Should X-Bow Inquisitives be Nerfed?

Should Inquisitives be Nerfed?

  • YES ! Nerf them Please ! ! (Post how below)

    Votes: 28 31.8%
  • Don’t care either way.

    Votes: 20 22.7%
  • No, don’t touch my inquisitive! (Reasoning?)

    Votes: 40 45.5%

  • Total voters
    88

Teh_Troll

Master of Baiting
To me, top-notch melee builds are just as OP as inquisitive. I don't think crossbows need to be nerfed from orbit.
We tested this. "Good" players running inquisitive versus arguably the best melee player to play the game (not me, I suck). Purple worm kill times.

Not even close, inquisitive blew him away.

Inquisitive burst damage could be cut by 70% and it might be right.
 

Chab

Well-known member
Enough with the friggin' nerfs. Stop the madness, and stop calling for more madness.
Quit ruining other peoples FUN.

And NO I am not playing an XBow build.

How are XBows ruining YOUR fun?
If you say, "They kill more people than me;" you're missing the whole point of DDO.

Step 1 Quit whining,.
Step 2 Realize the goal of any quest is to "FINISH THE QUEST." Not pay any attention to Kill Count.
Step 3 Enjoy playing the game.

If you can't do that, then

Group with others, or play solo, or hop on the bandwagon and run a XBow build.

There, the choice is yours, just quit calling for Nerfs.
you dont play endgame do u
 

songswrath

Well-known member
Should they be hmm or maybe others are just that far behind. Are they with out questions the highest dps on game right now yes
 

Oliphant

Well-known member
INQ Nerf Poll Enjoyers should be asking themselves:

OIP.KDl3s3xzaV1Kz3mK4-MB-wHaED
 

Reifee - Orien

Well-known member
How about we Lift a few other things up a bit instead of nerfing them down?

Seriously, there are 156? or something lives to complete. It doens't matter.
 

erethizon1

Well-known member
I voted no even though they are not "my inquisitive." I don't play them, but I do like having strong party members. Anything that makes the average power in DDO higher makes the game better as higher difficulties will be easier. I didn't ask for reaper. A game where the highest difficult (which used it be elite) is easy for the group sounds great to me. If R10 becomes a breeze in all parties that sounds totally fine. Power creep is our friend even if it doesn't hit our characters directly. It only backfires if they make the game harder as a result, but with the change to rare loot it looks like I'll never buy new content again, so power creep only serves to make the current game easier which is totally fine.
 

Elminster

Sage of Shadowdale
Granted all the Inquis mains are now making a LOT of raids extremely easy . . .

. . : that I see even 2 or 3 Inquis mains can carry a sub-par raiding group through R1’s. (y)
 

Sophie The Cat Burglar

Exotic Items Recovery Specialist
My Level 34 Human Rogue 20 Inquisitive in 5 piece Saltmarsh and 3 piece Ravenloft with 0 Past Life Feats and 0 Reaper Points is fun to play but not that great. She can handle Legendary Hard.

She is not that great because I am not using a better combination of Class Trees + Epic Trees + Equipment + Inquisitive + Past Life Feats + Race Tree + Reaper Points.

In other words, the problem is not Inquisitive by itself, it is specific combinations of Inquisitive with other things.

In my case, if Inquisitive is pulled back, the result will be yet another one of my mediocre characters becoming a poor character. If powerful asset combinations including Inquisitive are pulled back, my character may survive unscathed.

That is not going to happen. In my opinion, character build combinations long ago exceeded the capacity of developers to compass. When players discover a combination of assets resulting in a very powerful character, given very limited developer time available for analysis, only gross adjustments are possible.

Inquisitive is doomed.

Ratcheting up power on every other possible asset combination to equal the best Inquisitive based characters is ludicrous.

This is an excellent example of how, when a rules system becomes too complicated, it escapes control of the humans who maintain and use it resulting in an overall increase in sorrow, the exact opposite intention of the rules makers.
 

Elminster

Sage of Shadowdale
My Level 34 Human Rogue 20 Inquisitive in 5 piece Saltmarsh and 3 piece Ravenloft with 0 Past Life Feats and 0 Reaper Points is fun to play but not that great. She can handle Legendary Hard.

She is not that great because I am not using a better combination of Class Trees + Epic Trees + Equipment + Inquisitive + Past Life Feats + Race Tree + Reaper Points.

In other words, the problem is not Inquisitive by itself, it is specific combinations of Inquisitive with other things.

In my case, if Inquisitive is pulled back, the result will be yet another one of my mediocre characters becoming a poor character. If powerful asset combinations including Inquisitive are pulled back, my character may survive unscathed.

That is not going to happen. In my opinion, character build combinations long ago exceeded the capacity of developers to compass. When players discover a combination of assets resulting in a very powerful character, given very limited developer time available for analysis, only gross adjustments are possible.

Inquisitive is doomed.

Ratcheting up power on every other possible asset combination to equal the best Inquisitive based characters is ludicrous.

This is an excellent example of how, when a rules system becomes too complicated, it escapes control of the humans who maintain and use it resulting in an overall increase in sorrow, the exact opposite intention of the rules makers.
Or just add a “stamina bar” on every melee/ranged character and you can now fine tune everyone’s DPS to the atom.
 

droid327

Hardcore casual soloist
Elminster, go home, you're drunk

The poll should be "How much should inquisitive be nerfed."

Leaving inquisitive as the "new normal" and buffing EVERYTHING upwards is madness.

Just for that, they're introducing a new L34 Heavy Crossbow with +1 crit mult called the Troll Squasher
 

Monkey_Archer

Well-known member
To be honest, discussing game balance and obviously broken builds on the forums is a substitute for the endgame that DDO lacks. Nobody playing this game actually cares that much about it in game. Its more a holdover of people who took this game seriously in the past laughing at the current state of it and musing about what this game could have been.
 
Top