This is also where I would normally exit, feeling that the conversation may be pulling us off topic, but since the thread was predicated on a false dilemma and the topic has been around that and continued unfounded assertions, I'm happy to continue for now.
Let's look at this in more detail.
Yes. Let's.
You are first stating a claim that I know what people deserve.
Besides, the player base bears a fair amount of the responsibility for charging for drops to acquire incremental power since they wouldn't bear charging for hearts to acquire incremental power. The player base just shuffled the bill around, but it still comes due.
This is the quote where you assign responsibility to the players. I didn't make a statement about anything, I asked a clarifying question (you can tell by the question mark). Is it unreasonable to interpret that if someone is responsible for a thing, that they then deserve the outcome, good or bad?
That's the domain of god. Then you assassinate the character of that domain, with the claim that god is somehow punitive, which makes no logical sense.
So if your argument is clearly false and makes no logical sense, that means it is fairly likely to be based on emotions, as evidenced by feeling fleeced by the way a part of the game has developed. Ok, but that is an emotional statement, not an argument. I'll addressing that emotional statement first by saying I'm sorry you feel that way. Second, maybe some understanding of why the game has developed this way can be found for you in statements by me and others here, and that is one of the purposes of the forums. And maybe that understanding enables you to understand and better deal with those feelings.
I don't even know how to reply other than to (once again) point out the logical leaps you're attempting. You've misrepresented my question as a statement, and from there gone to me assassinating the character of the domain of god. And therefore, because I've assassinated the character of the domain of god, I make no sense. You go on to state decisively that this is clearly false and makes no logical sense, which you determine to mean that I must be emotional, and you finally conclude by attacking my understanding of the game.
This is literal South Park.
You've done an amazing job of avoiding the question. I'll rephrase it: How do you defend the statement that the players bear any responsibility for changes in loot drop rates, and why do you continue to ignore all other options to generate revenue?