Simple Estar challenge weapons fix

saekee

long live ROGUE
1. Reduce their minimum levels to 12, 16 and 21. ML 21 on highest tier so that they give decent sentient xp since it is ultimately a roulette attempt for the combo you might want.
2. Add 2 augment slots (red, orange)

Done.

Yes it would be cool to be able to select the actual qualities instead of the randomness but I figure a simple fix is the one likely to happen. Since estar weapons feature all of them they can fill niche needs and unusual builds, flavor or otherwise.
 
Upvote 1

tolanj

Wonderer
Double slotting them would make some of the better combinations 'plausible' and would be lovely.
probably have to not do that to the throwers though as spellplagued is 'enough'

Fundamental issue is they are on v old scaling so very few of the effects beat lvl 10 barovian
 
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