My PM triple-Illusionist like many others take T5 for Weird, so you clearly incorrect.
I already mentioned that for Casters(especially illusionists) it's Great. Your cleary lacking comprehension of what I've said many times for Casters.
Maybe? Maybe you better talk about something you really know? 75-30 = 45. It's almost full amount Displacement ever in R10.
I talk about what I know as I play Rogue in R10 and see ZERO incorporeal and Displacement from Mantle is Zero. You have to spam Displacement scroll/clicky to get Blur Plus. The -30 Displacement is not accurate in R10 as I rarely as a Rogue see Displaced on Live in R10. (Mobs also have True Seeing so bye bye Displacement. What I'm saying is from First Hand experience, not theory Talking. Displacement is not 45% in R10 on Live. In Theory, yes, but not working on Live.
No. What part Illusion/Assassinate themed three must heal you thematically? Good as it.
No. What part of DDO are you basing your arguement = D&D? That ship sailed long ago. Nothing of ddo resembles what it once was. Rules are broken. Mystery Feats get locked in.
Castors can Heal. Shadow Dancer was forced from a Martial Tree to take on Caster abilities. so just as Spell Point orbs are left behind on kill for your Spell Point regeneration's, so too can Heal Spells be put in. If you steal their Shadow, you should steal some of their Hit Points and it already has Temp HP in there. Not Good as is.
Exactly! But stop talk nonsense about "safe ranged attack", no one ranged take it just because it selector with HE, non-brain choice for any ranged. Other way all ranged take Beguile becuz why not?!
I know Exactly. And exactly you can't compare the nonsense of being 100 yards away and whittling down a mob(safely) as to fighting them FULL HEALTH as a Stealth Melee build. Not saying TANK or Shield Guardian Fighter or Barbarian but a Stealth player(particularly Rogue). Just because it's a selector to Hunt's End(HE) doesn't change the fact that Shiradi wouldn't necessarily NEED that ability BUT Shadow Dancer DOES Need it AND had it AND got removed for no solid Reason is what I'm stating.
So you know, I do Range, with a Throwing Dagger but prefer to sneak in and Melee in Stealth and Sneak around undetected and that part got bamboozled.
Stop talking about GMoF like it main tree, in currently state it have worse position than SD. Literally no one build take T4/T5 (Ranged have Shiradi, Melee - LD and Casters - DI as main trees) and for Element absorption it's only Fire becuz Fire stance for more damage, you just not have enough AP to take more.
Let's Start:
(Greater) Master of Flowers has:
- Cores
- +25 Max HP per Core
- Material Bypass
- Alignment Bypass
- Tiers
- Pass Through Enemies on Tumble (but Mantle is of little Help).
- Quick way to replenish Ki (ya the alternative Heal is weak)
- Drifting Lotus is an AOE stun plus Force Damage(not as great as Quick Cutter but gets a Stun/Helpless proc).
- Lotus Blade(if you need it, which could take Deflect Arrows for non Monks)
- Fire/Cold/Electric/Acid absorption of 25% and Double if you have a stance. Those absorptions help out allot on upper Reaper D.O.T.s
- The 15% Law/Good/Chaos/Evil can be of benefit situationally, in Raids also.
- The Big one...Everything is Nothing, AOE bye bye button or Paralyzed. (Free Elusive Target Buff...and if you already have it DOUBLE!)
- Epic Moment.... I never used it but 5% Banishment chance isn't too shabby as a Pro-Active attack(not Human Pinata Shadow Dancer).
That's a nice chunk of survivability and bypass in the Tree, that got somethings improved on since the Epic Destiny changes.
Shadow Dancer lost the majority of it's Martial/Stealth abilities and became a nice illusion Caster Tree.
You could take as much as you want in Points in the Tree(GMoF) and choose to use a different Epic Strike if you want.
You do get 25% absorption in elements if you train them in the Tree but yes only one gets doubled if your a Monk but that's a good chunk of absorption.
Shadow Dancer just needs a few Add Ons(well technically just put back what it lost and reduce Meld into Nothing down to 35-50% Uncapped Dodge in Tiers IV-V and it would be a Win, well, congratulations you stayed the same Epic Destiny but less, if it just put back what it was).
The proposed....The Heal on stealing their Shadow "is" Stealing HP(not Vampire) Just like the "Quickening" in Power. What do thieves get when they steal your wallet? They get your wallet, not a wallet that disappears after 10 seconds but permanent wallet.(yes it can get lost or stolen again but it's yours till then.)