Quality of Life improvements for wiz/arti - scroll related

Okay, this has three parts. And it would be a *lot* more convenient for the only two classes it matters to: Wizards and Artificers.

1) Put a little icon on the corner of scrolls that tells me if the spell is on my class's spell list (Maybe, I dunno, a green circle?), if I've already learned it (I dunno, maybe a green check mark?) or if I can't do anything without UMD (I dunno, maybe a red X?) This would be hugely convenient for anyone that likes to grab all of the useful spells, but doesn't want to CLOSE THE PURCHASE WINDOW BY OPENING THE CHARACTER SHEET WINDOW TO CHECK THEIR SPELL LIST.

2) When we're selecting spells at level up, mark the ones that can be learned from easily purchased scrolls. I don't care if it's the vendor in the Portable Hole. Let me know which spells come on scrolls i can buy. This is just a small kindness.

3) TELL US WHAT LEVEL SPELL THE SCROLL IS FOR A GIVEN CLASS, NOT WHAT LEVEL THE RESPECTIVE CLASSES CAN LEARN THEM AT. Stop making us do math when we're buying scrolls to inscribe! Haven't you met 97% of the modern gaming community? It's just sadistic to make them do math!
 
Upvote 2

Ellisaria

Well-known member
3: The amount of number crunching I see people post on the forums makes me love this game for being one of the last games out there that makes you do math still. A game based off 3.5 pnp and it's numerous situational modifiers, rolls and counter rolls (Grapple check anyone?) made whole game sessions a mix of math and theatre classes XD
DDO is a very unique game, only one like it on the market, partly because it's last bastion of doing math
 

Altra

Well-known member
3) TELL US WHAT LEVEL SPELL THE SCROLL IS FOR A GIVEN CLASS, NOT WHAT LEVEL THE RESPECTIVE CLASSES CAN LEARN THEM AT. Stop making us do math when we're buying scrolls to inscribe! Haven't you met 97% of the modern gaming community? It's just sadistic to make them do math!
Bolded for emphasis
^THIS!!!!!!!!!!!!!
 

droid327

Hardcore casual soloist
Honestly, this seems like a lot of work for a very small and specific benefit

Why not just change it so you can buy spells directly to your spellbook, without having to scribe them from scrolls? Just give the class trainer a new option and use the same GUI as you do when you're selecting spells during level-up.

Added benefit of this method: it will let them have the "rare scrolls" list available for training, since the scrolls themselves are still rare. Those spells would have a premium cost, of course.
 

Arch-Necromancer

Well-known member
3) TELL US WHAT LEVEL SPELL THE SCROLL IS FOR A GIVEN CLASS, NOT WHAT LEVEL THE RESPECTIVE CLASSES CAN LEARN THEM AT. Stop making us do math when we're buying scrolls to inscribe! Haven't you met 97% of the modern gaming community? It's just sadistic to make them do math!
This one even sounds reasonable. I do not get why they don't list the spell level in the description.

If they colored the saves in the last patch, maybe they can also add a spell level to scrolls.
 
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