Upvoted.
I recently bought Alchemist class. Loved that class so much.You can buff yourself and mutate yourself; you can throw vials with diverse effects, including transforming enemies into toads, AoE heal and damage, opening locks with melt lock, CC, DPS, etc. At 12th level, when you get 5th-tier alchemy, you can throw multivial spells. They are ludicrously powerful. Like deleting a reaper in a button press tier powerful. Alchemists also have the best physical resistance buffs; while Sor/Wiz has only stoneskin, Alchemists have stoneskin, greater stoneskin, and goldskin, giving a ludicrous DR30/+5 instead of DR10/+5. This plus displacement potion makes you quite tanky on melee.
But what I really liked about the alchemist is not its powerful spells. Is its flavor spells like Coin Breath, which literally throws molten coins, dishing fire and bludgeoning damage in a cone. And flashbang, AoE blind, and stun. And transmuting enemy flesh into golden statues or frozen statues. Making them helpless till they pass a fortitude save.
There is only one problem with Alchemist.
Necessity for Cleric PL. To boost vial DC. Such suggestion would be a godsend. Please SSG. Implement it.