I heard about the issue with the Aggro Mechanic as well, Were When Hirelings were summoned it would instantly cause a Dungeon alert to Trigger all the way up to purple because all the mobs in the dungeon straight from the Start would see you?First of all, CONGRATULATIONS on fixing the useless hirelings.
time to f. fix all the mobs pathing!
great job on fixing 1 thing that was broken from ages!
Congrats again!
While I was reading the release notes I couldn't help but notice that I didn't read anything about actually fixing lag. Must be my poor reading comprehension skills acting up again.
I believe the frills and rocks mentioned were largely aesthetic and not performance related but I suppose they could be.Those are both server performance related.
- An issue has been corrected with hireling pathing that could cause significant server performance issues if they could not path to their players.
- Some frills and rocks in Isle of Dread and Myth Drannor have been adjusted as part of the followup work to a recent change on procedural frill generation.
Rocks and frills are aesthetic as long as they don't interfere with pathing.I believe the frills and rocks mentioned were largely aesthetic and not performance related but I suppose they could be.
The hireling pathing thing has definitely been a performance issue though. I'm pretty sure pathfinding in DDO is pretty inefficient in general, but hirelings seem to have done some incredibly strange stuff in my experience, not sure how bad the performance impact is but I would believe that it's more than an average mob.
Watch this end up being the source of like 80% of lag lolFirst of all, CONGRATULATIONS on fixing the useless hirelings.
time to f. fix all the mobs pathing!
great job on fixing 1 thing that was broken from ages!
Congrats again!
Yes but stormhorns wasn't procedurally generated.They fixed the hirelings because we were able to summon multiple copies. They can sell it as a performance enhancement all they want, not buying it.
Stripping the landscape down like a developer is about to come in and build 1000 homes isn't exactly quality programming either. Landscaping features have been around for a while. Stormhorns has one of the most impressive landscapes out there, and the map is gigantic. Never seemed to cause lag.
as I stated later you are COMPLETELY right, it will fix 80 (if not more) of the lag.Watch this end up being the source of like 80% of lag lol
My appreciation for aesthetics has been suffering from lag.I believe the frills and rocks mentioned were largely aesthetic and not performance related but I suppose they could be.