Marshal_Lannes
Well-known member
Isle of Dread crafting has been out for over a year now. We've accumulated a good deal of experience with the weapons so it feels like a good time to revisit the fangs and what they offer in dinosaur weapons.
Scale slot (technically not a fang)
Any will do here and your choice should be based on DR breaking. The 15d6 elemental damage is trivial in Legendary Reaper so don't make your choice based on that. Silver and Cold Iron were the old DRs everyone wanted when the endgame consisted of demons and devils. DDO moved away from that for a long time but they have returned recently, especially in the new Vecna Unleashed expansion. I would pick Sparkscale or Icescale here now. Meltscale is the best for Fey content (crystal).
Fang slot
Perhaps the most debated slot. One thing to keep in mind, reaper damage scaling dramatically affects this slot. Meltfang was often considered the best option. It applies a consistent DPS boost every hit, can be seen all the time, and on elite or R1 and Evil DR breaking has some value. However, if you are running high-Reaper Legendary content then it can be more favorable to take a large burst DPS effect like Flamefang and Sparkfang. Each of these goes off around 5% of the time. That's the equivalent of rolling a true vorpal so not all that rare. Flamefang, with Good has the best DR breaker of all these. Extensive experience with Brightfang and Shadowfang has revealed them to be poor options. Reaper scaling destroys Shadowfang for all intents and purposes. Also, neither have a DR element attached to them. Because Good is better than Lawful and Fire is better than Electric for most content, I would rate Flamefang and Meltfang as your two best choices. The big change here is the rise of Flamefang pulling equal, and possibly ahead of Meltfang a year later.
Claw slot
I'd rate them as follows:
Meltfang (CON)
Primary damage Stat
Iridescent Positive (if you heal)
Iridescent Elemental (if you elemental imbue)
Remember if you use a Globe of Imperial Blood that's also exceptional so you're only getting a +1 to the stat you choose. Not great bang for your buck here considering the cost of this augment. Taking a positive or elemental choice likely frees up an augment slot on your weapon where you don't have to put in the spell power. Choice will come down to how much you value +1 exceptional over something like Deconstructor in one of your two weapon slots.
Horn slot
If you have less than 3000 HPs, the best choice is Brighthorn. Those 1,000 HPs from Legendary Affirmation will constantly go off and you have in essence given yourself another 1,000 HPs. Huge survivability boost. If you are a melee with over 4,000 already then Melthorn is the choice. If you have a high rate of attack Icehorn is an intriguing, fun, and overlooked option. The others are useful as flavor builds or for very specific purposes if you group with the same people and other debuffs are already covered (they don't stack).
Scale slot (technically not a fang)
Any will do here and your choice should be based on DR breaking. The 15d6 elemental damage is trivial in Legendary Reaper so don't make your choice based on that. Silver and Cold Iron were the old DRs everyone wanted when the endgame consisted of demons and devils. DDO moved away from that for a long time but they have returned recently, especially in the new Vecna Unleashed expansion. I would pick Sparkscale or Icescale here now. Meltscale is the best for Fey content (crystal).
Fang slot
Perhaps the most debated slot. One thing to keep in mind, reaper damage scaling dramatically affects this slot. Meltfang was often considered the best option. It applies a consistent DPS boost every hit, can be seen all the time, and on elite or R1 and Evil DR breaking has some value. However, if you are running high-Reaper Legendary content then it can be more favorable to take a large burst DPS effect like Flamefang and Sparkfang. Each of these goes off around 5% of the time. That's the equivalent of rolling a true vorpal so not all that rare. Flamefang, with Good has the best DR breaker of all these. Extensive experience with Brightfang and Shadowfang has revealed them to be poor options. Reaper scaling destroys Shadowfang for all intents and purposes. Also, neither have a DR element attached to them. Because Good is better than Lawful and Fire is better than Electric for most content, I would rate Flamefang and Meltfang as your two best choices. The big change here is the rise of Flamefang pulling equal, and possibly ahead of Meltfang a year later.
Claw slot
I'd rate them as follows:
Meltfang (CON)
Primary damage Stat
Iridescent Positive (if you heal)
Iridescent Elemental (if you elemental imbue)
Remember if you use a Globe of Imperial Blood that's also exceptional so you're only getting a +1 to the stat you choose. Not great bang for your buck here considering the cost of this augment. Taking a positive or elemental choice likely frees up an augment slot on your weapon where you don't have to put in the spell power. Choice will come down to how much you value +1 exceptional over something like Deconstructor in one of your two weapon slots.
Horn slot
If you have less than 3000 HPs, the best choice is Brighthorn. Those 1,000 HPs from Legendary Affirmation will constantly go off and you have in essence given yourself another 1,000 HPs. Huge survivability boost. If you are a melee with over 4,000 already then Melthorn is the choice. If you have a high rate of attack Icehorn is an intriguing, fun, and overlooked option. The others are useful as flavor builds or for very specific purposes if you group with the same people and other debuffs are already covered (they don't stack).