Ryiah
Well-known member
That's okay. Most of the player base doesn't pass either. "Grammar".They just don't seem smart enough to pass as a player character race. First you have to use proper grammer in your dialog, then we can talk heroics.
That's okay. Most of the player base doesn't pass either. "Grammar".They just don't seem smart enough to pass as a player character race. First you have to use proper grammer in your dialog, then we can talk heroics.
Funny, because they had no penalties to any mental ability score in 3.5e, let alone newer editions. The grammar thing is more indicative of Common not being their first language.They just don't seem smart enough to pass as a player character race. First you have to use proper grammer in your dialog, then we can talk heroics.
This is the same type of argument used Other folks who don't have access to the same level of education you did, through no fault of their ownThey just don't seem smart enough to pass as a player character race. First you have to use proper grammer in your dialog, then we can talk heroics.
Kobolds are people; subbing Kobolds out for ANY people in that sentence just sounds awful, so don't structure your argument like that. It's like saying "Girls don't belong at the D&D table" or "[Insert Race] is ALWAYS EVIL, it says so in the original AD&D Monstrous Manual!" while ignoring the updates to lore that take into account things like Progress and Growth in the persons writing the rules and lore.Kobolds are vermin and should be killed on sight.
Truly! They're doing such hard work for very little thanks from the grognardiest of the player base, just because they all didn't have the opportunities that kept them from falling in with the wrong kobold crowd they get looked down on - and more than just physically.4. Kobolds are thematic.
[...] It is hard not to root for the disrespected working class members of Stormreach society.
It is jumping around quite a bit.I'm impressed this thread is still going! It has (koldbold) legs! Go! Go! Go!
"Some people just need killing."Kobolds are people
Yeah, that's totally normal thing to say about an entire race of people and not at all deeply disturbing..."Some people just need killing."
Yeah, that's totally normal thing to say about an entire race of people and not at all deeply disturbing...
I second thisI would pay to not have them
Our collective experience has been that the Venn diagram for "ironic fantasy racism" and "full-blown actual racism" is a circle, so like... make of that what you will.Being offended for a fictional 'race' is far more disturbing.
SSG, I hope you're reading this!There is literally no reason not to add Kobold.
Revenge of the Kobolds pack.
Im thinking a new quest chain that delves into the reason they infested the harbor. There was a threat that pushed them there (adventurers) and they want to fight back. The bosses of the quest pack are all members of playable races and have an NPC guild of their own just like The Fallen from Sharn. Maybe the quests are ABOUT the acceptance of Kobolds into Stormreach and you defeat but dont kill members of the "adventurer" guild but then face them for real in a raid similar to PN, but in Crystal Cove map? As you gain favor of particular Kobold Worker Union members, you get buffs/marks similar to the monolith attunement in Isle of Dread? Maybe you have to do difficult optionals to get those marks and can turn them in for shinies...
Bring an iconic at the same time, and introduce an Iconic Completionist feat that comes with it. Everyone will want it. Done.
I could see running a party of 5 kobolds with one of my chars (NOT kobold, of course). Where would we go? Killing kobolds in the sewers, naturally.I could get behind Kobolds as a playable race as long as the LFM has the option to exclude any race as well as class.
I don't see that happening, because frankly that's just a bad idea. There's a legitimate reason to filter by class, because class determines what roles/needs you can fill, but filtering by race serves no purpose but to fragment the player base on a game with an already small player base.I could get behind Kobolds as a playable race as long as the LFM has the option to exclude any race as well as class.