No Lamania this week . . . are we seeing the release on 7/22?

Dude

Well-known member
I know that if they had used AI for the artwork then the gear would look a lot better than what we got.
That's one way to use AI, but there are many others. People seem to think AI is only like a push button that poops out finished product. It can also be used to refine something that exists or just formatting.
 

f1b041b3

Well-known member
That's one way to use AI, but there are many others. People seem to think AI is only like a push button that poops out finished product. It can also be used to refine something that exists or just formatting.
Well, they aren't making any refinements to the game code as far as anyone can tell. You'd think that if they started anywhere with AI then it would be with media assets, where they'd get the most bang for their buck. It'd carry no risk of breaking any existing code/system and require virtually no developer intervention, yet they keep releasing reskins of old, ugly assets.
 

Dude

Well-known member
Well, they aren't making any refinements to the game code as far as anyone can tell. You'd think that if they started anywhere with AI then it would be with media assets, where they'd get the most bang for their buck. It'd carry no risk of breaking any existing code/system and require virtually no developer intervention, yet they keep releasing reskins of old, ugly assets.
AI can't change the limitations of the game engine.
 

f1b041b3

Well-known member
AI can't change the limitations of the game engine.
AI can most certainly write, analyze, and refactor code. Anyway, there's little to no code authoring involved in making an expansion pack, as most work is on the "creative" end - art, music, quest design, etc., and I don't see where they're using AI because the last pack was the ugliest and blandest yet, apart from a few creature designs. I know some people really like Chill but the effort wasn't there, in my opinion.
 

Drachmor

Well-known member
Well, they aren't making any refinements to the game code as far as anyone can tell. You'd think that if they started anywhere with AI then it would be with media assets, where they'd get the most bang for their buck. It'd carry no risk of breaking any existing code/system and require virtually no developer intervention, yet they keep releasing reskins of old, ugly assets.
I'd rather we witness the potentially poor decisions of artists - like what some would call lazy reskins - than spend any time in DDO looking at ai-generated assets.

Seriously, I cannot think of anything that would destroy my enthusiasm for this game more - not anything to with being nerfed, or monetization - than if the devs confirmed that they will be using ai to create the assets for their game.

Edit: And that isn't some "woe is me, you'll lose my business, I'm a paying customer," etc. etc. appeal. It's a simple fact that I would _drop_ this game I've been playing for more than 15 years if it starts to become something I disagree with so fundamentally.
 

Hobgoblin

Less Nerfy Nerfy more fixy fixy
Thanks, this is the closest thing to an answer to my question so far. I’d appreciate a link to said comment even more!
it was in a closed thread that i think was deleted

and it wasnt admitted iirc just not denied so people take that as is...
 

SecretPhiarlanMan

Well-known member
it was in a closed thread that i think was deleted

and it wasnt admitted iirc just not denied so people take that as is...
I took some time off from the forums other than ninja surfing for several years, so I remembered it in passing. This would explain why there's no info.
 

rabidfox

The People's Champion

f1b041b3

Well-known member
I'd rather we witness the potentially poor decisions of artists - like what some would call lazy reskins - than spend any time in DDO looking at ai-generated assets.

Seriously, I cannot think of anything that would destroy my enthusiasm for this game more - not anything to with being nerfed, or monetization - than if the devs confirmed that they will be using ai to create the assets for their game.

Edit: And that isn't some "woe is me, you'll lose my business, I'm a paying customer," etc. etc. appeal. It's a simple fact that I would _drop_ this game I've been playing for more than 15 years if it starts to become something I disagree with so fundamentally.
And I'd rather have a game that looks and sounds good. If their artists lack the talent then what's the problem with using AI? This is a genuine question, by the way. If you're just generally against AI then that's understandable, but there are many who seem to care about AI only when it threatens the labor of supposed "creative" types.
 

f1b041b3

Well-known member
AI is just the latest thing people blame when they're upset at SSG. It's the boogeyman that people use to rage and vent.


Do you mean this post where Severlin actively stated AI wasn't used? https://forums.ddo.com/index.php?th...in-the-new-cosmetics.24142/page-4#post-338594
The irony is that a lot of the choices SSG's designers make resemble the kinds of oddities I'd expect to see with AI generated designs; for example, House K now having pools littering the walking path and mooring cleats attached to everything for no particular reason. AI couldn't possibly be worse than what we have.
 

Drachmor

Well-known member

Drachmor

Well-known member
And I'd rather have a game that looks and sounds good. If their artists lack the talent then what's the problem with using AI? This is a genuine question, by the way. If you're just generally against AI then that's understandable, but there are many who seem to care about AI only when it threatens the labor of supposed "creative" types.
I am generally against ai*. But I do take special issue to your apparent belief that art is an appropriate thing to industrialize, and that opponents to that concept are protecting labor for labor’s sake.

Your line “supposed ‘creative’ types” tells me everything I need to know about the value you ascribe those creating the art you consume on a daily basis. To you, it’s sounds and sights- filler to your experience, apparently- and the origin doesn’t matter. Fair enough. You could use ai produce something that looks a lot like Van Gogh, but personally, I’d rather have your best attempt at art work, even if it was a hand-drawn scribble.

Edit: that doesn’t mean we can’t criticize DDO’s art or even compare it to the potentially raised standard due to ai tools. For me it’s not as simple as “better” or “more talent,” though. I want to see real creative effort and appealing execution.

*Another Edit, for the technical people: I’m not against all things that could be called ai. Just talking about generative, ChatGPT, that kinda stuff. Machine learning at large has some very cool applications and implications, and I am actually interested in things like alife and evolution sims.
 
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f1b041b3

Well-known member
Your line “supposed ‘creative’ types” tells me everything I need to know about the value you ascribe those creating the art you consume on a daily basis.
Does it now? It was more a statement about how they overvalue themselves and ascribe no value to anyone else, since many don't seem to care about AI replacing anyone but themselves. However, you are right that I don't hold these self-proclaimed creatives in high esteem, and I'll gladly have a discussion about the value of their "art" and how AI has proven that it takes no more creativity or soul to write a piece of music than it does to balance a spreadsheet. True creatives are engineers of various disciplines solving completely novel problems while having little to no basis to use as a starting point - not some artist/author/entertainer finding "inspiration" in the works of their fellows, which is basically no different than how AI trains.
 

Drachmor

Well-known member
Does it now? It was more a statement about how they overvalue themselves and ascribe no value to anyone else, since many don't seem to care about AI replacing anyone but themselves. However, you are right that I don't hold these self-proclaimed creatives in high esteem, and I'll gladly have a discussion about the value of their "art" and how AI has proven that it takes no more creativity or soul to write a piece of music than it does to balance a spreadsheet. True creatives are engineers of various disciplines solving completely novel problems while having little to no basis to use as a starting point - not some artist/author/entertainer finding "inspiration" in the works of their fellows, which is basically no different than how AI trains.
Haha yes, yes it does. It seemed like you had a bizarrely negative view of creatives in the context of this ai conversation, and you have very much confirmed that here.
 

f1b041b3

Well-known member
Haha yes, yes it does. It seemed like you had a bizarrely negative view of creatives in the context of this ai conversation, and you have very much confirmed that here.
No, I'm tired of the people that throw hissy fits when the subject of AI-generated art/acting/music is brought up, but wouldn't bat an eye if SSG were to replace its coders with Claude. For a case in point, refer to the thread about the lute event half-cloak wherein the author freaks out over the possibility that it was AI-generated, but is later relieved when he's assured that it's just disgustingly ugly "real" art.

Anyway, if SSG can use AI to make a $130 x-pack look like it's actually worth $130, then that's what they should do.
 

Drachmor

Well-known member
No, I'm tired of the people that throw hissy fits when the subject of AI-generated art/acting/music is brought up, but wouldn't bat an eye if SSG were to replace its coders with Claude.
That’s where you’re dead-wrong! I’m bothered very deeply by ai coding, as much as other forms of ai art. This doesn’t mean much, but I have a computer science degree and love coding lol.
 

Indyanna

Pied Piper
What loot for melee is "insanely strong and exciting"? Most of the bonuses are the same as those on level 34 Chill gear and the craftable bonuses are too limited in choice, an issue that will only be amplified if they can't be overwritten. It looks like they've added some legendary-typed bonuses to offset the fact that the most of the standard bonus types don't increase between 34 and 35, but those require quite a bit of possibly untenable tetris to access, if I recall correctly. The artifact ring with legendary conditioning might be the only item worth the bother.
There is actually some super nice gear in there for melee, so much so my whole gearset bar two pieces will be changed
 
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