearing dilemma:

My existing gear set is Tyrannical Tinkerer google/glove, Vecna 3p with imbue, prof+3 int belt, absorption boot, hallowed castigator bracer, 15con3q con necklace, threat dodge trinket, dino ring artifact, illithid q DS ring. This paired with the undying and dino runearm.

I am happy with the gear set until yesterday I loot the rare artifact acid ring :eek:

It is not an easy replacement of Dino ring to rare acid ring. I could aim at moving from undying+dino to lash+DE+ring as you suggest

========

Yes my build is 12art6dh2rog which runs sniper shot for sneak attack and that’s why I prefer 6d6. And you mention a lot of solo-ing which makes the flat +20 RP better

My build always lag the self healing from 15art and I could only play in group. That’s why I found reading this enjoyable :)
 

Poppy

New member
Not suggestion but my gearing dilemma:

My existing gear set is Tyrannical Tinkerer google/glove, Vecna 3p with imbue, prof+3 int belt, absorption boot, hallowed castigator bracer, 15con3q con necklace, threat dodge trinket, dino ring artifact, illithid q DS ring. This paired with the undying and dino runearm.

I am happy with the gear set until yesterday I loot the rare artifact acid ring :eek:

It is not an easy replacement of Dino ring to rare acid ring. I could aim at moving from undying+dino to lash+DE+ring as you suggest

========

Yes my build is 12art6dh2rog which runs sniper shot for sneak attack and that’s why I prefer 6d6. And you mention a lot of solo-ing which makes the flat +20 RP better

My build always lag the self healing from 15art and I could only play in group. That’s why I found reading this enjoyable :)
Serious gratz on pulling the Voices ring! that's a lot of time invested usually!

Fitting the ring into the build is a huge pain once you have it, esp if you are running such nice set items. I hope you have luck figuring it out, My gearing layout would work fine for it but that would involve quite a bit of farming, esp just getting lamorida mats.

I'm not a huge fan of soloing, but I accept that it is needed if you want to be proactive about what content you are running. I came back to the game when the 32 bits were shutting down and needed something to update my Ravenloft era gearing into something a bit more functional and this is the end result of that. Being able to post a LFM and just do it is a big part of the fun of the game for me.

It is my understanding that the DWS repeaters have a higher single target damage cap than this build does, but they lack the flexibility for questing and farming or doing BYOH raids that this build happens to have. I personally haven't tried one as I find the damage with this build more than enough for what I am typically doing and I do not currently have a community with which I am trying to push content. (Even if I did have such a community I don't have the racial past lives to really justify my spot compared to many and I am unlikely to get them anytime soon)

If you do try this build please post to let me know about how it feels compared to the one you have been running for a while! I would love more feedback.

Missed that.

Makes more sense now.

Nice write up. And thank you for clarifying.

Good luck getting all the rares you need to roll this build using the endgame gear set. ✌️
Thank you! I actually had a really lucky day not long before I posted this where I got the Heartshard and the Voices ring (and 2 other voices rings dropped that day for others too, so much luck) which is what got me to figure out an ideal gear layout and post the build out.

I cannot seem to edit the post but if/when I am able to do that I definitely need to add some formatting to draw attention to the various sections - the wall of text has caused this to be a point of confusion for many people who have talked with me about the build.
 
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