Reaper Endgame Centered Dragon Lord

Dragxon

Well-known member
KoTC has the light imbue in core 1. You lose movement bonus, deflect arrows and some ki generation but it could open up some options in other trees for less squishiness, like sacred defender. But you also gain long swords as favored weapons in KoTC tier 2 and Knight Training for free in t4.

My first iteration of the build was pally instead of sacred fist with kotc but sacred fist has just been much better. The feat really dont matter too much because the next best feat would be 2 more melee power from weapon focus and I get 5 more imbue plus the hugely important movement speed. I would also have to move enhancements around to put some points in vistani if I did not get the deflect arrows from sacred fist.

This build is squishy yes but I dont want to give up DPS or even pick up something like threat generation from the sacred defender tree. That would make this build useless in raids if it was in sacred defense.

As an aside you should never be in a fighter or pally defensive combat stance as a melee dps. You will turn a raid boss around and you will kill people.
 

Oliphant

Well-known member
Been farming IoD runes to get the two attuned longswords but wondering if I should hold off for new gear sets with MD stuff.
 

Oliphant

Well-known member
Been doing longswords Divine Crusader version for months now for guild raids. Doing some minor variations, getting crusader damage buff from the consecration epic strike, which ends up being less direct dps but keeps more crusader uptime for group dps and does group heals which are otherwise lacking on the build for the most part. Long cool down applied to the Fatesinger epic strike when you use consecration epic strike cuts into dps even more but haste auto attack while spamming group healing exalted smites still does a lot. Consecration plus exalted smite group healing adds up to too. I'm often the only Divine Crusader so the consecration and Divine Beckon mass true rez are the ultimate insurance package. The boss debuffs to max out dps are very quickly applied and stack up pretty extreme and the party never seems to lack dps over many compositions.
 

deem of many

Active member
whats your crit range / crit multiplier?
also, while trying to emulate this build on ddo builder, holy sword seems NOT TO STACK with DRL t5. Any idea if that's accurate?
 

zandoe

Well-known member
Everyone should read twice the disclaimer in this build.

"This not a new player friendly build and very skill intensive because you need to play very well to survive situations as it is a squishy build."

Max melee dps is nice but can argue is this build the best one to bring in to something like the Den of Vipers raid on high difficulty. In FoM ranged doesn't work, in DeV some melee builds are in trouble I think thats fun variance raid build wise.
 
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