Revamp Sentient Weapons?

danzig138

Well-known member
So, instead of things like Fey shenannigans, how about you spend time and effort redesigning how sentient items work so that they are like they are supposed to be?

You know, where instead of annoying voices, a handful of tiresome lines, and a ton of grinding, they have their own Intelligence, Wisdom, and Charisma scores, alignments, personalities and goals that might conflict with the character's?
 

Phoenicis

Savage's Husband
So, instead of things like Fey shenannigans, how about you spend time and effort redesigning how sentient items work so that they are like they are supposed to be?

You know, where instead of annoying voices, a handful of tiresome lines, and a ton of grinding, they have their own Intelligence, Wisdom, and Charisma scores, alignments, personalities and goals that might conflict with the character's?
In PnP Sentient weapons could potentially take over player characters to the parties detriment. Is that what you want for DDO? Because AI run PCs turning on the parties in quests/raids would be SO epic!. . .
 

J1NG

I can do things others can't...
In PnP Sentient weapons could potentially take over player characters to the parties detriment. Is that what you want for DDO? Because AI run PCs turning on the parties in quests/raids would be SO epic!. . .
lol, I can so see my Wizard get banned from every group in the game if that was allowed. Being forced by the Sentient Weapon of Covetous (at being behind in the Kill Count) to nuke the party would be so funny... :ROFLMAO:

Well, maybe not for the ones I just nuked... :p

J1NG
 

svenofnein

Well-known member
So, instead of things like Fey shenannigans, how about you spend time and effort redesigning how sentient items work so that they are like they are supposed to be?

You know, where instead of annoying voices, a handful of tiresome lines, and a ton of grinding, they have their own Intelligence, Wisdom, and Charisma scores, alignments, personalities and goals that might conflict with the character's?

I read that last line as Goats instead of Goals. Sentient goat swords please.
 

rabidfox

The People's Champion
I hope they do revamp sentience someday but not in the way you want. I personally have been advocating for sentient jewels to get their own gear slot and for filigrees to be applied directly to the jewel; so we can hot swap weapons and jewels independently. I hate how the current system makes trying new or different weapons types very painful and expensive; in a game where every TR I might be playing something new, it makes it very difficult to try new things with weapon choices.
 

Sophie The Cat Burglar

Exotic Items Recovery Specialist
Any sentient weapon revamp will be about selling a whole bunch of store stuff to fix your now totally borked weapons.

Steelstar should add Tear Wipes to the Community Loot List.

Tear Wipes: When you bargain with a devil, you get exactly what you asked for. What are your crying about?
 

ACJ97F

Well-known member
SSG has problems getting things to work now. Considering they still have broken Filigree from U37, do we really want them to touch that?
 

droid327

Hardcore casual soloist
I always have the same challenge to all these "make it work like in PnP!" suggestions...

How exactly do you want them to translate a subjective, shared-storytelling element into the purely objective, mechanistic, real-time gameplay of a video game?

Like...what exactly would having their own stats accomplish, in game? How would having their own alignment actually affect gameplay, where alignment is largely irrelevant outside of class restrictions? How does a piece of gear have a "personality" or "goals", outside of their VA lines?

If you cant answer that, then you're just shouting at clouds
 

Phoenicis

Savage's Husband
Have you ever try Hirelings in DDO ?
That's exactly what would happen !
Yup. I've seen Hires go ham on mobs all the time, Mostly when I don't want them to. AN AI controlled PC going ham on the players? In a raid?

No more cha/wis/int dumpstats...
 

Pardoner

Grand Panjandrum
I would say to the OP that there isnt a snowballs chance of that happening, but from past experience it will be announced by the devs next week.
 

Fizban

Founder, Feb. 2006
So, instead of things like Fey shenannigans, how about you spend time and effort redesigning how sentient items work so that they are like they are supposed to be?

You know, where instead of annoying voices, a handful of tiresome lines, and a ton of grinding, they have their own Intelligence, Wisdom, and Charisma scores, alignments, personalities and goals that might conflict with the character's?
/Not Signed
 

CherryBomb

Well-known member
How about some useful sentient items that are useful at level 20 and grow/increase with leveling, rather than starting at level 29? something like earned slot enabling with level increases.
 

Blerkington

Well-known member
I hope they do revamp sentience someday but not in the way you want. I personally have been advocating for sentient jewels to get their own gear slot and for filigrees to be applied directly to the jewel; so we can hot swap weapons and jewels independently. I hate how the current system makes trying new or different weapons types very painful and expensive; in a game where every TR I might be playing something new, it makes it very difficult to try new things with weapon choices.
I think this is a good idea, but for it to be better than what we have now the system would have to support multiple sentient gems. Otherwise it would be worse for anyone currently using more than (edit: one) sentient weapon.
 
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rabidfox

The People's Champion
I think this is a good idea, but for it to be better than what we have now the system would have to support multiple sentient gems. Otherwise it would be worse for anyone currently using more than sentient weapon.
100%. That's why I mentionend "so we can hot swap weapons and jewels independently"; the jewels have to be swapable too so can keep the wild setups we currently do.
 
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Arthol

Well-known member
Create Sentient gem blank then allow players to bind Soul gems to them to create personas. Have the Sentient gems give the weapons a Default weapon aura that evolves as the gems grow in experience/level. Also as it slides back into my mind please add Gen 3 raid Filigrees like number of us asked for prior to Release of MD.
 
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