Not a suggestion or complaint, but rather a post about what I like and not.

Winterburn

It's the nature of man to ask questions.-Belgarath
Sophie and for that matter Winterburn, you guys want a better teamwork and group play fun experience, you should consider trying out playing in EXTREME Mortal Voyage Permadeath on Argo, we bring back the feeling of team like it was before all the population was in endgame grinding. PM me if you are interested and we can connect online.

Sophie i have a game suggestion for you that might fit what you are looking for when you decide to leave DDO, my boyfriend plays it and says the combat is too notch and interactive. The game is called Warframe(sci-fi ish), and to boot he is super excited for the upcoming release of the newer fantasy based version called Soulframe. Best part the game is completely free it has pay to advance stuff but everything is available in game with no need to make any purchases.

All the best wishes!
I have tried Warframe actually and I liked it. The gameplay suits me a lot and it was kind of fun. I felt that it was too hard to get into the whole community of it so I just run around doing stuff solo which is ok but there are missions I found was undoable alone so I usually just played some when this game was down.

I checked the trailer for soulframe and it looked really nice. Have to look into it some more but it felt really great.

What a refreshing post. Genuine, inviting, constructive, worthy of praise. Your motive is plain, and free of judgment, and venom. I am inspired to respond in kind.

I read the first post carefully, and kind of speed read the rest of this thread. I am going to respond only to the original post.
But I am glad to sit among you all.

I recently joined eso. In 3 months I went from brand new to having 9 capped toons and over 1100 champion points. Almost all 9 traits researched in all categories. Ran all raids multiple times, placed 13, in a weekend pvp tournament, and I tested their build system thoroughly.

My journey was fun, and immersion was well handled.
Eso however does not have any build variety. And it doesn't matter the class. The game is balanced around the armor and weapon sets. And each role, dps, heals, tank, are subject to these sets.

The highest stat for damage update helped in making more class skills relevant, but fails to offer build variety as one will still need the set for the intended role. Making the choice of build aesthetic. This revelation was astonishing to me, certainly reaffirmed the place ddo really needs to be aiming for.

I for one, was thrilled when I learned that no new sets would be introduced to ddo. They are fun and can add to the game, but eso has proven that if it becomes the main progression marker, it makes player choice non existent.

Swtor. I agree that their dungeon story system is more dnd than any out there, and none have even attempted to copy it. Unfortunately, mismanagement, heavy handed balance updates, created a toxic game environment and forced swtor on life support since 2013.

That being said the first 8 months or so the game was amazing. Build variety, pvp, dungeons and raids. But the game had a long level process, it wasn't easy to hit cap. The build freedom at cap confused alot of players unfamiliar with real choice. But now I have gone full circle. It was sad to see that game betrayed by its own creators, and the politics of EA. I bet the people who sold the game out for a corporate promotion don't even work anywhere near swtor or ea.

Excellent post, my friend. I wish I could see you in game. All the posters in here seem like worthy allies.
Yeah it's sad that Swtor didn't do better imo. There are not a lot of Star wars games out there I like and Swtor was really great. I both liked and disliked that once you picked a "class" you were kind of stuck with that choice with little variations (like being able to dual-wield or use a double bladed lightsaber as these playstyles were locked to a certain "class choice").

It was I think intended during game developing that you should have more freedom but was eventually made the way it was. With update 7.0 they added so you could have another "class" and switch between the 2 which I think was a nice feature.

I was once of the "founders" of that game and played it a lot so I feel I have gotten my worth out of it and I have no regrets not going back. It's too bad that it went down the way it did but it's out of my hands.

ESO on the other hand I really enjoy. Granted I havn't played it in a few years but I really like that fact that it can be done 95% solo once you get enough champion points and learnt the game proper. As for me I can't do certain group dlc dungeons solo and offcourse raids solo but the rest is doable and that's all I need.

The one thing in comparison to DDO is that it takes longer for me to get "bored" playing DDO the ESO which is a testament to how great DDO really is. Sure there are thing I would like "changed" in DDO but none of those things are make or break, more QoL stuff.

Glad you liked the post, it's so nice to see that we still have a lot of nice folks around.
 
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