Non-metal heavy armor with solar slot please

Vooduspyce

Well-known member
Heavy armor is a popular option for caster druids since 11 points in Nature's Protector grants it in core 3. There currently isn't a non-metal heavy armor option with a solar slot. Maybe could add to Lamordia loots? The last time there was a non-metal heavy armor option was with Isle of Dread so it's time for a new one. Or maybe add a Transmute spell from pnp and let us change the materials :)
 
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OG DM

Well-known member
New D&D finally realized that iron is as natural as wood. Having proficiency allows you to use the item, period. Trying to cling to 3.5e at this point when the most important and impacting game mechanics are the stuff of clone MMOs is a fool's errand.

Metal Armor 2025. Make it happen.
 

droid327

Hardcore casual soloist
New D&D finally realized that iron is as natural as wood. Having proficiency allows you to use the item, period. Trying to cling to 3.5e at this point when the most important and impacting game mechanics are the stuff of clone MMOs is a fool's errand.

Metal Armor 2025. Make it happen.

In oxygenated environments, metallic iron is absolutely not natural. Iron oxides are, but those make for poor plate mail lol

Plus armor isnt made from iron, its made from steel, and that is absolutely a product of human artifice

I guess you could make a case for copper or gold armor, since those are found naturally as native metals...but again, not great for stopping a battleaxe
 

norriskwondo

Well-known member
Heavy armor is a popular option for caster druids since 11 points in Nature's Protector grants it in core 3. There currently isn't a non-metal heavy armor option with a solar slot. Maybe could add to Lamordia loots? The last time there was a non-metal heavy armor option was with Isle of Dread so it's time for a new one. Or maybe add a Transmute spell from pnp and let us change the materials :)
Is the dragonscale armors in gianthold considered metal? If not that may be a good option if you feel like grinding tor a ton of times for the dragon scales.
 

OG DM

Well-known member
In oxygenated environments, metallic iron is absolutely not natural. Iron oxides are, but those make for poor plate mail lol

Plus armor isnt made from iron, its made from steel, and that is absolutely a product of human artifice

I guess you could make a case for copper or gold armor, since those are found naturally as native metals...but again, not great for stopping a battleaxe
Yet bronze age armors put in that work, just as bronze age weapons did.

A more recent Sage Advice (part of the official rules per D&D Beyond) says the following: Druids choose not to wear unnatural armor, much like how vegetarians choose not to eat meat. This allows Druids to avert their association with civilization—it is simply part of their identity.

This is much different than earlier edition(s) lore which said: Metal interferes with the flow of natural energy needed for a druid to cast spells.

Also: There's this one peculiar element involved in most of this fantasy realm's gear which helps "stop axes" if that's the shinola test we want.
magic.jpg
 
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droid327

Hardcore casual soloist
Meteor iron absolutely natural and don't oxidized easy. 8)

Not in space, but as soon as it's exposed to earths atmosphere it very much does

If you want to add spelljammer in an expansion with a space druid iconic that can wear metal armor though I'm fine with that lol
 

droid327

Hardcore casual soloist
Yet bronze age armors put in that work, just as bronze age weapons did.

Bronze, like steel and any other major alloy i can think of, is not natural

There was a Copper Age between the Stone and Bronze ages which did start with the cold working of native copper deposits, but again, copper is a very poor metal for practical use, which is why the bronze age was a much more meaningful advancement for society
 

OG DM

Well-known member
Bronze, like steel and any other major alloy i can think of, is not natural

There was a Copper Age between the Stone and Bronze ages which did start with the cold working of native copper deposits, but again, copper is a very poor metal for practical use, which is why the bronze age was a much more meaningful advancement for society
This statement is still hung up on 3.5 "natural" lore.

DDO dropped adherence to 3.5 eons ago. Longer than a decade now at this point.

D&D tabletop also dropped the lore regarding metals interfering with spell casting.

Chapter 1 current DMG also put an end to all "it has to happen like it would in real life" arguments by stating the rules are not physics. I use my bonus action to toss this entire sermon about how metallurgy works in real life into the same fire we once cast the textbook for building the peasant rail gun into. Druids avoiding metal armor is now an at-table rule0 and no longer system RAW.

Updating this rule in DDO to current is far less work than the devs having to remember to add a non-metal option into the game from time to time. ¯\_(ツ)_/¯
 
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