Ratatoskr_Mikew
Well-known member
Okay so, the game is flooded with references of artificer archetypes of sorts, Fleshmaker being one of them!
Creating an artificer that can specialize in nullification spellpower and spells would bring a new flavor to the game, now imagine having a flesh golem instead of an Iron Defender, and imagine that the tree swap swapsout the pet tree from the base artificer class. Imagine great synergy with the Dhampir race, and voila, that's what we should get!
Instead of the Cannith favor reward granting us the artificer, it would then grant us access to the more profane Fleshmaker!
Here's the problem though, archetypes don't come unless the base class is free to play............ same with Iconic class/race combinations
Iconic Glitchling artificer: Past life can be a toggle for self-forged status
Iconic Reborn Fleshmaker: Past life can be a toggle for an undead shroud
Two iconics, one for the main class and one for the new variant!
Creating an artificer that can specialize in nullification spellpower and spells would bring a new flavor to the game, now imagine having a flesh golem instead of an Iron Defender, and imagine that the tree swap swapsout the pet tree from the base artificer class. Imagine great synergy with the Dhampir race, and voila, that's what we should get!
Instead of the Cannith favor reward granting us the artificer, it would then grant us access to the more profane Fleshmaker!
Here's the problem though, archetypes don't come unless the base class is free to play............ same with Iconic class/race combinations
Iconic Glitchling artificer: Past life can be a toggle for self-forged status
Iconic Reborn Fleshmaker: Past life can be a toggle for an undead shroud
Two iconics, one for the main class and one for the new variant!
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