Kyloz
Well-known member
This topic has been posted before but genuinely I do not understand why trances are still in the game.
-They are not fun to build your character around
-They do not have an animation or any visual effects
-Some of them straight up don't work every time last I checked. I remember the last time I played horizon walker they only activated sometimes and consumed a charge (not a problem for every trance)
-It is boring design
-Some builds require you to swap to a stat stick before activating a trance, this sucks! no one likes this.
-You cannot move around the UI so having to look every few minutes to see if my tiny trance buff icon is still active is annoying.
-They are required (especially in the newest expansion) for builds at endgame. This locks you into certain build paths and is completely a avoidable problem designed by SSG
Solution 1: Remove trances and bring down some of the stats of monsters to compensate.
Solution 2: Make them last much longer, 5 or 10m would be nice, it can have less charges.
Dark Solution: Give every class a trance and make it activate off whatever your highest stat is instead of a fixed stat.
-They are not fun to build your character around
-They do not have an animation or any visual effects
-Some of them straight up don't work every time last I checked. I remember the last time I played horizon walker they only activated sometimes and consumed a charge (not a problem for every trance)
-It is boring design
-Some builds require you to swap to a stat stick before activating a trance, this sucks! no one likes this.
-You cannot move around the UI so having to look every few minutes to see if my tiny trance buff icon is still active is annoying.
-They are required (especially in the newest expansion) for builds at endgame. This locks you into certain build paths and is completely a avoidable problem designed by SSG
Solution 1: Remove trances and bring down some of the stats of monsters to compensate.
Solution 2: Make them last much longer, 5 or 10m would be nice, it can have less charges.
Dark Solution: Give every class a trance and make it activate off whatever your highest stat is instead of a fixed stat.
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