Playable Kobolds?

ClickFlint

Active member
I'm a recent addition to the DDO player base but I've heard rumblings, rumors that DDO, possibly under Standing Stone, put the offer of playable kobolds being added to the game some time down the line - they were in a community vote against Dragonborn and lost. But losing the vote doesn't necessarily mean they wouldn't ever be made playable, only that they weren't prioritized

With as much official Eberron lore as Kobolds have been given, it's surprising to me that they haven't already been added. I've had a lot of fun with Kobold players at my D&D table, and representing kobolds as a DM - and one of these days I'll have an opportunity to play one myself. The question is, will it be on paper or on the internet through DDO? Only time will tell.

Please feel free to discuss your favorite Kobold moments.
 

Jhml

Well-known member
I wouldn't mind another doorstopper race making an appearance in this sea of elves! They are one of my favorite races to fight with my halfling (I only play h'lings), because our faces are just about at the same height. I really like staring a kobold in the eye, instead of staring at an ogres kneecap.
 

Weaponalpha

Well-known member
If we can play drow we can play kobolds. Both inherently evil races but the PCs would have a back story like Drizzt. They can make them the same size as gnomes for modeling purposes if animations are an issue due to size. More races means more racial APs for free. Oh, and more DEX!!!
 

Arkat

Founder & Super Hero
Kobold PCs?

people-forming-a-no.jpg
 

ClickFlint

Active member
If we can play drow we can play kobolds. Both inherently evil races but the PCs would have a back story like Drizzt. They can make them the same size as gnomes for modeling purposes if animations are an issue due to size. More races means more racial APs for free. Oh, and more DEX!!!
I mean, neither are inherently evil - in Eberron especially, kobolds are known to come in three distinct varieties connected with the big important dragons. Drow were only really "inherently" evil in the Forgotten Realms lore primarily due to the bioessentialism of one Gary Gygax, the same guy who was convinced girls couldn't play D&D.
 
If we can play drow we can play kobolds. Both inherently evil races but the PCs would have a back story like Drizzt. They can make them the same size as gnomes for modeling purposes if animations are an issue due to size. More races means more racial APs for free. Oh, and more DEX!!!
Eberron specifically doesn't do "always evil"; one of the big things about it when it was been developed in the 3.5e era was that it didn't follow alignment restrictions that way, so you could have good chromatic dragons or evil metallic dragons. Heck, in standard 3.5e, clerics had to be within one alignment step from your deity; in Eberron, clerics have no alignment restrictions based on deity, period. Good kobolds (or drow) don't need any special backstory to not be evil.

Besides, there are already kobolds openly in the streets of Stormreach, and we already work with the kobold worker's union in the various challenges. Kobolds are already accepted in "civilized" settlements.
 
What a well reasoned response explaining your reasons why you do not like this, and why your preference should be prioritized over others. Truly you have done an adept job at showing how you're not just "yucking someone else's yum", as they say.

EDIT: Sarcasm aside, repeatedly replying with a "no" image without any explanation is manifestly unhelpful, and contributes less than nothing to the discussion.
 

FuzzyDuck81

Well-known member
Kobold unions deadlocked in committee - many kobolds want to be adventurer & get shinies, but kobolds not scabs!
 

Uska

Founder
in my pnp game kobolds are old school they are canine and related to gnoles(correct spelling for hackmaster) so proud of my players they found 12 imprisoned kobolds last night and set them free and didn't just murder hobo them
 
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