New DC Proc Effects - Naming Scheme

The Blonde

Catalogues Bugs
Bug Report Number:
120
The "New DC Proc Effects" are named sth like "Trap the Soul +120".

But why the "+"? This is not a modifier, it's a flat DC. As an example, a weapon with on-hit fire dmg isn't named "Flaming +6", it's just "Flaming 6".

Instead, the "+" should be omitted. The effect would then be named "Trap the Soul 120".
 

Terranigma

Well-known member
I agree that it looks odd with the "+" plus symbol in the name's description. Personally I think having it either with prefixed "DC" such as "Trap the Soul DC 120" or wrapped in parenthesis like "Trap the Soul (120)" would be visually clearer.
 

Tonquin

of Lightning Hammer fame!
The "New DC Proc Effects" are named sth like "Trap the Soul +120".

But why the "+"? This is not a modifier, it's a flat DC. As an example, a weapon with on-hit fire dmg isn't named "Flaming +6", it's just "Flaming 6".

Instead, the "+" should be omitted. The effect would then be named "Trap the Soul 120".
This has been fixed internally for the release of U81, thank you!
 
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