Sophie The Cat Burglar
Exotic Items Recovery Specialist
In my opinion, the best argument for letting Night Revels ingredients persist is that making them expire each year consumes developer hours, both for the initial patch (spoil old ingredients; add new ingredients) and the inevitable repair patch (fix whatever went wrong with the initial patch). This time would be better utilized elsewhere.
For example, those developer hours could instead be expended adding more new items to Night Revels each year. This would increase player satisfaction twice over--no need to worry about spoiled ingredients; more reason to play Night Revels.
Spoiled ingredients also waste player time. Players cannot throw away leftover ingredients after each Night Revels because of the possibility of an encore. They must be stored. Then, when Night Revels does roll around again, each player must go through stores, often on a per character basis, identify spoiled ingredients, and either destroy or move them to long term storage.
The entire spoiled ingredients experiment was a failure. It leads to nothing but problems and strife every year. Please let it go.
For example, those developer hours could instead be expended adding more new items to Night Revels each year. This would increase player satisfaction twice over--no need to worry about spoiled ingredients; more reason to play Night Revels.
Spoiled ingredients also waste player time. Players cannot throw away leftover ingredients after each Night Revels because of the possibility of an encore. They must be stored. Then, when Night Revels does roll around again, each player must go through stores, often on a per character basis, identify spoiled ingredients, and either destroy or move them to long term storage.
The entire spoiled ingredients experiment was a failure. It leads to nothing but problems and strife every year. Please let it go.