A few months ago I spent several hours testing this (what negative threat applies to... I used "from all sources" forms of negative threat, and got it to 100%). While a few hours is not enough time to test EVERYTHING in the game, I was able to test quite a few things. My results:From what I've seen from party members with -110 to -150% threat, it appears to all be the same past -100%. I can definitively state that it doesn't rollover as you're worried about, because -110% threat would pull very commonly from my first-life raid tank (which uses Intim & shield throw for aggro). A solid DPS build with like -50% or -80% will frequently pull aggro off an Intim tank, whereas -100% or higher only rarely pulls under normal circumstances (extended CC on the tank is the main cause).
Front numbers etc are reduced directly (so -100% or more completely removes threat generated here), but there are some procs or other damage sources not reduced properly. Not quite sure which, haven't tested enough (but heavy proc builds can pull with >-100% threat whereas low proc builds don't). Shiradi epic moment is high on my list of probable causes, but I'm not sure which portion thereof (and it could just be that it often happens during stuff like Time Stop).
This bit of bad information may have been due to some very old and very anecdotal findings I had from an old thrower build that could attain roughly -150%. It seemed to pull more agro with -150 versus -80. It was an EK imbue shuriken build BEFORE the imbue pass, though. Not really applicable to today's agro issues and squirrelly to test anyway because of the different damage types.I have been told not to have my negative threat go past 100%. That Threat resets below -100%. So -110% would really be like only -10%. Can I get a verification on this?
By whom? Most players have no idea how basic mechanics work in this game, let alone something that requires actual testing.I have been told
I have been told not to have my negative threat go past 100%. That Threat resets below -100%. So -110% would really be like only -10%. Can I get a verification on this?
Makes me think of the old deception procs that "used to" make the mob turn around. Or maybe it's the quick spike of sneak attack damage? I mean, how do you *really* know the high-agro target didn't change for a split second?BTW, I've wondered about some of the other "agro issues" I've seen like dragon flips when the high-agro target does not change
As Ying mentioned, from our testing -100 and -130 have the same effect (not pulling over 5 mins, but only with front+ sneak dmg).I have been told not to have my negative threat go past 100%. That Threat resets below -100%. So -110% would really be like only -10%. Can I get a verification on this?
If you're quick, you can assist target and get the target the dragon is attacking. On a true agro flip, it's really easy to see who did it and it's almost always a melee in defender stance. Sometimes these days it's a high-DPS build, but those who make 'em are usually good enough players to know to charge the tank to help flip it back.how do you *really* know the high-agro target didn't change for a split second?
Draconic mantle procs use spell threat reduction properly; do you mean those mantles proccing via melee/ranged only, or did you test with spells too?As Ying mentioned, from our testing -100 and -130 have the same effect (not pulling over 5 mins, but only with front+ sneak dmg).
- Sneak+ front both use Ranged or melee (as per your attack style).
- Spells, ED spell strikes, SLA use spell threat
- Imbues, Item procs (magma, meltfang, etc) , Mantle procs (fate/shiradi/primal), added rider damage from attacks (fate strike, Dark Imbue, cutter bleed, etc) use no threat reduction.
My experience is -100% or below all behave like -100%.I have been told not to have my negative threat go past 100%. That Threat resets below -100%. So -110% would really be like only -10%. Can I get a verification on this?
Doh, I totally forgot about that feature.you can assist target and get the target the dragon is attacking.
was tested on melee/ranged, but I suspect that anything that checks spell dmg stuff might use spell threat (easiest way to test if its a spell check is see if it can crit).Draconic mantle procs use spell threat reduction properly; do you mean those mantles proccing via melee/ranged only, or did you test with spells too?
Because I've hit some large numbers with Draconic mantle and never pulled aggro even against Intim tanks across quite a few raids.
Still, thanks for the list.