Reaper Endgame Shadar-Kai VKF Frenzied Berserker

Tronko

Well-known member
Damn, so many comments! I should check the forum more often 😅
I’m not as active as I’d like to be, but all this unconditional love for ranged builds depresses me a bit.
For the ‘know your enemy’ series, recently I played a repeater build. It lasted a few weeks. Way, way, way too boring.
But tbh the damage output is truly insane (not that shuri builds are any weaker…). No melee can compare.
I read the balance pass... and we have a new ranged active with 250% damage and a 6s cooldown… lol
At least the new raid certainly does favor melee.... oh wait, not really 😅
Fair enough, melee dominated the scene for years.
 

pirotessa

Well-known member
Damn, so many comments! I should check the forum more often 😅
I’m not as active as I’d like to be, but all this unconditional love for ranged builds depresses me a bit.
For the ‘know your enemy’ series, recently I played a repeater build. It lasted a few weeks. Way, way, way too boring.
But tbh the damage output is truly insane (not that shuri builds are any weaker…). No melee can compare.
I read the balance pass... and we have a new ranged active with 250% damage and a 6s cooldown… lol
At least the new raid certainly does favor melee.... oh wait, not really 😅
Fair enough, melee dominated the scene for years.
Now you just have to include dark gifts on your future builds :). Living shadow at least makes relentless more bearable on a melee to stand outside of the spin range. Please keep sharing your builds though! Always great content. :love:
 

DPactX

Well-known member
I just tested this to be 100 percent sure it was definitely actually working rather than adding the Adamantine text but not doing anything. Went into Best Laid Plans on R5. No gloves equipped it strips 123 for DR, put the gloves on and no DR. Not sure when they fixed this, but it does seem to be fixed.
Does "adamantine" show on weapon when you hover the mouse over it? If it does then I suppose we can be 100% sure it's working.
 

DPactX

Well-known member
About the Dark Gifts (never used any), I am thinking about Living Shadow. Would it be good on the pure build? Wiki says it's better for THF, but the dodge cap bonus seems very interesting (not sure how bad the damage debuff would be). I considered Echoing Soul for the great increase to intimidate (and no fail instakill) and reflex saves, but not sure about the debuff part, seems very annoying. What are you using?
 

westside

Active member
So with the loss of damage losing offhand versatility, the other components of this build offset that damage loss , except versus red named? Also, what would be ideal starting stats for macrotech build?
 
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woq

Well-known member
Damn, so many comments! I should check the forum more often 😅
I’m not as active as I’d like to be, but all this unconditional love for ranged builds depresses me a bit.
For the ‘know your enemy’ series, recently I played a repeater build. It lasted a few weeks. Way, way, way too boring.
But tbh the damage output is truly insane (not that shuri builds are any weaker…). No melee can compare.
I read the balance pass... and we have a new ranged active with 250% damage and a 6s cooldown… lol
At least the new raid certainly does favor melee.... oh wait, not really 😅
Fair enough, melee dominated the scene for years.
You should get a melee toon going with slicing blow / hamstring / imp sunder with the animation canceling, they also got crazy %dmg now and jive about as well with other attacks as you can imagine.
 

Macenzie

Well-known member
Dino here. Ice Fang, Alignment Absorb, +2 Profane Tactics. But what you slot will depend on what you need of course.
 

Tronko

Well-known member
You should get a melee toon going with slicing blow / hamstring / imp sunder with the animation canceling, they also got crazy %dmg now and jive about as well with other attacks as you can imagine.
Ahahaha yeah, I just did it 😅
 
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ashou

Well-known member
Dino here. Ice Fang, Alignment Absorb, +2 Profane Tactics. But what you slot will depend on what you need of course.
Cheers. Does the build use any tactics? For you to get that bonus?

If I get Flamescale for example, which adds adamantine type, would it apply the effect on the kukri in the main hand as well ?
 

Macenzie

Well-known member
Cheers. Does the build use any tactics? For you to get that bonus?

I am not sure if the build was into Trip, but there wasn't much else to put there as I already had Profane Sneak Attack Dice elsewhere. Your trip success will depend on what you are running e.g. Sharn R1 or Chill R10. It's nice to have some sort of CC for when Visage is on a cool down.

If I get Flamescale for example, which adds adamantine type, would it apply the effect on the kukri in the main hand as well ?

I am 98 percent certain it does not.
 

westside

Active member
Does someone have a gear/augment set that gets intim to the 125/130 range? I'm at like 110 and unclear how to boost higher... thanks in advance
 

Tronko

Well-known member
Necklace_of_Glib_Tongue_%28Level_28%29.png

This one is an easy/cheap option. The bonus is currently +27 and not +22 as described. I assume that in the ML 28 version (which has the same stats as ML 24) the bonuses are actually +6+11+10.

If needed, drink Steel's Coffee for +10 Festive.

Steel%27s_Eternal_Flask_of_Super_Bold_Blend_Coffee.jpg
 

Col Kurtz

Well-known member
It's been a while since I last posted a build, and I feel a little guilty… so I'm sharing what I'm currently playing. 😅

It's nothing particularly creative, but it's incredibly effective, and I find it exceptional for farming MD.

I've been playing a Shadar-Kai since before summer. Even though the chains have a very long cooldown, they are a great active ability, and I like them. I also enjoy Shadow Jaunt and Shadow Phase... basically, I like the Shadar-Kai :love:

In my opinion, SWF is the ideal choice for the chains. In general (and even more so with the arrival of Patience), I believe SWF is an ideal choice in the current meta. AoE issues are greatly mitigated by Quick Cutter (which is an amazing Epic Strike) and by Whirlwind, and they disappear entirely if you add chains to the equation.

SWF gives high base damage and also more Melee Power (Single Dagger in the VKF tree). I'm a big fan of Kukri specifically because of the VKF tree: 40 MP, 5% attack speed, base damage, Haste Boost, 10% Doublestrike, and even defenses. 41 well-spent points ;)

I've tried playing the Shadar-Kai as a Rogue for a long time, both with the Assassin capstone and with the VKF capstone. Lots of sneak attack dice for sure, and Assassinate is fun. But with the critical profiles we have today, brute force wins by a large margin.

In the end, I finally dropped my Barbarian Artifact Ring (after a lot of Lesser Reincarnations to reset ransack and a decent amount of shards), fused two gold weapons into a nice undying raid Kukri on which I put Dust, got the boots with raid runes, and completed the gear setup I had in mind for my Shadar-Kai Barbarian.

The build concept is quite simple: FB Core 5 and Tier 5, VKF capstone, and Harper for the trance.
Int trance works for Shadar-Kai (I even boosted +2 Int on the ring's curse), and with +22+11+5+4 accuracy in the gear and a very high Strength score, you can more or less hit consistently. The grazes don't disappear, of course... no way without Precision or Eladrin/Wood Elf.

Here's a screenshot of my stats in Reaper (self-buffed).

Shadar-kai Barbarian 18 Dark Hunter 1 Fighter 1, LD (34) FotW (26) SD (23)

9r46Ha4.jpeg


Strength is great, of course. Legendary Severed Tentacle is a great swap item (Raging Strength and clicky on the same item).
On the helm, I have Reaper Stats and Curse of Unparalleled Might, which is a fantastic curse.

The odd Constitution score isn't an issue, considering Blood Tribute.

I've already talked about Shadar-Kai as a race. Now it's better to explain why I chose Dark Hunter and Fighter instead of the trendy options like Warlock and FVS/Cleric, or even Druid.
The answer is simple: I wanted max BAB for attack speed without needing to use scrolls or clickies, which on a Barbarian is like tears and blood, especially in a time sometimes plagued by subtle lag issues. DH gives sneak and traps. Fighter an extra feat.
Is there a better solution? Certainly, just throw the Curse of Divine Fortune on the kukris. Easy, right? XD
At that point, playing in DC might make sense. But without a favored kukri, in my opinion, LD wins. LD is still great in raids for the endless boosts, and even in quests, the movement speed during the epic moment is fantastic.

Doublestrike is a major inherent weakness of the Barbarian, but with the kukri, the problem is greatly reduced. I left it at 90% standing, though if you want, you can max it by investing 3 points in the FotW T4 and adding quality or profane doublestrike to your gear.
But with Rapid Slash, the Reaper Boosts, and even the Epic moment, honestly, 90% is more than enough...


Other relevant numbers:
6P5Ck1A.jpeg

Cracking Attack adds an additional 20% to Fort bypass


Enhancements
tw2ayYn.jpeg


Feats
Power Attack, SWF, ISWF, GSWF, Offhand Versatility, IC Slashing, Dodge, Mobility, Whirlwind Attack, OC, Patience, PSWF, Doublestrike, Crush Weakness, Epic Reflexes, Scion of Arborea, Insightful Reflexes, Legendary Toughness x2.

Epic Destinies
S0y7b6K.jpeg

LD for the mantle (endless Haste Boosts for raids), +1 crit multiplier in Tier 5, and a great epic moment. FotW for Quick Cutter (I've already said it's fantastic) and self-healing. SD for evasion, sneak dice, and Bring Darkness.

Gear Setup

I'm sharing mine, but the time for gear advice sadly is over... 😢
Unfortunately, everyone has to survive with what they can find. Reaper boosts, mythic boosts, and now even those damn curses have a huge impact on gear.

iUa84nv.jpeg


An item like a ring that gives 8 melee power and has a good curse (like +2d6 sneak dice) is hard to replace. That's why I still have an obsolete item like the Legendary Ring of Power in my gear set. Once I get a Legendary Ring of Mystic Strength that's equally good, I'll swap it out.
The same goes for the Vecna set. I have a ton of great boosts on those three items, and so far, I haven't found anything that can replace them, even though I lose 2d6 sneak from dino armor, 3% doublestrike from dino or warblade, etc. The Vecna three-piece set is still solid in my opinion: it covers a lot of needs, and the set bonuses are good.

In any case, my advice is: build your gear with whatever you find. Actually, even better, change your build based on the gear you have.

Main Filigrees:
  • Sucker Punch / One Against Many x2
  • Dreadbringer Melee Power x2
  • Treachery Melee Power x2
  • Long Shadow Melee Power x2
  • Dreadbringer Tactics x2
  • Shattered Device Melee Power
  • Shattered Device Attack and Damage
  • Shattered Device Armor Piercing
  • Shattered Device / Bravery
  • Sucker Punch Melee Power
The sentient weapon swaps I recommend are:
  1. Bloodrage set with Affirmation
  2. Prowess set for the melee power boost
  3. Int set for trance (one-handed weapon and orb + possibly artifact swap).

Pros:​

  • Damage output is very, very good. 15-18 x5, 19-20 x8 is a great profile, combined with good sustainable attack speed and great actives. My melee power is 425 standing in reaper.
  • Damage output vs multiple targets is very good: Chains, Quick Cutter, Whirlwind... everything dies in seconds even on r10.
  • Did I already mention that it has good DPS? It also has Dripping with Magma and Alchemical Earth Attunement.
  • Survivability. It's a Barbarian. Barbarians are tough... damage reduction, lots of HP, 1400 temporary HP whenever needed, Uncanny Dodge.
  • Evasion. It's fun to play a Barbarian that can evade with a good Reflex save.
  • Fast movement and good mobility: base speed, Sprint Boost, Jaunt, Athletics, Epic Moment.
  • Traps: very smart guy. A single swap and you have 80+ Int and 130+ Search and Disable Device. You have to drop rage tho.

Cons:​

None, really… but while you have top-tier survivability, you can't heal your fellow party members.

As usual, feel free to ask for more information.

SDK Barb 20 Ravager variant
love your thinking here.

I been doing a Kukri Bard (kinda f'd up w a miss pick this life) but still very effective for a toon with 4 total past lives.
>I had to focus totally on dps to make solo less painful.. but, the few Buffs are Great, i have 7 healing spells I can cycle, and super fast escapes if a battle goes south. Can single Dance anything that is not immune and Take out red crowns fast. Don't forget Fascinate! winkwink
That's a Fun support toon. I'd like to see one on steroids with the sickest equipment, like you build ;)
 
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