VirginiaCreeper
Well-known member
Hello DDO. Novice Player Here,
Playing a LVL 12 Rgr / Dark Hunter / Half-Elf.
Part 1
In the Arcane Archer (Elf) Tree, there is an enhancement called "Awareness". In the Dark Hunter (Rgr) the same enhancement exists and I can select it at the same time in both trees.
Questions:
1. Is there a benefit from one to another?
2. Can I keep selecting both (DH / RGR is 0/3) (AA / ELF is 2/3) and pump up my character even more? Or once I get to 3/3 will the other cease to be a choice?
Part 2
A. In the Arcane Archer (ELF) Tree, the last Core enhancement is "Mystical Archer". You have to be "level 25" to get this enhancement (40 ap spent in tree), but if I understand correctly, you don't get any more action points after level 20. Most final core enhancements also require a specific pure class (lvl 20 rgr), but this one does not.
B. I think I also understand that, if I'm trying to max imbues, I should take levels in Paladin and Rogue. But I may have already screwed that up by taking too many (18) in my Half-Elf race enhancements. I currently have all Primal Energy imbue dice (Dark Hunter), and 3 tiers of corrosive arrows / elemental damage, but need 30 pts spent in the AA (ELF) tree to get all imbues. However, I find a lot of the enhancements in the AA tree to be kind of useless, so a bit frustrated that I have to spend all those action points to get the imbues.
Questions:
1. Do I (can I) hold spending action points past level 20 so I can get Mystical Archer?
2. In order to make my character the most effective for attack/damage as a ranged fighter, should I take levels in Paladin and Rogue for the imbues?
3. If you are selecting between Dark Hunter (Rgr) / Arcane Archer (Elf) / Half-Elf Race enhancements, what combination of enhancements would you take Hunter in the Dark (pure-class) over Mystical Archer (possible multi-class options) and which tier 5 enhancements would you prefer in either Dark Hunter or Arcane Archer?
Thanks for the help!
Playing a LVL 12 Rgr / Dark Hunter / Half-Elf.
Part 1
In the Arcane Archer (Elf) Tree, there is an enhancement called "Awareness". In the Dark Hunter (Rgr) the same enhancement exists and I can select it at the same time in both trees.
Questions:
1. Is there a benefit from one to another?
2. Can I keep selecting both (DH / RGR is 0/3) (AA / ELF is 2/3) and pump up my character even more? Or once I get to 3/3 will the other cease to be a choice?
Part 2
A. In the Arcane Archer (ELF) Tree, the last Core enhancement is "Mystical Archer". You have to be "level 25" to get this enhancement (40 ap spent in tree), but if I understand correctly, you don't get any more action points after level 20. Most final core enhancements also require a specific pure class (lvl 20 rgr), but this one does not.
B. I think I also understand that, if I'm trying to max imbues, I should take levels in Paladin and Rogue. But I may have already screwed that up by taking too many (18) in my Half-Elf race enhancements. I currently have all Primal Energy imbue dice (Dark Hunter), and 3 tiers of corrosive arrows / elemental damage, but need 30 pts spent in the AA (ELF) tree to get all imbues. However, I find a lot of the enhancements in the AA tree to be kind of useless, so a bit frustrated that I have to spend all those action points to get the imbues.
Questions:
1. Do I (can I) hold spending action points past level 20 so I can get Mystical Archer?
2. In order to make my character the most effective for attack/damage as a ranged fighter, should I take levels in Paladin and Rogue for the imbues?
3. If you are selecting between Dark Hunter (Rgr) / Arcane Archer (Elf) / Half-Elf Race enhancements, what combination of enhancements would you take Hunter in the Dark (pure-class) over Mystical Archer (possible multi-class options) and which tier 5 enhancements would you prefer in either Dark Hunter or Arcane Archer?
Thanks for the help!