To start, I want to say how much I appreciate Bravery Bonus, and all the new content.
When TRing first became a thing you did E/H/N/N/N and slayers and crap to get to the XP cap.
Currently, with all the new quest; I find myself skipping some of my favorite quests chains each life because I get hard capped.
Certain quest chains, I feel almost obligated to run due to Raid flagging etc.
I was curious how being "perma-flagged" would be viewed?
Example, if you do the 3 Main Gianthold Quests you are flagged for Tor every life after. If you do Tor, you could do the raid.
If you flag for Caught in the Web, you be permanently flagged as well (used this example because its epic level)
Same for other raids. Such as Zawabi's Revenge. I know a lot of people hate CoF. Also this could be used to interrupt quest chains. Such as Sharn. You could miss the first couple quests, but still join a group.
Would there be a terrible draw back to this?
The only thing I can think of is: new players may struggle to get assistance for some of the harder or annoying quest such as CoF or Madstone or the Coal Chamber or Just Business.
A side idea of this for me is the idea that maybe favor rewards became persistent through reincarnation as well.
When TRing first became a thing you did E/H/N/N/N and slayers and crap to get to the XP cap.
Currently, with all the new quest; I find myself skipping some of my favorite quests chains each life because I get hard capped.
Certain quest chains, I feel almost obligated to run due to Raid flagging etc.
I was curious how being "perma-flagged" would be viewed?
Example, if you do the 3 Main Gianthold Quests you are flagged for Tor every life after. If you do Tor, you could do the raid.
If you flag for Caught in the Web, you be permanently flagged as well (used this example because its epic level)
Same for other raids. Such as Zawabi's Revenge. I know a lot of people hate CoF. Also this could be used to interrupt quest chains. Such as Sharn. You could miss the first couple quests, but still join a group.
Would there be a terrible draw back to this?
The only thing I can think of is: new players may struggle to get assistance for some of the harder or annoying quest such as CoF or Madstone or the Coal Chamber or Just Business.
A side idea of this for me is the idea that maybe favor rewards became persistent through reincarnation as well.