I would love to ADD to this DOOM thread with a splash of GLEE.
Tyrs Paladium will have growing pains moving over without a doubt (we have many that haven't played in YEARS that don't play any longer -- that renown will be lost). BUT... we are VERY MUCH UP to the challenge and we can not WAIT to play on 64 bit services as a guild and as an alliance. We will be helping our less tech savvy guildies with packing & unpacking. And we will be moving with our Alliance as well. And as far as that renown which we will lose... we WILL get every. point. back!
The upgrade is overall very positive for the long-term health of DDO, giving it the potential to support larger content updates and smoother play (especially at the highest graphics settings). It should eliminate many memory limitation bugs (e.g., crashes due to out-of-memory errors during large-scale fights or certain memory intensive spells like Otto's Dancing Ball).
32-bit systems are becoming obsolete. Moving to 64-bit ensures compatibility with future software and hardware. More efficient multi-threading and processing for background tasks, events, AI, etc. This will help our Devs to make DDO even better.
The game is not dying. No need for doom. We had doom in 2006, 2008 and 2009. Its 2025!!! And the game is still alive and being SUPPORTED.
LETS GO!!