Dear all,
IMHO DDO needs viable character paths.
These toons must be viable for 1-20, even solo.
Should fill a role, and teach new players about toon building.
The paths don't need to be top builds, but viables.
I would suggest a melee tank, a ranged (great crossbow) trapper, a healer, and a nuker(sorc).
These builds should be simple and clear and use a tutorial process for leveling up, indicating every option chosen so the new player to learn.
Cheers
IMHO DDO needs viable character paths.
These toons must be viable for 1-20, even solo.
Should fill a role, and teach new players about toon building.
The paths don't need to be top builds, but viables.
I would suggest a melee tank, a ranged (great crossbow) trapper, a healer, and a nuker(sorc).
These builds should be simple and clear and use a tutorial process for leveling up, indicating every option chosen so the new player to learn.
Cheers
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