Remove reaper caster damage nerf for high reapers

Ooblagato

Hiding in plain sight
With the significant buffs to martials and nerfs to caster epic capabilities, it's about time the reaper caster damage nerf is rolled back.

For those who are not aware, reaper 7 through 10 have additional damage nerfs to casters which were implemented as a countermeasure for top performing casters performing better than martials a while back.
Reaper Skull
Player Damage Dealt Multiplier
= 20 / (Skulls2 + Skulls + 24) for R1–R6
= 5 / (4*Skulls - 8) for R7–R10
7
25.0% - Spells 23.0%
8
20.8% - Spells 18.8%
917.9% - Spells 14.9%
1015.6% - Spells 10.6%

Since the above caster nerfs were implemented the max caster levels and scaling of the top performing builds have caused key abilities of those builds to do about 1/4~1/3 the amount of damage. While there are a few other viable builds, they tend to be doing about 50-65% of the peak at best. While martials are up by a similar percentage and have had tons of support for AoE and crowd control added with new classes and ability reworks.

In short, these nerfs to casters are no longer bringing balance to end game reaper gameplay, but instead making a dynamic where dps casters are significantly behind.
 
Upvote 15

Defunct

Well-known member
The caster nerf (and epic strike nerf) makes zero sense in today's melee focused environment.

When melee are hitting for 20k base hits and 300k crits honestly it's no wonder SSG thinks 75 million hp is a good time.
 

Hobgoblin

Less Nerfy Nerfy more fixy fixy
from a nameless dev on a nameless discord for the protection of the innocent hob - if we have casters going 150 miles and hour and the train cant handle it we need to solo them down to 40 miles an hour. 100 is not ok the system cant handle it. but its ok for melee to go 200.....
 

Archmage

Well-known member
Yesssss.

giphy.gif
 
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mikarddo

Well-known member
I disagree.

Instead, its time to give all types of damage the same R7+ multipliers that magic has.

The game is way too easy - buffing magic isnt the solution, reducing other damage is.
 
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Chaotix

Well-known member
If im not mistaken most of us asked to remove that R7+ nerf for casters but usualy we got crickets from SSG, so i dont have high hopes this time.
 
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