I agree. The lack of these augmentats makes slotting these items often a nightmare, in the case of fortification when your armor doesn't have it, and in the case of spell lore... well, almost always... lores are a pain, especially when you need several.Please add Fortification and Spell Crit Chance augments. Either as regular augments or as named uncommon drops.
Only having the level 8 Heavy Fort and not having regular Spell Crit Chance (only insightful) is an unneeded pain as both are core effects.
Thank you .
I'm playing gear tetris today and left out true seeing. So it's either switch to different goggles I don't want to wear or sacrifice 5 melee power to get it from filigrees. They need to release the TS augment, this afternoon preferably.Many good suggestions. Expecially better fort stuff and TS, for me personally anyway.
Scroll? Lasts 10 minutes. Not ideal, but that's what I do.I'm playing gear tetris today and left out true seeing. So it's either switch to different goggles I don't want to wear or sacrifice 5 melee power to get it from filigrees. They need to release the TS augment, this afternoon preferably.
Using scroll is meh.. I hate it but had to do it for a fey lifes.Scroll? Lasts 10 minutes. Not ideal, but that's what I do.
I lose haste boost charges when changing to scroll, so not optimal, but sometimes I have to do it.Scroll? Lasts 10 minutes. Not ideal, but that's what I do.
Beholder Cookie is your friend! 8)I lose haste boost charges when changing to scroll, so not optimal, but sometimes I have to do it.
Ooooh! Likely have a LOT of those on my main, thanks!Beholder Cookie is your friend! 8)
No. These are unique enhancements that you should gear around. There is a reason why cannith Trinket doesn't have EVERYTHING available.Please add Fortification and Spell Crit Chance augments. Either as regular augments or as named uncommon drops.
Only having the level 8 Heavy Fort and not having regular Spell Crit Chance (only insightful) is an unneeded pain as both are core effects.
Thank you .
How about a chill-pill augment?How about damage +100000 augment or wizard past life augment?
How about completionist augments? I bet people would love that.
I bet people will like that too... sadly for me my augs are all filled ;(How about a chill-pill augment?
I hate any kind of clicky (defined as having to switch gear to use something, so I am including scrolls with that term). I cannot tell you how many times I have been level drained because I didn't bother casting death ward on myself because I didn't want to go to the trouble of switching to an item to cast it and switching back). I keep around a set of True Seeing goggles but only wear them for the first 9 levels (I keep them on me if needed after that, but I rarely use them). A True Seeing augment sounds like a great idea and while we are at it, a deathward augment so we finally can be immune to level drain even from beholders.Using scroll is meh.. I hate it but had to do it for a fey lifes.
1. You can farm the same item endlessly and pray for a TS curse,
2. You can built in GoMF in your gearset and craft TS on it.
What is unique about them?No. These are unique enhancements that you should gear around. There is a reason why cannith Trinket doesn't have EVERYTHING available.
While I would like a fortification gem that's 150%+, I stick to my original idea, that these are unique gear aspects.
This is asking too much for comfort. Please use some brain to figure your gearsheet out.