Yeah personally I just skipped non-raid MD loot across the board. I've run a lot less endgame recently as well, because of that.
It's hard to be motivated to grind out super-rare stuff lol, and it's easy to just be like "yeah Vecna's good enough, save yourself the stress" so that's where I'm at. I just curse things once and yolo it. And I know quite well how much power that leaves on the table, but I also know I'll burn out and quit if I have to farm out an item 30x.
I understand the perspective of "curses aren't supposed to be something you farm for" but it represents a significant bonus if you do, so people will. And it's too late to change now, or the people who *did* farm out a full gearset will be justifiably angry. Should have been +2 Swim lol, or even +2 Reflex saves; you
could benefit from farming the right one, but not enough to feel required to. But +5 MP is like another filigree slot or Reaper Ring lol. I have +2 Imbue Dice on a heroic VoM, and can't consider an alternate heroic trinket.
You know what loot system was rare but fun and accepted by players? Feytwisted chests. Because when you saw one you knew everyone was guaranteed an item, and you could trade them to other players in the chest. That was satisfying and promoted playing with others.
And you could go farm a chest and then call over some friends to loot it, for 6 guaranteed items which is a significant bite at the 15 (?) items possible.