New augments

mikarddo

Well-known member
Please add Fortification and Spell Crit Chance augments. Either as regular augments or as named uncommon drops.

Only having the level 8 Heavy Fort and not having regular Spell Crit Chance (only insightful) is an unneeded pain as both are core effects.

Thank you .
 

Dandonk

Beater of Dead Horses
Many good suggestions. Expecially better fort stuff and TS, for me personally anyway.
 

Anurakh

Little Nixie
Please add Fortification and Spell Crit Chance augments. Either as regular augments or as named uncommon drops.

Only having the level 8 Heavy Fort and not having regular Spell Crit Chance (only insightful) is an unneeded pain as both are core effects.

Thank you .
I agree. The lack of these augmentats makes slotting these items often a nightmare, in the case of fortification when your armor doesn't have it, and in the case of spell lore... well, almost always... lores are a pain, especially when you need several.
 
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Peated Problems

Active member
But make ANOTHER type of augment for these, of course. Can't have it slot into existing loot and being kind to players.
Bonus points if you can buy augments slots in the DDO store for copious amounts of points.
 
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Vua

Well-known member
Many good suggestions. Expecially better fort stuff and TS, for me personally anyway.
I'm playing gear tetris today and left out true seeing. So it's either switch to different goggles I don't want to wear or sacrifice 5 melee power to get it from filigrees. They need to release the TS augment, this afternoon preferably.
 

Secondlife

Well-known member
I'm playing gear tetris today and left out true seeing. So it's either switch to different goggles I don't want to wear or sacrifice 5 melee power to get it from filigrees. They need to release the TS augment, this afternoon preferably.
Scroll? Lasts 10 minutes. Not ideal, but that's what I do.
 

Zvdegor

Melee Artificer Freak
Scroll? Lasts 10 minutes. Not ideal, but that's what I do.
Using scroll is meh.. I hate it but had to do it for a fey lifes.

1. You can farm the same item endlessly and pray for a TS curse,
2. You can built in GoMF in your gearset and craft TS on it.
 

warlock player

Well-known member
Please add Fortification and Spell Crit Chance augments. Either as regular augments or as named uncommon drops.

Only having the level 8 Heavy Fort and not having regular Spell Crit Chance (only insightful) is an unneeded pain as both are core effects.

Thank you .
No. These are unique enhancements that you should gear around. There is a reason why cannith Trinket doesn't have EVERYTHING available.
While I would like a fortification gem that's 150%+, I stick to my original idea, that these are unique gear aspects.

This is asking too much for comfort. Please use some brain to figure your gearsheet out.
 

RangerOne

Well-known member
I would like to see augment have types other than enhancement. Arrowbound Topaz? Yes, please. Oh, wait enhancement so it does what my quiver and a dozen other items do. Augments should be equipment, competence, lollygag bonuses.
 

erethizon1

Well-known member
Using scroll is meh.. I hate it but had to do it for a fey lifes.

1. You can farm the same item endlessly and pray for a TS curse,
2. You can built in GoMF in your gearset and craft TS on it.
I hate any kind of clicky (defined as having to switch gear to use something, so I am including scrolls with that term). I cannot tell you how many times I have been level drained because I didn't bother casting death ward on myself because I didn't want to go to the trouble of switching to an item to cast it and switching back). I keep around a set of True Seeing goggles but only wear them for the first 9 levels (I keep them on me if needed after that, but I rarely use them). A True Seeing augment sounds like a great idea and while we are at it, a deathward augment so we finally can be immune to level drain even from beholders.
 

Vua

Well-known member
No. These are unique enhancements that you should gear around. There is a reason why cannith Trinket doesn't have EVERYTHING available.
While I would like a fortification gem that's 150%+, I stick to my original idea, that these are unique gear aspects.

This is asking too much for comfort. Please use some brain to figure your gearsheet out.
What is unique about them?
 
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