PURE MONK DEX THROWER U72

Ying

5000+ hours played
Since you have 7 AP invested into racial enhancements, I'm curious why you chose Drow instead of an Elf race for the 6% to-hit.
 

Nod

I don't work for SSG- I pay their bills.
Idk mate, I don't typically pay attention to your builds as they are not for me. You enjoy playing them, I think? so that's fine.

What I don't agree with though, is you advertising these to first life players. Whether intentional or not, new players may see these and play them. And have a very terrible experience with it. You have posted videos lately complaining about how bad your build is, if I remember correctly it was your Dragon Desciple and how SSG ruined monk? But you yourself did everything wrong, and then complained about it.

This build for example, it is so miserable to play a thrower w/o 10k stars, and you aren't in Grandmaster so you have no Ki generation.
 

dozensnakes

Well-known member
Epic Destiny Feat: Harbinger of Chaos !!! You could do Embodiment of Law here if you wanted more defense; I think Chaos is better because if everything is dead, you don't need defenses, but its up to you, you could also swap this for something else like elusive target if you're gear was crazy good and you were on a toon with x3 complete and 200 reaper points, but overall i find the xtra dmg the best.
Not the most versed in thrower builds, but is 2% double shot worth the feat slot at 28, or is this an error?
 

I dont Like gimps

Well-known member
Looking forward to the open access video showcase to support the build objectives & expectations!

I wasn't able to justify the price to join your club at this time.
can tell u my attempt from back then on artificer wasnt all rainbows and sprinkles and it was just Grim r10
getting touched is either killing u 20% of the times or causing every Little graze (like a fear dot) to be your end
zero RAP do be hurting

this is an older video but I think it roughly gives an idea of a Low life toon in r10s
 

Mary

Well-known member
Idk mate, I don't typically pay attention to your builds as they are not for me. You enjoy playing them, I think? so that's fine.

What I don't agree with though, is you advertising these to first life players. Whether intentional or not, new players may see these and play them. And have a very terrible experience with it. You have posted videos lately complaining about how bad your build is, if I remember correctly it was your Dragon Desciple and how SSG ruined monk? But you yourself did everything wrong, and then complained about it.

This build for example, it is so miserable to play a thrower w/o 10k stars, and you aren't in Grandmaster so you have no Ki generation.
I have +2 passive ki gen which is plenty for 10k stars and misty step-
 

Mary

Well-known member
can tell u my attempt from back then on artificer wasnt all rainbows and sprinkles and it was just Grim r10
getting touched is either killing u 20% of the times or causing every Little graze (like a fear dot) to be your end
zero RAP do be hurting

this is an older video but I think it roughly gives an idea of a Low life toon in r10s
thanks, i will watch; im going to try to make an R10 for giggles
 

Mary

Well-known member
fisto allready highlighted the biggies but Quick draw is a wasted augment slot whirling takes care of animation speed capping by a long shot
I could swear i even tested running 3 Imbue dice over whirling and still animation capping but its been like a year since I did tests so my Minds a bit fuzzy (btw I can barely read right now cuz I cant find my glasses so if something is unclear thats that)

btw good Luck with 60 or 80% (augment) threat reduction I remeber constantly pulling agro with Monk when I was on 80%

Im no math wizzy but 2 Ki regen means 20 Ki per Min 10k and 10k stars cost 20 and is on a minute of cooldown so unless u dont wanna mediate at every quest start or melee the first pack u aint Jumping nowhere with a step and due to the new 50% thingy that costs 35KI? and basically lowers your 10k offtime weakness.... u deffo wanna have more than 2KI.... in raids thats less of a problem since u just Melee the first few seconds but for questing its just nuh uhh

wow, in there were some moments of being very nice, pleasant and helpful - thank you, i like tests and testing - i havent heard about the whirling animation cap vs quick draw but am i wrong about quick draw? It literally says it makes you throw faster and that appears to be true. If you have a video where you tested what you're talking about ill watch it.

you bring up a really good point about the threat, i do mention that in the videos a few times that im playing solo and dont need to worry about threat, but if I raided or grouped Id want to respec to get more threat drop because it would be an issue. I am aware.

For ki gen i understand, its all about 10k stars, but so far its been fine with +2, honestly stuff dies so fast and if i need to meditate or shrine i can, having 1 in embrace the void give me another meditation and if I were on a multi-life i could get more. I don't disagree with you about ki gen but sources of ki gen are hard to come by and i dont want to go into gmof- you guys already have a gmof thrower build im sure.
 
Last edited:

Mary

Well-known member
Such a wretched time we live in. Nothing is ever good enough. Can't someone just play a build that's fun anymore? It's a game, it's Mary's take on the build. There are ways of mentioning certain improvements without saying you suck and don't know what you're doing. Games are supposed to be fun to play for the person playing. I can't remember ever playing something as a child and having grownups that knew more about it, telling me I shouldn't play because I wasn't doing it the best way possible. lol. I appreciate your thoughts on the build Mary, and I will watch for the vid.
W maven. thank you.
 

I dont Like gimps

Well-known member
wow, in there were some moments of being very nice, pleasant and helpful - thank you, i like tests and testing - i havent heard about the whirling animation cap vs quick draw but am i wrong about quick draw? It literally says it makes you throw faster and that appears to be true. If you have a video where you tested what you're talking about ill watch it.
well as far as Im aware quick draw works the same way as rapid shot or whirling wrists it just doesnt disclose its % increase but it obeys the same animation cap rules and u are at 84 animations a min with and without quickdraw when taking Whirling

alledgedly 94 in wind which I couldnt confirm back then

I dont have a Monk at cap rn so i cant be bothered to test if whirling is even needed
For ki gen i understand, its all about 10k stars
its Kinda everything beside 10k really 2KI min basically mean u dont have anything but 10k
 

Mary

Well-known member
Since you have 7 AP invested into racial enhancements, I'm curious why you chose Drow instead of an Elf race for the 6% to-hit.
That's a good point Ying, thank you, I know drow is the worst - it was flavor. I go over that in the videos about how drow probably is the worst race to pick and you'd probably be better off doing another race, elf is a good choice, tabaxi, etc but I went for flavor. I also mention that you could leave out the 7 if you had no racials and put the points in the other trees based on your gear and past lives etc.
 

Mary

Well-known member
Not the most versed in thrower builds, but is 2% double shot worth the feat slot at 28, or is this an error?
because this project is spanning multiple videos i am testing as I go in real time - I tested and swapped for first blood. it is a fair point about it only being 2% but then again there's a legendary imbue feat that only gives 1 imbue die, when others give 2, so i dont know, i think some of the epic/legendary feats are underwhelming but am working with what I have access to trying things out
 

dozensnakes

Well-known member
because this project is spanning multiple videos i am testing as I go in real time - I tested and swapped for first blood. it is a fair point about it only being 2% but then again there's a legendary imbue feat that only gives 1 imbue die, when others give 2, so i dont know, i think some of the epic/legendary feats are underwhelming but am working with what I have access to trying things out
Well the imbue dice only applies if you are chaotic right? If that is the case I would imagine even toughness for slightly better survivability would be better then 2% doubleshot.
 

Fisto Mk I

Well-known member
If you were on a multi-life toon with past lives and racial points you could do flash bang, but I made this for a first life toon, as described, i didnt have the points to grab flash bang, I went path of darkness for nothing, exactly
1st life Drow toon can't have 32 build point, pal. ;)
You say more than once about target for 1st life build with low AP and not best gear... but you have a pretty peculiar idea of 1st life players. Full +8 Supremacy Tomes, +2 Enhancement, +3 Racial and +3 Destiny tomes too... I would say that most of the 1st life players are very far from what you describe.
Anyway, independent from PL, build points and gear, here is 2 path to further build upgrade. Dark path can provide literally nothing for your build, Light path can provide some benefits. You can direct new players to correct way, but instead you mislead them to dead end.
You are correct about the imbues, and I could have used henshin, however the imbue dmg isnt where we are getting our big hits, so while i did experiment with hm elemental and its good, for this i just left it sting
So, you know from experience that HM imbues much better than NiS, but still recommend for your build Sting? Other words, you purposely gimp your build?
Check. 8)
Further, you say that imbues is not what gives large numbers of damage to your build. Why, in fact? How imbues many do you have?+ 3 from C1-C3 HM, +2 from Embodiment of Law... it's already 6 with base Sting. Add one more from aug or other source - and Shiradi provide 1d77 more damage from T2 proc.

For example, my pure Monk have +15 bonus (16 total) ID, and can have 2 more from GEW if friendly Arty/Alch present in party.

We do not stealth, no, we don't need the ki gen from it, we have +2, which is plenty for 10k stars, target dummy, and misty step. again, you could if you had the past lives, take stealth and play stealthy and benefit from another +1, but its not needed and again, i wanted to post 1st life friendly
It's why @I dont Like gimps say about 2nd option in his answer. ;)
You clearly not have enough/good experience with throwers build, sorry. +2 passive Ki gen absolutely not enough for s-tier (in your words) shuri builds. You don't have enough for many needed Ki abilities, it's why currently such builds locked into GoMF. You may not believe me and even call me a hater, but it's just fact. Ask any experienced shuri-monk, @SpartanKiller13 or @Bjond, for example. You mandatory need Ki bolt, Cauldron, Shadow double and WIS trance if you don't go in HW (and HW is heavy suboptimal for non-bow builds). With only +2 passive Ki regen you can spam only 10k Stars, it's all.

Now about Misty Step... it's HW T5 Enhancement, it do absolutely nothing with Ki. You mean something other? ;)
subtley is very good and if i had the points would have, same for agility. I if we had the extra racial points - but we dont so the build prioritizes certain things over others, the threat drop from subtlety is S-Tier, but on a first life toon with who knows what gear, we are already getting threat drops from our destinies later, yes if we were part of a raid group we'd want more, so yes, if we added to our power by aquiring good gear and past lives, we would add subtlety; agility is also something we'd want, but we get a bunch of dodge and didn't have the points -
60 or even 80 (if you have augment) just not enough, and you need more even for solo to not steal aggro from your own Target Dummy. And you need it early, not at lvl26 when you can take second threat reduction from Shiradi tree and not at lvl30 when you can slot augment.
IAF is way better than the hit points, its that simple - and if the stuff is dead you dont need the hit points its that easy - but you knew that. IAF is S-Tier, the hitpoints are A-Tier (I use Titan's blood later for some, which I explain).
Let's check...
You have 1st life toon with only 12 base CON build and you suggest take IAF over Self Defense?! Oh, man... Should i remind you that Soul Stone does not do any damage? Seems you greatly overestimated IAF, especially in solo play. You don't need IAF for trash mobs, they die before you can get meaningful amount stacks, and you cannot use it for boss fight (exclude epic moment, and it's only for lvl 30+) because you cannot stay motionless in one place or... ding! You is Soulstone now! ;)
Titan's Blood is nice, but you need stay alive before lvl34, you know? 8)
Of course, if you build for pure raid toon only, with dedicated good tank in group, then IAF really good. Other way - not so good as you possible think.
Anyway, how many HP your toon have?

HM tier 1 exemplar is just junk we take to hit tier 2, we cant benefit from porous soul, or ki shout but you could if you hated the idea of exemplar, all we care about its tier 2 for contemplation3; if you had 2 points you could grab your elemental soul, which I would have but I didn't have the point because its a 1 life toon.
I talk about Exemplar because early Lammania test show bug with it, when each point spended here erroneously provide +10 Threat generation. I retest it on live not so long ago and seems this bug already fixed. So you can take it safely now. 8)

Personally i take Henshin training here.

thank you for the hate on this thread
Me? Lol, pal... if you wanna playing victim card, do it better at least... :D
tell me more about number 2 because I clearly know it I wrote it
I tell you instead him (or her, in server it's girl toon irc), above.
Im no math wizzy but 2 Ki regen means 20 Ki per Min 10k and 10k stars cost 20 and is on a minute of cooldown so unless u dont wanna mediate at every quest start or melee the first pack u aint Jumping nowhere with a step and due to the new 50% thingy that costs 35KI? and basically lowers your 10k offtime weakness.... u deffo wanna have more than 2KI.... in raids thats less of a problem since u just Melee the first few seconds but for questing its just nuh uhh
Exactly! 8)
wow, in there were some moments of being very nice, pleasant and helpful - thank you, i like tests and testing - i havent heard about the whirling animation cap vs quick draw but am i wrong about quick draw? It literally says it makes you throw faster and that appears to be true.
Here is where you correct and @I dont Like gimps not. You need both Quick Draw and Whirling Wrists with Patience, other way you be locked in Wind stance for compensate speed lose.
For ki gen i understand, its all about 10k stars, but so far its been fine with +2, honestly stuff dies so fast and if i need to meditate or shrine i can, having 1 in embrace the void give me another meditation and if I were on a multi-life i could get more. I don't disagree with you about ki gen but sources of ki gen are hard to come by and i dont want to go into gmof- you guys already have a gmof thrower build im sure.
Sorry, as say before, for play shuri-monk as s-tier build and not simpleman 10k star spamer, +2 Ki regen just not enough.
I know drow is the worst - it was flavor.
It's not really (i play BF, for example, and it much worse for shuri-builds because DEX cap). 1st, you get free feat - Shuriken Expertise, it's very good for already gravely feat-starving pure Monk. 2nd, if you have enough AP, you can get better than Sting imbue and 2 ID.
But, as all know, master race for shuri-builds is Eladrin currently. 8)
I tested and swapped for first blood.
First Blood (not very good per se)+SD T4 Bring Darkness is real good combo, but you need spam Ki Bolt then, and you already starved in Ki...
Well the imbue dice only applies if you are chaotic right? If that is the case I would imagine even toughness for slightly better survivability would be better then 2% doubleshot.
It is. 8)
 

Bjond

Well-known member
quick draw works the same way as rapid shot or whirling wrists it just doesnt disclose its % increase but it obeys the same animation cap rules and u are at 84 animations a min with and without quickdraw
Patience puts quickdraw back on the map again; 86/m for me without patience, 85/m with patience (and quick-draw and whirling and 20% ranged alacrity). So, with patience, you're back to needing all the various ranged speed ups. Long ago, all you needed was whirling and one other to cap.

BTW, I didn't see gear posted. It's essential to build gear in advance for a shuri-thrower to be SURE you hit the required thresholds. Shuriken in particular, does not grant doubleshot on DEX, but 2x chances at extra throws on DEX. It's a subtle difference, but what it means is 50 DEX doesn't equal 1 extra shot every time, it means 0.75 expected extra shots.

This makes reaching 100 DEX a major goal for shuri builds. It's HARD to reach 100 DEX these days while also keeping the rest viable and it's a big reason why shuri builds are mostly run with a lot of PLs and ONLY at-cap. Level as INQ then flip to shuri when you can hit 100 DEX.

The ki generation issue got worse with last patch, too. Ki+2 passive is no longer enough. I think they made changes with the expectation of having shuriken generate ki (they made comments about wanting ki-gen and then back-pedaled). So, you will never use shadow-double or leaps or lots of other fun stuff without GMOF for ki-gen.

Also, IF you have a|s-tier dps, you need a LOT of diversion. This is another reason to lay out gear in advance. IF you can run without negative threat, you're c-tier.

Example on diversion: my VKF thrower has ranged-80 spell-60. It's an old used-to-be s-tier that's probably bottom of a-tier at best right now. It still pulls agro if the fight is long enough.

Oh, I like BLUFF over Diplomacy, too. Bluff gives you threat-40 for 6s? .. it's nice to use before a burst window or just after starting one. It can also single pull dooms and is long range. Diplo is an INQ trick; great for them because INQ will auto-diplo things, but you need to fight v.close -- almost snuggled up into melee range.

BTW, what I think an S-tier shuri would look like today? 18 monk 2 alch, vkf for dagger MP=RP, IAF for extra power, Shiradi+GMOF+Draconic, alch for poison strip, draconic for 2x poison mantle, shuri for IAF + 10KS + Epic. I started laying one out. It's hell to gear and AP is beyond tight. Got far enough along that it looked possible. Punted the idea when I realized I was laying out a build I'd hate due to all the swapping.

Some of y'all more swappy folk might like the concept, though. Double ki-bolt damage with an extra helping of shiradi-shuri 10KS epic. Got diversion?
 
Top