Or are you going for Master of Fire stance for the added "+1 crit multiplier on 19-20 rolls" effect?Feats
.1. . . . : Insightful Reflexes
.1 Human. : Greater Spell Focus: Necromancy
.1 Wizard : Spell Focus: Necromancy
.3. . . . : Dodge
.3 Monk . : Two Weapon Fighting
.4 Monk . : Precision
.6. . . . : Mobility
.7 Wizard : Quicken Spell
.9. . . . : Whirlwind Attack
12. . . . : Improved Two Weapon Fighting
12 Wizard : Maximize Spell
15. . . . : Swords to Plowshares
17 Wizard : Empower Spell OR Heighten Spell
18. . . . : Improved Critical: Bludgeoning
21 Epic . : Greater Two Weapon Fighting
22 Destiny: Doublestrike
24 Epic . : Burst of Glacial Wrath
25 Destiny: Crush Weakness
27 Epic . : Embolden Spell
28 Destiny: Arcane Warrior
30 Epic . : Epic Spell Focus: Necromancy
30 Legend : Scion of: Shadowfell
31 Destiny: Spell Specialty: Evocation OR Embodiment of Law
Or do you squeeze in both by giving up other feats?Feats
.1. . . . : Insightful Reflexes
.1 Human. : Greater Spell Focus: Necromancy
.1 Wizard : Spell Focus: Necromancy
.3. . . . : Two Weapon Defense
.3 Monk . : Two Weapon Fighting
.4 Monk . : Precision
.6. . . . : Adept of Forms
.7 Wizard : Quicken Spell
.9. . . . : Swords to Plowshares
12. . . . : Improved Two Weapon Fighting
12 Wizard : Maximize Spell
15. . . . : Master of Forms
17 Wizard : Empower Spell OR Heighten Spell
18. . . . : Improved Critical: Bludgeoning
21 Epic . : Greater Two Weapon Fighting
22 Destiny: Doublestrike
24 Epic . : Burst of Glacial Wrath
25 Destiny: Crush Weakness
27 Epic . : Embolden Spell
28 Destiny: Arcane Warrior
30 Epic . : Epic Spell Focus: Necromancy
30 Legend : Scion of: Shadowfell
31 Destiny: Spell Specialty: Evocation OR Embodiment of Law
Due to the BAB / level requirements on certain feats, your later slots get very crowded if you're trying for both WWA and MoF. You don't have to have WWA, but it is nice being able to cycle between WWA / Eldritch Strike / Eldritch Tempest. Likewise, you don't need Master of Forms to make this build work, but anything which boosts your melee DPS will help.Feats
.1. . . . : Insightful Reflexes
.1 Human. : Greater Spell Focus: Necromancy
.1 Wizard : Spell Focus: Necromancy
.3. . . . : Dodge
.3 Monk . : Two Weapon Fighting
.4 Monk . : Mobility
.6. . . . : Adept of Forms
.7 Wizard : Quicken Spell
.9. . . . : Whirlwind Attack
12. . . . : Improved Two Weapon Fighting
12 Wizard : Maximize Spell
15. . . . : Master of Forms
17 Wizard : Empower Spell OR Heighten Spell
18. . . . : Improved Critical: Bludgeoning
21 Epic . : Greater Two Weapon Fighting
22 Destiny: Doublestrike
24 Epic . : Burst of Glacial Wrath OR Swords to Plowshares
25 Destiny: Crush Weakness
27 Epic . : Embolden Spell OR Swords to Plowshares
28 Destiny: Arcane Warrior
30 Epic . : Epic Spell Focus: Necromancy
30 Legend : Scion of: Shadowfell
31 Destiny: Spell Specialty: Evocation OR Embodiment of Law
I can't tell the level split. is it 2 monk/18 wiz?I haven't seen any recent builds, but the gist of undead punchers hasn't changed much.
One major build decision is: are you going for Whirlwind Attack for an extra AoE attack?
Or are you going for Master of Fire stance for the added "+1 crit multiplier on 19-20 rolls" effect?
Or do you squeeze in both by giving up other feats?
Due to the BAB / level requirements on certain feats, your later slots get very crowded if you're trying for both WWA and MoF. You don't have to have WWA, but it is nice being able to cycle between WWA / Eldritch Strike / Eldritch Tempest. Likewise, you don't need Master of Forms to make this build work, but anything which boosts your melee DPS will help.
Your basic "AoE blasts -> punch them to death" Eldritch Knight. Not sure what to do about Epic Destinies. Maybe Grandmaster of Flowers (tier-5) + Magus of the Eclipse for Necro bonuses?Pale Puncher
18/2 Wizard/Monk
Lawful Neutral Human
Level Order
1. Wizard . . . . .6. Wizard . . . . 11. Wizard . . . . 16. Wizard
2. Wizard . . . . .7. Wizard . . . . 12. Wizard . . . . 17. Wizard
3. Monk. . . . . . 8. Wizard. . . . .13. Wizard. . . . .18. Wizard
4. Monk. . . . . . 9. Wizard. . . . .14. Wizard. . . . .19. Wizard
5. Wizard . . . . 10. Wizard . . . . 15. Wizard . . . . 20. Wizard
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . .8. . . . . . . . 4: INT
Dexterity . . . 12. . . .+5. . . .8: INT
Constitution. . 18. . . . . . . .12: INT
Intelligence. . 18. . . .+2. . . 16: INT
Wisdom. . . . . .8. . . . . . . .20: INT
Charisma. . . . .8. . . . . . . .24: INT
. . . . . . . . . . . . . . . . .28: INT
. . . . . . . . . . . . . . . . .32: INT
Skills
. . . . . W. W. M .M. W. W. W. W. W. W. W. W. W. W. W. W. W. W. W. W
. . . . . 1. 2. 3 .4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4. 1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Spellcr . 4. 1. . . . 3. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. . .2 . . 2. 1. 23
Spot. . . 2. . .4. 1 . . 1. 1. 2. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Tumble. . 2. . .4. 1 . . 1. . . . 1. 1. 1. 1. 1. 1. 1. 2. 1. 2. 1. 2. 23
Heal. . . 2. . . . . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 .½ .1½. . 11
UMD . . . 1. 1. . .1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. 11
Search. . 1. 1. . . . 1. . .1 .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ . . . . . .9
Balance . . . . 1 .4. . . . . . . . . . . . . . . . . . . . . . . . . .5
Perform . 1. 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Repair. . 2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Swim. . . . . . . .1. . . . . . . . . . . . . . . . . . . . . . . . . .1
. . . . .------------------------------------------------------------
. . . . .28. 8 10 10. 8. 8. 8. 9. 9. 9. 9. 9. 9. 9. 9 10 10 10 10 10
Feats
.1. . . . : Insightful Reflexes
.1 Human. : Greater Spell Focus: Necromancy
.1 Wizard : Spell Focus: Necromancy
.3. . . . : Two Weapon Defense
.3 Monk . : Two Weapon Fighting
.4 Monk . : Precision
.6. . . . : Adept of Forms
.7 Wizard : Quicken Spell
.9. . . . : Swords to Plowshares
12. . . . : Improved Two Weapon Fighting
12 Wizard : Maximize Spell
15. . . . : Master of Forms
17 Wizard : Empower Spell OR Heighten Spell
18. . . . : Improved Critical: Bludgeoning
21 Epic . : Greater Two Weapon Fighting
22 Destiny: Doublestrike
24 Epic . : Burst of Glacial Wrath
25 Destiny: Crush Weakness
27 Epic . : Embolden Spell OR Intensify Spell
28 Destiny: Arcane Warrior
30 Epic . : Epic Spell Focus: Necromancy OR Intensify Spell
30 Legend : Scion of: Shadowfell
31 Destiny: Spell Specialty: Evocation OR Embodiment of Law
Enhancements (Spent: 80 +0r +1u / Max: 80 +0r +1u AP)
Eldritch Knight (Wizard) (40 AP)Pale Master (21 AP)
- Eldritch Strike, Spellsword, Imbue the Blade, Subtle Force, Subtle Force II
- Improved Mage Armor III, Arcane Siphon III
- Improved Shield III, Mystic Wards III, Spell Power Boost III, Wand and Scroll Mastery III
- Arcane Barrier, Synergetic Magic
- Knight's Transformation, Force's Point
- Improved Knight's Transformation, Knight's Arcanum: Knight's Striker, Force's Edge, Eldritch Tempest III
Harper Agent (12 AP)
- Dark Reaping, Pale Shroud: Shroud of the Vampire, Undead Augmentation: Inflict Weariness
- Necrotic Touch III, Negative Energy Conduit III, Spell Critical
- Cloak of Night I, Spell Critical
- Necrotic Bolt III, Negative Energy Adept III
- Unholy Avatar
Vistani Knife Fighter (8 AP)
- Agent of Good I, Ability Score: Intelligence
- Harper Enchantment, Strategic Combat
- Know the Angles III
- Strategic Combat II
- Knife Expertise
- Undead Hunter, Acrobatic III
- Haste Boost III
I made a 18/2 wiz/monk build... Probably the most fun I had of any build i've done!Anyone have any fun suggestions for a pale master monk handwraps build?